Forums / Questions and Answers / How to native resources
How to native resources | ||||
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01:03:52 May 16th 16 - Dark Spawn (Lord Dark Spawn): Could someone please write down what are the prices for nativing resources, for food, stone and wood. Thanx! | ||||
01:37:02 May 16th 16 - Tyrin (Mr. Thuper Thenthitive): They change as the market changes, but for a clear market the base natives are Tree >1.35 Stone >.59 Slaves (only one Im not certain on) >50 Of course these arnt guaranteed to native since there is some randomness, but if you keep posting small amount for the same price or slightly lower, it should eventually go through. Some discussion can be found here http://visual-utopia.com/forum.asp?f=Guides+and+Articles&t=Very+Basic+Market+Concept&page=1 One thing not discussed there is I believe resources that have been posted but arnt visable yet by non human players may have an effect on native prices, but Im not certain | ||||
04:30:07 May 16th 16 - Runelord Arkan (Mr. Arkan Deathpunch III): With food I drop it in at 1.1 or 1.09. If it won't shift then I just use 100 or so food at 0.1 to native it. | ||||
21:59:35 May 17th 16 - Woody (Mr. Wonder): I always use 49.9 for slaves | ||||
16:19:46 Jul 13th 16 - HorusPanic (Mr. Polymer): Clear Market (flipped Tyrin's inequality signs): Food <1.1 Tree <1.35 Stone <0.59 Slaves <50 Otherwise 49% of lowest listed price. Sometimes I've noticed this gets hung up so my work-around is to keep selling 100 resources at 1 gold (except slaves, sell at 1 gold each) until it natives | ||||
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