Forums / News and Updates / Era of Sezymon improvements

Era of Sezymon improvements
21:36:22 Jul 25th 04 - VU Admin:

The improvements made to the game for the next era is the following:

  • All resources are now global.
    That means food, stone, tree and slaves works like gold, and you can access it from everywhere.
  • A new building has been added to replace markets.
    It's called Warehouses and will be used for holding resources. A Warehouse holds as much resources as 100 farms, mines or lumbermills. So if the colony that supply your empire with food gets attacked and you have warehouses in other cities you will not loose all of the food.
  • Lower science cost.
    It now cost less to upgrade science (science can not be stolen).
  • Building great walls
    Now you need gold, stone and slaves to build great walls.
  • Interface
    The image design have been improved. Two new icons have been added (build and train) and the "transfer troops and supplies" page has been removed. Now you transfer your troops to the army via the army page.
  • Production and taxes
    Homes no longer have workers and like last round only working peasants pay taxes. Mines produce less and the
  • The Market
    As with global resources and market buildings removed, you do not have to select a city to buy from the market and you will get the resources instantly.


22:29:15 Jul 25th 04 - VU Admin:

Last minute change:

Hobgoblins and Berserkers now cost a bit more.


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