Forums / Questions and Answers / Zeta let me buy your game

Zeta let me buy your game
16:08:30 Aug 5th 18 - Mr. Little:

To be clear i have no development experience, but i know a lot of members on here do.


I have seen multiple requests to allow these people to create an app and release it.

I did a lot of research and based on the current traffic that you receive, not taking into account any donations you receive. 

The website is worth $759.00 USD
Im going to estimate that 1-3 people actually pay for bonus turns, I don't see any advertisements on here but I am sure you get some kind of revenue from that. 

I have experience taking small things and making them large.

My initial offer is $3,000 USD for everything.  with after launch a 1.8% Lifetime Royalty(can not be changed or altered) 

Any Developers that love this game/website and want to make it better/go into a APP form. please inbox me. however nothing can start until I get a response from Zeta. 

I understand I should have emailed you. However I enjoy this community and I am serious. 


16:30:37 Aug 5th 18 - Night Talon Lord Ivanho (Mr. Snow Whites Boyfriend):

Glad to see someone is interested. All we want to do is, take this game to the Next Level. This is a Game of Great Potential. 


I'm a member of a Game Community which has over 5000 members including Youtubers; we are dedicated to play games & share with other Game Communities. 

I Hope ZeTa will be interested with this offer, someone need to work on it. Or it'll be lost like Monkey Kings Online (R2Games) & other tons of games which had Great Potentials.

Ivanho
Member of NonToxic Gamers (NTG)


18:17:11 Aug 5th 18 - Mr. Fecker:

lol what a knob.


19:51:06 Aug 5th 18 - McMax (Battlemage Mcmax The Knight):

"Nuts"


20:46:49 Aug 5th 18 - Urgog (General Dalinar Kholin):

I think this is a great idea!


20:51:41 Aug 5th 18 - Mr. Fecker:

I think the last offer was 80k Euros

3k lol


21:57:41 Aug 5th 18 - Stirlin (Dark Prince Stirlin):

 have experience taking small things and making them large.



I too have this experience 


22:32:27 Aug 5th 18 - Lord Jellybean (Mr. Jellybee):

I think game needs to be ported into a different platform. Something htnl5, the same gameplay but modernized with visually enjoyble touches.


Somsthing like when the tick changes your armies tween toeards their next location and the red outline appears smoothly with some effect. Lots of small touches that make thr game mote modern. Also to properly work on mobile, which makes movijg armies into cities with armies already in and casting magic very difficult.


23:07:36 Aug 5th 18 - Mr. Old Sam:

Perhaps a better idea would be to put together one of them crowdfunding things, obviously after a price is named. Then as a community we can all put in for the game. Rather than any one person having to fork out the whole fee?


04:39:14 Aug 6th 18 - Mr. Fecker:

If he wanted to sell the game he would.

But its gives him a steady stream of x euros a month, with very little major work to do. Why sell??


16:19:08 Aug 6th 18 - Mr. Uwer:

Someone will copy it. He will regret it.

Thats how it works.



16:45:36 Aug 6th 18 - Night Talon Lord Ivanho (Mr. Snow Whites Zer):

Well, don't forget about the Copy-right Laws ☺😊.


If you guys didn't know, 5-6 months ago "League of Legends" Filed a CASE Against "Mobile Legendals: Bang Bang" at Internatinal Court of USA or something, caz MLBB copied few Heroes from LoL or Copy the Concept of those Heores. Somehow, MLBB abled to prove that their Concept had unique ideas & Got away safely! 😆😂😃 

But MLBB's Community is Massive, like over 10 Millions. I guess this was main reason they survived. I am also an ex-ML player anyway. 

So you know what i meant 😊😆😎😎 Whatever you do, don't copy or Game Communities might Rip you apart!


16:59:17 Aug 6th 18 - McMax (Battlemage Mcmax The Knight):

Sure Uwer. But then greed will hit them. Try Stronghold Online and learn.

