Forums / Guides and Articles / City Sizes

City Sizes
16:14:50 Nov 7th 12 - Mr. Shinsei:

I was unable to see the other one, so I made this one :/

Max lv1 - (first built - also a wall city) Total: 400

Max lv2 - (size after first built) Total: 6,400

Max lv3 - (square) Total: 14,400

Max lv4 - (first circle) Total: 25,600

 

Max lv5 (2nd circle) Total: 40,000
 

Max lv6 (3rd circle, first compact outer edge) Total: 57,600

 

Max lv7  Total: 78,400

Max lvl 8 Total: 90,000


Can also be found at:

http://cloud.visual-utopia.com/images/hum#.gif (Replace # with 1-8)

http://cloud.visual-utopia.com/images/orc#.gif (Replace # with 1-8)


17:26:19 Nov 7th 12 - al (Mr. Flexible):

As an addendum to that, perfect production ratios:


Lvl Max Build Homes Production
1 400 67 333
2 6400 1067 5333
3 14400 2400 12000
4 25600 4267 21333
5 40000 6667 33333
6 57600 9600 48000
7 78400 13067 65333
8 90000 15000 75000
9 (human only) 200000 33333 166667




00:45:31 Jan 3rd 13 - Dakarta (Prince Dakarta):

I understand these tables.. However, that leaves them unprotected. Is there a table somewhere, or has someone figured out, the perfect production ration with say, 2k GTs and up?


00:51:32 Jan 3rd 13 - heroix (Mr. Davy Jones):

Well it's only simple math left to calculate production with other buildings...

homes = total_buildings / 6
mines/farms/lumbermills = homes * 5


01:18:35 Jan 3rd 13 - Dakarta (Duke Dakata):

Okay, for example:

A 25,600 city with 2,000 guard towers
3933 homes 19666 production buildings

And that'll get perfect production?


01:39:16 Jan 3rd 13 - Yukan (Mr. Grandline):

Does this work for you? (Personally I don't like production towns under 25,600 in size)

Guard/Magic Towers provide work for 5 (2000=400 homes) peasants each, so they are included

Normal Production Cities

City Size:   6,400
 -   1,067 Homes
 -   3,333 Mines/Mills/Farms
 -   2,000 Guard Towers

City Size: 14,400
 -   2,400 Homes
 - 10,000 Mines/Mills/Farms
 -   2,000 Guard Towers

City Size: 25,600
 -   4,267 Homes
 - 19,333 Mines/Mills/Farms
 -   2,000 Guard Towers

City Size: 40,000
 -   6,667 Homes
 - 31,333 Mines/Mills/Farms
 -   2,000 Guard Towers

City Size: 57,600
 -   9,600 Homes
 - 46,000 Mines/Mills/Farms
 -   2,000 Guard Towers

City Size: 78,400
 - 13,067 Homes
 - 63,333 Mines/Mills/Farms
 -   2,000 Guard Towers

City Size: 90,000
 - 15,000 Homes
 - 73,000 Mines/Mills/Farms
 -   2,000 Guard Towers

Halflings (Farms)/Dwarves (Mines)

City Size:   6,400
 -   1,175 Homes
 -   3,225 Mines/Farms
 -   2,000 Guard Towers

City Size: 14,400
 -   2,723 Homes
 -   9,677 Mines/Farms
 -   2,000 Guard Towers

City Size: 25,600
 -   4,891 Homes
 - 18,709 Mines/Farms
 -   2,000 Guard Towers

City Size: 40,000
 -   7,678 Homes
 - 30,322 Mines/Farms
 -   2,000 Guard Towers

City Size: 57,600
 - 11,084 Homes
 - 44,516 Mines/Farms
 -   2,000 Guard Towers

City Size: 78,400
 - 15,110 Homes
 - 61,290 Mines/Farms
 -   2,000 Guard Towers

City Size: 90,000
 - 17,355 Homes
 - 70,645 Mines/Farms
 -   2,000 Guard Towers

Did this quickly, so I hope these came out all right :|


02:03:35 Jan 3rd 13 - Dakarta (Duke Dakata):

Yeah, that seems to work out. Thanks.


01:56:11 Jan 4th 13 - Yukan (Mr. Grandline):

Thought I may as well add this since it has something to do with city sizes...



Pretty sure about this*
When placing (for example...) a 90k city, the squares from when you do ctrl + a shows if anything is in the way.

In this picture, Brook and Thunderbolt were not built with any mountains/forests/water in the way, so they will be 90k cities. Shusui on the other hand had a small bit of the square going into the water, which caused it to be a 78,400 city :[

I usually use paint to decide where I'm placing my cities at the beginning for 90kers.


