Forums / Questions and Answers / Science Priorities
Science Priorities | ||||
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21:58:01 Jul 2nd 11 - Mr. William Nir: What are the science priorities for every race? What order do you go for each race? I know that sometimes it's situational, but assume that it's under the ideal condition. | ||||
23:46:50 Jul 2nd 11 - Ms. Blues Clues: Dwarves- ideal farming conditions, you'll go mining up to 7-10 (depending on preferences, of course) then go up with mili a fair bit (I'd say minimum of 8, but possibly 10 with dwarf) then medicine 4-5 and the rest are dump sciences. Orc- I usually rush to mili 8-9 and then put some into mining, depending on how aggressive I'm being. (6-7) and then medicine 3-5. Rest being dump sciences. (with orc, you'll want to be pretty active and aggressive, so mili first is suggested always) There's also adding in magic with orc, up to 6-7 (depending on preference, but 6 gives aotd and 7 gives all the more important goodies, though I suggest this for those who know how to mix magic into their strat) Aotding heavily may still be viable with pure naz armies, after the aotd nerf goes live, so thought I'd mention it. Anywho, then mili to 7-8, and medicin as high as possible. Halfling- personally, this is a very strong OOP race, and their sciences are expensive. So I start with mili, if I'm going attacker/grunt, almost always. Up to 7, but I'll try 8 if time is not a problem. Then mining 5-6 and then medicine 3-4. Maybe 2-5 farming sciences, but relying on the food market for profit is iffy, at best, sometimes. lol There's also mage halfling, which I've found to be very effective, when done right. Simply magic 6-7 (7 is quite a jump and may need some good stging or farming to get there in a timely manner) but can be quite effective once they get there. Everything else, from that point, are dump sciences. Mainly depends on how you choose to structure your economy, for those. Mili and other sciences take a backseat, as this is pure maging setup, and hard to be aggressive without mixing magic heavily into attacks and raids. Human- Hard to type up a guideline for them. They truly are a jack of all trades, really. Can do fair OOP, mid, and late era, as well as being able to mage, stg, and warrior mage. May type something up later for them later. Troll- From seeing my kingdoms trolls in action, I'd say they do well with going to mili 7 first and then mining 5-6 (similar to halfer) and then medicine as high as possible. (3-5, usually) Trolls with decent military can make the best "conventional" armies (meaning large armies without needing to raid, use magic, or pick apart) in my opinion. Also magic troll, but they fall short of halfling, human, elf, and even orc, so I find it hard to experiment with them for this. Elf- Easy enough to just go to magic 9 and forget anything else, if pure maging. lol But I see elf as a warrior mage race that needs some farming. magic 7-9, with mili 6-7 would make for pretty mean archmage armies, later on. ~~these are my opinions, and of course, won't be shared by every VU'er, but it's just something to get you started. Hopefully as you play on, you'll develop your own science builds that work for you.~~ | ||||
00:59:18 Jul 3rd 11 - Lady Venus Willia: (Note: I am using alot of my KD members experience in aid of this post here, as I am a pretty 1/2 race person and I haven't checked the others for SOME time. Also you will find some of the sciences I have posted are wrong as I have guesstimated parts and gone for an educated guess others, as there are so many tactics for sciences, it's hard to pin down). | ||||
11:39:37 Jul 5th 11 - Mr. Crown Royal Thefallendrunk: well i couldn't tell you for any of the other races but the way i set up my human is i go mining 8-9 | ||||
16:53:42 Jul 5th 11 - General Undercover Agent of: For halfling, I have found getting Mining 8, and military 5 or 6, then getting farming 7 very useful. But only if you have an active good mage. And you plan to do a lot of taking land, the food will pile up and getting farming will help a lot, and getting the sciences are fast and easy. Usually get them early on, and then u will make 200k+ food or more. So let it pile up and once u take a lot and start to go negative you have all yours stocked and saved | ||||
16:59:30 Jul 5th 11 - Mr. Polymer: on the subject, unless I'm maging, i almost always go mining first to 7 or 8... if OOP wars are fierce i'll mix mining and military evenly... | ||||
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