Stronghold is - as I have been written quite some times - a real good game, but it surely miss many of the tactical elements VU has (such as intercept incomming armies).

And it surely gives enourmous favaous to those, who are willing of offer a fortune in real money.

Personally I don't wan't VU to be a copy of that kind of an on-line game (but of course, that is the decision Admin has to take).


17:06:40 Aug 6th 18 - Mr. Fecker:

shut up bishes and leave VU alone.


17:28:48 Aug 6th 18 - Night Talon Lord Ivanho (Mr. Snow Whites Zer):

Just Stronghold online? there are tons of games like that: Tribal Wars (TW), Tribal Wars 2, Total Domination (TD), DomiNations, DoT, CoK, Vikings: War of Clans, Sparta: War of Empires, Xcraft, Terminator Genesys (Plarium),... etc. How many u have played? I played em all n i was well known in those Communities. Then why come back to vu! Everyone knows that, you dont have to point it out mate.


18:06:06 Aug 6th 18 - McMax (Battlemage Mcmax The Knight):

Well then. Why try to make VU a new copy of those games???? Because that is what will happend if the "money" get into power.


18:09:46 Aug 6th 18 - Mr. Uwer:

Its easy to copy a game without getting problems with the law.

Overwatch is a copy of Paladins, for example.


18:15:56 Aug 6th 18 - Mr. Uwer:

Age of Empires is a copy of Warcraft I.
Call of Duty is a copy of Counter Strike.
Minecraft is a copy of Terraria.
Diablo I is a copy of Castle of the Winds.

Destiny is a copy of Counter Strike mixed with World of Warcraft.

Stronghold is a copy of Age of Empires mixed with Lords of the Realm II.

Original stuff is hard to find...


18:19:45 Aug 6th 18 - Night Talon Lord Ivanho (Mr. Snow Whites Zer):


McMax:

Well then. Why try to make VU a new copy of those games???? Because that is what will happend if the "money" get into power.


I totally Agree with you mate. But if anyone buy VU or a Team get control of VU, they must REMEMBER it.

There are Many Many ways to get Money from vu without making stupid features like those games; like City & Castle Sprites, Flags, Heraldry,
Premium account which give access to lots of enteresting features, Locked Races, Enabling prizes for Era winners... etc. These features don't advance Game progress that much but good enough to Earn lots of money from Gamers.


18:27:34 Aug 6th 18 - Night Talon Lord Ivanho (Mr. Snow Whites Zer):


Mr. Uwer:

Age of Empires is a copy of Warcraft I.
Call of Duty is a copy of Counter Strike.
Minecraft is a copy of Terraria.
Diablo I is a copy of Castle of the Winds.

Destiny is a copy of Counter Strike mixed with World of Warcraft.

Stronghold is a copy of Age of Empires mixed with Lords of the Realm II.

Original stuff is hard to find...


I know what you are saying. MLBB is also copy of LoL. But Officially it referes as Inspired by LoL. But truth is, all games are copied from a game, i agree with you totally.

What i meant is, you can't carbon-copy any game, you have to input Unique features in it like change of Units, Races,  Maps, a bit change in game mechanisms, adding few unique features,... etc. That is all i am trying to say ☺😊 


18:38:25 Aug 6th 18 - Duke Chade Again:

22:57:41 Aug 5th 18 - Stirlin (Dark Prince Stirlin):

 have experience taking small things and making them large.



I too have this experience 

Report


So little ones no more little, eh mate? :D


20:57:08 Aug 6th 18 - ZeTa (VU Admin):

If you want to buy the game you need to describe how you will manage it. Not just "I'll make a Facebook app". I did a Facebook app, and gave Facebook $200 for advertising. Two people signed up. And the app is impossible to find, hidden somewhere in Zuckerbergs closet. I'm not saying that will happen if we make an Android app, but that's the expectations. Not taking into account that a full native app would cost something around one million dollar unless you want to hire your friend's 12-year old cousin to program it.

