Forums / Questions and Answers / MU to MT Ratio

MU to MT Ratio
09:06:00 Jul 22nd 09 - Mr. Flamez:

What is a good MU to MT ratio? ive tried, but i cant figure 1 out.


09:10:38 Jul 22nd 09 - Mr. Trau Nibiru:

lots of both


09:13:55 Jul 22nd 09 - Mr. Flamez:

You are completely hopeless, u know that? That was about the biggest waste of my life....


09:14:40 Jul 22nd 09 - Mr. Penor The Overwhelming:

I think his 1st answer is right...


09:24:38 Jul 22nd 09 - Mr. Flamez:

i know, but isnt their a set ratio, like 20 mts to 1 home?

 


09:26:18 Jul 22nd 09 - Mr. Trau Nibiru:

i'm an elf, trust me, i know my wizardry.

ok, its all a matter of magic power
MUs give you power
MTs extend your range

got it?
and they both help in magic defense


09:34:55 Jul 22nd 09 - Mr. Penor The Overwhelming:

I don't think so... I'm not great with magic, but I got lvl 10...
You don't even need homes technically... you could just put your MUs in the city to cast then take them back when you're done


22:14:46 Jul 22nd 09 - Wolflord Karac:

Trau, MT range reaches a max. It does not keep growing exponentially.

As for MUs they DO keep increasing power with numbers.


I think 35-40k towers will give you close to the max range.


22:18:25 Jul 22nd 09 - Sir Big Mac Attack:

plus it depends on what you are doing...are you warring someone close? far?

Last era our enemy was always in a narrow space btwn us and the world wall so I only had 4k MTs

a mage on the other side had to cover a lot greater area and had 25k

MU and MT are completely independent of each other


22:22:08 Jul 22nd 09 - Sir Big Mac Attack:

Wolflord Karac


Report


16:14:46 Jul 22nd 09

Trau, MT range reaches a max. It does not keep growing exponentially.

As for MUs they DO keep increasing power with numbers.


I think 35-40k towers will give you close to the max range.



Actually...the area the MTs cover IS a straight line, but is a function of area not length...

so for example, 1k MTs will cover a certain area, 2k MTs will cover 2x the area, but that does NOT mean 2x the range


22:27:18 Jul 22nd 09 - Mr. Kobu:

I think 35-40k towers will give you close to the max range.

Thats when you city is located in centre of the world, you need 80k MT when your city is located at world border to cover whole world.

And hey Bic Mac, can you explain this again, read it 3x and still don,t know what you mean.

Actually...the area the MTs cover IS a straight line, but is a function of area not length...

so for example, 1k MTs will cover a certain area, 2k MTs will cover 2x the area, but that does NOT mean 2x the range


22:35:52 Jul 22nd 09 - Sir Big Mac Attack:

Mkay, what I mean is say, 1k MTs covers a 3 inch box with the city in the center:
         X
       XOX
         X

the area covered by 2k MTs would be 2x that (area of the 3inch box is 9inch^2, so 2k covers 18inch^2, so a box with 4.25 inches on each side)

So it looks like your "range" in certain directions only looks like it went up a little bit, the actual area you cover is along the same curve; just saying if you think of the area covered by the MTs as an area instead of a specific "range" it's easier to think about how the extra MTs will help ya and why the first ones make it seem like you can "reach" farther than the next set of MTs you build


22:36:52 Jul 22nd 09 - Sir Big Mac Attack:

/me wanders off to find the guide where this was explained really well

Hehe, I'm not as good at explaining it :S


01:47:29 Jul 23rd 09 - Demonslayer The Infidel Killing Kitten:

Does this require a geometry class and knowing the area of a circle?  Like...the area doubles, but that doesn't necessarily mean you can see twice as far?


01:50:05 Jul 23rd 09 - Sir Big And Tasty:

ofc


02:53:54 Jul 23rd 09 - Mr. Penor The Overwhelming:

I get it...
If you've done geometry you know that pi(r^2) is the area of a circle.
If you start with a radius of 3 then your area is 9pi. If you double the radius, then you'll get 36pi which is more than twice the area. So, If you had a range of 3 scout ticks with 1k towers then 2k towers would give you a range of 3*(2^.5) ticks (or 18^.5)


03:46:11 Jul 23rd 09 - Mr. Angel of Death:

STOP THE TORTURE!!!!!

Math is sooooooooooo annoying.


03:49:01 Jul 23rd 09 - Sir Big Mac Attack:

Mr. Penor The Overwhelming


Report


20:53:54 Jul 22nd 09 I get it...
If you've done geometry you know that pi(r^2) is the area of a circle.
If you start with a radius of 3 then your area is 9pi. If you double the radius, then you'll get 36pi which is more than twice the area. So, If you had a range of 3 scout ticks with 1k towers then 2k towers would give you a range of 3*(2^.5) ticks (or 18^.5)


Yep yep :)


04:05:02 Jul 23rd 09 - Mr. Penor The Overwhelming:

Its really not that bad... My Precalculus/Trigonometery that i'm doing right now is WAAAY worse... Can't wait till calculus lol


18:38:21 Aug 1st 09 - Ms. Auspice:

To be picky, everything in VU is based on boxes not circles.  You actually have more MT/army/etc range at a diagonal than in a straight line.  Though Penor has the right idea - range increases linearly with MT, but area covered increases quadratically.


22:13:51 Aug 1st 09 - Sir Penor The Overwhelming:

Since the map is square and not round, this seems understandable


00:12:45 Aug 3rd 09 - Ms. Auspice:

Simplifies it a bit actually, doesnt it? The real question is though, what is the current formula to determine range?  I doubt it's linear, always reached some diminishing returns at high numbers of MTs


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