A new era has now started!
For this era we have balanced the races and updated how Armageddon works:
- Magic Science for Dwarves will be more expensive (around double).
- Rockthrowers will be cheaper to train.
- Goods sold on the market will more quickly be ready for sale.
- The spell "Slow" have changed name to Freeze
- The human 10% extra tax has been re-added.
- The elf troops have been updated to make them more defensive.
- Orc troops are now a little cheaper.
- Troll troops have been made stronger, but their science more expensive (double).
- Halfling scouts (1-5 Halflings) will be invisible on the map: They will become visible if Freeze is cast on them.
-
Bless is made a bit weaker.
- When casting Armageddon it will take
10 days (24*10h) before it takes effect. Once it's on it can not be
stopped. Armageddon will not freeze scores. Instead if will double
offensive power for all troops and all armies will move as fast as
scouts. This will last for additional 10 days.
- Another update is
that there will be a log of army movements and cities, that way we can
make a cool overview over the era once it is finished.