22:36:21 Dec 19th 15 - AwkwardNoah (Mr. Noah Mediati II):

can you make a army size one?


20:33:43 Dec 20th 15 - shyers (Mr. Shyerclause):

Thx for this btw


21:58:38 Dec 23rd 15 - Mr. Richard Childs:

Yukan, the ctrl + a shows the picture size. Since a 90ker is slighly smaller than the box (especially in the corners) it is actually possible to build a 90ker if the box is overlapping terrain. Just not by enough and if you wanna be safe you should stick with the box ;)


02:55:05 Apr 16th 16 - Jesus Left Toe (Lord Jesus Left Toe):

I use this guide far too much for it to fall off the guide pages, soooo;

Bump.

:P


20:13:12 Jun 8th 16 - Cloutier (Master Cloutier XXX):

do remember some races can get 90k if there in trees or mines


03:30:05 Dec 31st 16 - Jesus Left Toe (Lord Heyzeus):

Max lv1 - (first built - also a wall city) Total: 400

http://visual-utopia.com/images/hum1.gif

http://visual-utopia.com/images/orc1.gif

Max lv2 - (size after first built) Total: 6,400

http://visual-utopia.com/images/hum2.gif

http://visual-utopia.com/images/orc2.gif

Max lv3 - (square) Total: 14,400

http://visual-utopia.com/images/hum3.gif

http://visual-utopia.com/images/orc3.gif

Max lv4 - (first circle) Total: 25,600

http://visual-utopia.com/images/hum4.gif

http://visual-utopia.com/images/orc4.gif

Max lv5 (2nd circle) Total: 40,000

http://visual-utopia.com/images/hum5.gif

http://visual-utopia.com/images/orc5.gif

Max lv6 (3rd circle, first compact outer edge) Total: 57,600

http://visual-utopia.com/images/hum6.gif

http://visual-utopia.com/images/orc6.gif

Max lv7  Total: 78,400

http://visual-utopia.com/images/hum7.gif

http://visual-utopia.com/images/orc7.gif

Max lvl 8 Total: 90,000

http://visual-utopia.com/images/hum8.gif

http://visual-utopia.com/images/orc8.gif


Can also be found at:

http://visual-utopia.com/images/hum#.gif (Replace # with 1-8)

http://visual-utopia.com/images/orc#.gif (Replace # with 1-8)


07:12:03 Dec 31st 16 - Strawberry (Ms. Bittersweet):

Lvl     Max Build     Homes     Production     Size Code
1        400                 67            333                 S1 (small 1) 
2        6400              1067         5333               S2 (small 2)
3       14400             2400 12000              B1 (box 1)
4       25600             4267        21333              R1 (rounded box 1)
5       40000             6667        33333              R2 (rounded box 2)
6       57600             9600        48000              C1 (circle 1)
7 78400 13067 65333 C2 (circle 2)
8 90000 15000 75000 W1 (walled 1)
9 200000 33333 166667 W2 (walled 2)

As long as you know the number of homes you need to build for a city, that is sufficient, you can make any changes or tweaks all you want, for example you want extra homes for training etc.

I came up with sort of a size code so that the sizes can easily be remembered, lets say eventhough a 90k elf city looks like an S2, its should still be called a W1 because its based on size and not appearance.

So its like "Build an R2 blocker near Disneyland", or "JLT build a C1 forward magic city", something like that.


07:14:08 Dec 31st 16 - Jesus Left Toe (Lord Heyzeus):

Yeah, I was trying to put the images back in. Got distracted. Couldn't remember how, quit.


08:06:25 Dec 31st 16 - Ivanho (Mr. Ivanho The Ocro Imperor):

Update:

Max lv1 - (first built - also a wall city) Total: 400


Max lv2 - (size after first built) Total: 6,400


Max lv3 - (square) Total: 14,400


Max lv4 - (first circle) Total: 25,600


Max lv5 (2nd circle) Total: 40,000


Max lv6 (3rd circle, first compact outer edge) Total: 57,600

    


Max lv7  Total: 78,400

         


Max lvl 8 Total: 90,000

           




This is an edited version from JLT :) Please let me know if you still can't see these pics.


[Top]  Pages:   1 

Login
Username: Don't have an account - Sign up!
Password: Forgot your password - Retrive it!

My bookmarksOld forum design


- close -
  Copyright © 1999-2018 Visual Utopia. All rights reserved. Page loaded in 0.02 seconds. Server time: 6:51:04 AM