Forums / Questions and Answers / Training Bug

Training Bug
15:08:25 Jan 23rd 10 - Mr. Graxin:

I am not certain what is going on here, but I need some incite as to whether this might be a bug, or if there is a known situation where the game mechanics cause this to happen...

Every time I train Berserkers I find that it takes the maximum amount of time to train each unit. (If it says that it take 60 days to train them and I train 500 units, all 500 will fall into the 60-100 day training period) Now, when I train any other unit, it will spread them out among the various time slots creating a sort of bell-curve with some units being done in 2-9 hours, some done in 10-19 hours and so on depening on the the unit and its training time. Last era I did not notice this issue, but I think it was happening to one of my KD mates.

Does anyone have any thoughts about this anomaly? Is anyone else experiencing the same thing? And, should I report this as a bug? Any help will be appreciated. Thank you,

Captain Graxin the Killer
Viceroy of Brethren Forever


15:11:17 Jan 23rd 10 - Ms. Black Mamba:

What's production like in the city you're training in?


15:11:41 Jan 23rd 10 - Fire Lord Yarlin The Wise:

Production in city 100%?
Moral in city 100?
Lower then 100 on one or both of these will cause this to happen in even the best built armories.


15:19:57 Jan 23rd 10 - Mr. Graxin:

The production is only 80% but the only effects my level 5 units... all others are produced normally.


15:42:36 Jan 23rd 10 - Praetorian Wyzer:

Well think of it in these terms;

100% Production = 100% reduction for all troops
80% Production = 100% reduction for troops up to lvl 4
60% Production = 100% reduction for troops up to lvl 3
50% Production = 50% reduction for all troops.

May be off a bit, yet that is what I recall last era with captured Arms.


01:45:34 Jan 30th 10 - VU Admin:

Productivity does not affect Armories. 

The higher level troops do require more armories though.


02:40:47 Jan 30th 10 - Fire Lord Yarlin The Wise:

What is Zeta smoking?
Since when does productivity NOT effect training times?
It will not go beyond the MAX training time but it will certainly increase times in a fully built armorie if productivity is 99% or lower.


03:12:22 Jan 30th 10 - Mr. Rocknrolla:

backing up yarlin here.


Bad productivity causes maximum training time for all trained troops. 
Usually noticed when you train in a newly captured armory with low morale / productivity.


03:21:23 Jan 30th 10 - Warchief Yurnero:

They are all correct Zeta.
As shown on the copy paste from my armory with 60% prod.
As you can see, no increased time. However allmost every zerk is trained at 40 - 42 days exactly, where as Mages come in at an X ammount each tic.
In Training
Days 1 2-9 10-19 20-39 40-59 60-100
Hobgoblins 0 0 0 0 0 0
Rockthrowers 0 0 0 0 0 0
Warlords 0 0 0 0 0 0
Mages xxxx
xxxx
xxxx
xxxx
0 0
Berserkers 0 0 x
xxxx
0 0


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