|09:39:38 Mar 9th 18 - Mr. Bate Borisov:|
Next era, for my second era playing this game, I'm looking at challenging myself by going Halfling and also trying out magic. Does anyone have any experience of this that can lend me some advice or pointers to help me along?
If you have any advice on how to play Halfling well, or how to use magic well that would be appreciated too.
|11:07:20 Mar 9th 18 - Runelord Arkan (Mr. Arkmage):|
Keep an eye on your land count. The more land you have the more expensive it gets to replace magic towers.
|12:23:13 Mar 9th 18 - Alrisaia (Lady Alrisaia The Phoenix):|
There's a balance to casting spells:
Here's a tip:
Keep an army handy in your mc (magic City) that you can transfer mages to. When I cast I'll check my percentage with full power first, then transfer mages into that army and check the percentage again, I do this several times until it seems like the cost of casting (loss of mages and towers) is worth the risk of the cast. Don't forget to put all of your mages back into the city once you're done.
|12:49:17 Mar 9th 18 - Venomz (High Warlord The Old Fox):|
Make sure u build more homes than u need in your production cities so u can transfer peasants into your MC constantly.
And if u want to go magic, try to not go any science first as it's quite costly if you do.
|06:12:05 Mar 10th 18 - Schepp (Mr. Schepp):|
Don't use adventurers until you have reached your desired magic level. If they find other sciences it will make magic levels far too costly.
|03:15:55 Mar 12th 18 - Mr. Bigfield The Chair:|
In my experience, I try to go Magic level 4 in times of war, and level 5 in times of peace. Then I go mining to 6 or 7 and then military to 5.
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