If people do want to work on an app, I'm willing to make the front-end open source and have an open API.


21:01:50 Aug 6th 18 - Mr. Fecker:

You dealing with script kiddies zeta, they wouldn't know their JS from CSS.


21:09:57 Aug 6th 18 - Night Talon Lord Ivanho (Mr. Snow Whites Zer):

I agree with ZeTa 😍😘😚 He's the Boss 😆😂


22:27:26 Aug 6th 18 - Mr. Old Sam:

Out of interest Zeta, why not put some ideas out there of what you think needs to be done to improve the traffic to the game? I mean this is a very good game. You wouldn't have such a loyal fan base otherwise. I am convinced many more people would play if only they knew it existed. 


Is word of mouth the most effective way? Would buying a title for example and giving you extra funds enable you to do more for the game? Just wondering! 


22:44:24 Aug 6th 18 - Mr. Bane:

To generate interest in the game, the educational aspect of the forums need to be rewritten into a blog.

On Val, info markers that offer hints and tutorial links need to be added, and all new players assigned to one of 4 interchangable Vet players who will train as a kd leader.
END OF SILLY DISCUSSION.


11:16:28 Aug 7th 18 - All Might:

The playerbase would also have to grow up and stop/mitigate the embarrassing insults they've been doing nearly every era just because they're butthurt.


23:23:52 Aug 9th 18 - Mr. Rosso:

Zeta

work out a licensing deal instead
that way you keep your original work and you get paid for what (if anything) Mr. Little can do with this scenario.

take a reasonable up front offer from Little
stipulate that you get paid to work with Littles development team
you get royalty payments forever, say 20% of the gross 



02:33:22 Aug 10th 18 - Lord Jellybean (Mr. Jellybean Angel):

Could end up with a mess without a clear vision. We need to know what this project looks like under the hood before we can know what we can reuse amd what could be modernised.


07:29:32 Aug 10th 18 - Mr. Bane:

why change a game that works.

If you all suddenly flush with cash, how about contributing say $1000 for zeta to code a new race or add a most popular upgrade from suggestions thread??


11:21:47 Aug 10th 18 - Divine Prince Kathandrion (Prince Sess The Warg):

'Why change a game that works'


Pray please , direct us to this game 


13:36:01 Aug 10th 18 - Jack Daniels The drunk (Dragonlord Jackdaniels):

Yeah real problem is no one can agree on how to make it better. don't get me wrong it does work but it doesn't work as good as it should for being around for 19 years. that and zeta doesn't want to do anything with it because he has to code everything twice since we have mobile version and desktop so even if we are throwing piles of cash at him is he even gonna do anything with it?


14:01:24 Aug 10th 18 - Night Talon Lord Ivanho (Mr. War Troll of Underdogs):

Hmm so best thing will be to sell it to "Someone" who will actually Re-Code it, Update it with better Graphics, implement bunch of important suggestions and keep VU up-to-date, just like other games. 




15:04:37 Aug 10th 18 - Mr. Rosso:

just license it to someone who has the cash and is willing and able to do all of that


no need to sell out


15:58:24 Aug 10th 18 - Mr. Sexy Fecker:

Do ANY of you actually have ANY coding experience, or actual understanding of how game dev or even web dev actually works and the costs involved?

My developer team bills out at around $600 an hour per developer. Average cycle from development, to staging, to deployment is 6 months.
You crunch the numbers and figure how quickly you can burn money, even if its crowdfunded.


17:06:39 Aug 10th 18 - Lord Jellybean (Mr. Jellybee):

$600 an hour, that's rare, I worked in the game industry for a while and highest salaries for programmers there was around 45k for leads, 30k normal, 22k new grads, 16k interns.. plus passion projects are still possible outside working hours, donating development time for free 


17:29:44 Aug 10th 18 - Venomz (High Warlord Venz):

I'll work for  55 an hour, hit me up


17:56:05 Aug 10th 18 - McMax (Battlemage Mcmax The Knight):

Now if any of you have tried to play CIV IV (BtS) in its latest official version and the latest more-or-less "official" patch made by one or more players, hooked on that game (they call their add-ons Realism Invictus), I can tell it is possible to "upgrade" any game without leaving it's heart.

