Forums / Guides and Articles / The 50 percent rule

The 50 percent rule
16:30:59 Jul 31st 09 - VU Admin:

The 50% rule protects weaker rulers in the lesser realms.

That means your attacks will be limited.

If the target has one third of your land, you will not be able to attack him.

If the target has half your land, you will not be able to take over or raze the city, you can still plunder+ or cast magic.

The Lesser Realms

The outskirts of the world, where new players land, is referred as the lesser realms. It's currently Valhalla, Armageddon, Talents, Midgard and any new world that is not connected.

Hostile Attacks

If someone from your targets kingdom has attacked someone from your kingdom, your target will not be protected.

Not all attacks count as hostile attacks though. Attacks that does not count are:

  • Attacks on armies that are preparing on your city
  • Attacks on armies that come from another realm.

Closed gates

If the target has the gates closed, he/she will only be protected if the attacker comes from another realm.


22:41:01 Oct 17th 12 - Mr. Baby Boy:

Why did my city get taken if I'm in 50% protection?? WTF really what happend i dont know....

 

please help

 


19:46:40 Oct 18th 12 - Dragon (Mr. Again):

were your gates closed?  If they were then the 50% rule would not apply to that city as the system sees it as a blocker


18:04:44 Oct 19th 12 - Mr. Neverarcher:

The 50% rule doesn't turn on and off like a light switch. 


If you attack someone (as in, you aren't defending your city), then your 50% rule is negated even if they annihilate you.


05:11:30 Jul 9th 13 - Mr. Borg Hivemind:

What about a player who moves in to spy on your kingdom, and cannot be attacked because of the 50% rule, and the player never builds anything to remain in protection under the rule? The whole kingdom the spy is in becomes able to see your workings, and cannot be evicted.


05:43:13 Jul 9th 13 - Dakarta (Lord Dacarta):

That player would only be able to see what cities are there.. The moment the player preps on a city to try and see what GTs, troops or whatever he has in there, the army can be defeated.


06:47:24 Jul 9th 13 - Mr. Borg Hivemind:

That's the issue though, he can sit there indefinitely and supply information to his kingdom on the comings and goings of armies and cities.


07:33:02 Jul 9th 13 - Zephyr (Marquess Esmeralda):

I understand what you are trying to say.


An enemy player sends a scout to your kingdom's core and stays there just to supply his kingdom with your army movements and potential threats. Personally I don't think it matters much in lower worlds


17:09:08 Jul 9th 13 - Jondy (Sir Jondrus Kilowatt):

"If the target has half your land, you will not be able to take over or raze the city, you can still plunder+ or cast magic."

I read this as I can still siege him also. If the spy is in your kd, that's your own fault for accepting them.

Force the player to attack or live a broke visual-utopian life.


07:21:59 Jul 14th 13 - Irule (Mr. Fubar):

if a person goes inactive for a set amount of time they lose the protection


13:23:28 Aug 1st 13 - Mr. Hellosmarttoownneverever:

This rule is meant to protect newbies, what it actually does is screws the game up.


13:37:14 Aug 1st 13 - Dark Spawn (Mr. Dark Blight):

Just remove the protection from Valhalla as that world is also popular due to not having experience limit. That would solve the problem, and simply dont play worlds that have protection.


13:44:03 Aug 1st 13 - Mr. Karta Killa The Return:

No. That's what makes Valhalla different than all the other lower worlds. If you don't like the 50% rule then play on one of the higher worlds. Taking the 50% rule off Valhalla would just make it the same as any other higher world. Valhalla is there for people who want the 50% rule but have over 5000 xp.


15:07:06 May 21st 14 - Mr. Rabbit:

why can someone under the 50% protection rule cast magic on someone that has more that times their land and the person being casted on can do nothing about it? (it does not count as an "attack"


17:41:03 May 21st 14 - Fire Lord Crazy (Mr. Rocky Gaurdian Holding Stone):

Pretty Sure it counts as an Attack.


22:40:02 May 21st 14 - Duke Chade The Dungeon Slave:

14:07:06 May 21st 14 - Mr. Rabbit:

why can someone under the 50% protection rule cast magic on someone that has more that times their land and the person being casted on can do nothing about it? (it does not count as an "attack"


Report


If the cast has been done defending a city it does not count as an attack.


12:59:55 May 23rd 14 - Mr. Rabbit:

perhaps it was because the spell failed? not really sure. the person in question joined a kd we were at war with and so we were able to take her land anyways. but still


04:44:27 Mar 19th 16 - Arkantos (Sir Ajax):

Update:

The 50% rule protects weaker rulers in the lesser realms.

That means your attacks will be limited.

If the target has one third of your land, you will not be able to attack him.

If the target has half your land, you will not be able to take over or raze the city, you can still plunder+ or cast magic.

The Lesser Realms

The outskirts of the world where new players land, is referred as the lesser realms. It's currently just Valhalla.

Hostile Attacks

If someone from your targets kingdom has attacked someone from your kingdom, your target will not be protected.

Not all attacks count as hostile attacks though. Attacks that does not count are:

  • Attacks on armies that are preparing on your city

Closed gates

If the target has the gates closed, he/she will not be Protected at all.



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