Forums / Questions and Answers / Military Science group armies

Military Science group armies
16:25:19 Nov 19th 09 - Mr. Neo:

Does each army only have the effect of the military science of the ruler that created them, or is it all go under the effect of military science of the ruler that is leading the army


16:51:02 Nov 19th 09 - Mr. Tyrgalon:

there are no merges anymore...wich makes kd teamwork useless...


10:37:06 Nov 20th 09 - Fire Lord Nova The Mzztical Mzzfit:

KD teamwork is in the Defense. It's up to the individual to attack.
If you can work as a team to defend then you won't need merges to attack.


11:16:15 Nov 20th 09 - Mr. Barny:

"there are no merges anymore...wich makes kd teamwork useless..."


I completely agree. Since you can't merge all of you smaller armies into 1 super duper huge army and mindlessly crash your merge into the enemies super duper merge and hope you have amassed more troops there is no point at all to teamwork, strategy, or cohesion.


11:47:24 Nov 20th 09 - Mr. Stoned Polar Bear:

no there is still some teamwork and strategy. But that's just it, only some unlike how it was in the past with merges and walls


12:49:01 Nov 20th 09 - Mr. Tyrgalon:

Exactly stoned polar bear. And barny, making the merges and see who had the biggest was part of the fun :P now a kd with everyone half active canīt win against a kd with a few super active, since the super active players will have much stronger armies than in the other galf acive kd. and thats f*cked up since its all about activity, not strategy or planning.


14:26:02 Nov 20th 09 - Mr. Xpumpx:

and its slooooooooooow


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