I think Admins "offer" to make a front-end open source should be taken very seriously. And that is what WE should support - his work to prepare VU for that.

I know those games are not compareable as such - but the idea is!


21:04:02 Aug 10th 18 - Divine Prince Kathandrion (Prince Sess The Warg):

15:58:24 Aug 10th 18 - Mr. Sexy Fecker:

Do ANY of you actually have ANY coding experience, or actual understanding of how game dev or even web dev actually works and the costs involved?

My developer team bills out at around $600 an hour per developer. Average cycle from development, to staging, to deployment is 6 months.
You crunch the numbers and figure how quickly you can burn money, even if its crowdfunded.

Funny i looked it up and not a single site i checked had a figure higher then $100


21:05:18 Aug 10th 18 - Divine Prince Kathandrion (Prince Sess The Warg):

Correction , I just found one site with more then 100$....They say 30-150$


22:18:48 Aug 10th 18 - Mr. Little:

A simple yes or no would suffice. Development costs are a non issue. 


22:38:55 Aug 10th 18 - Divine Prince Kathandrion (Prince Sess The Warg):

He was not asking for developers so much as making the point it would burn through money and was unfeasible....


02:51:46 Aug 11th 18 - Mr. Sexy Fecker:

IF you dumb fcks could read,  "I" bill out my developer teams at $600 an hour. A senior developer in my industry goes for around $100 an hour, a team is a front end dev, back end dev and on ocassion either UX or Database devs, totalling $300-$450 an hour "FOR A DEVELOPMENT TEAM"... shit you cant read english and you want to try explore APi... sigh 


05:49:57 Aug 11th 18 - Lord Jellybean (Mr. Jellybee):

$600 an hour per developer.


per developer.


05:51:46 Aug 11th 18 - Mr. Sexy Fecker:

Supposed to be per development. Hate typing on mobile with autocorrect.

$600 per hour per development.


05:52:48 Aug 11th 18 - Lord Jellybean (Mr. Jellybee):

Fair enough, I get you then


18:36:04 Aug 11th 18 - Divine Prince Kathandrion (Lord Root Saint The Long Memoried):

IF you dumb fecks could write....


13:41:41 Aug 13th 18 - Duke Chade Again:

I agree with Bling and Jelly ... it all depends on the industry / project / longetivity / maintenance included or not / ... many factors determine the value of an IT project, but it seems the intellectual input is what makes it expensive. Without sharing names of clients (as im obviously bound by contracts) my company have done projects equaling as little as $20,000 lasting for 2-3 months work with no maintenance involved ... others, to which we have a dedicated team of 80 devs in different seniority + team leads + PMs + QAs we have sold for as much as $9.6 mil.

My opinion is that the more skilled your BDMs and SAs are - the higher you can sell your services, etc ...

One of my best buddies is a seasoned graphic and UX designer and illustrator, who has done the visual campaigns of clients such as Royal Mail and Network Rail and his rate is 1,150 per day ... and there are clients that think this is cheap considering his experience and expertise ...

so alot of factors, but mainly - the readiness of the project or IP owner to invest time/effort/money.

What im trying to say is that project like this wont be cheap and wont be quick ... and especially if it involves people that may leave the project at some point due to reaching their personal threshold of free time invested.


03:46:15 Aug 14th 18 - Mr. Uwer:

VU is ticket to millions.

Correct the bugs, make it f3ckin hexagonal and 3D.

Its simple.

Oh..and it requires TO WORK on it.



03:51:21 Aug 14th 18 - Mr. Bane:

Get your check book out then.


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