Forums / Roleplaying / ~From Earth to Heaven Guide~
~From Earth to Heaven Guide~ | ||||
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00:52:44 Feb 5th 09 - Mr. Bill Larson: power on/// *** [[Here is my attempt at a space game.]] "Hello, viewers. This is Joel T. Karvens, head of the space administration. If you are watching this, then the solar system in which we hail from is a forsaken place, destroyed by the supernova predicted by almost all scientists. Shortly before I started recording this, three freighters carried 50 million citizens out of Earth's atmosphere and to our base at Planet A. No more frieghters were left, and the rest of us have to wait and see the outcome of the Sun's wrath. The fact you are watching this proves that this occured, and that you, meaning the people on the frieghters, to colonzie and lead the human race to success. Your frieghters were given the technology to head a Sector 1, a small collection of stars we discovered that will be helpful in raising a grand empire. Sadly, without more advanced technology, you will only be able to stay within THAT sector. In other words, you are stuck there until you discover a better interstellar drive. I enclosed a short video of everything you will need to know at the beginning. If there are any other questions, refer to a professional or another holocard. Thank you." *** video decoded/// *** From Earth To Heaven Guide: In the beginning, you are one of the citizens on those frieghters. From the beginning, you must find a way to produce food, set up the government, and save the human race from extinction. Once on the planet, you get to decide what your role will be: Will you lead factions of the human race to glory, become the CEO of the greatest manufactorer of goods, or explore the vast territories of space? ----- When starting off, you msut choose between the several classes which help you in certain points in this game. Civilian Classes: Farmer - A Good Season - You make twice as much as money if you choose to farm. Jobs: Agricultural Branch - You farm, kill animals, anything that gets food on people's table. 3 point a day. Political Branch - You bicker with others to run a government. Cheaper than the rest, but you might just become leader of your faction like this, and faster than the others. 4 points a day. Military Branch - You learn how to fight and are enrolled as a soldier. You don't get paid, but you can be called on in times of war, and gain prestige points. 20 points every battle. Engineering Branch - You research into new technologies to advance your faction. A well paying job, but it leaves you with little free time everytime you start a project. 3 point a day. Economical Branch - You buy raw materials and sell them at unbelievably hig- I mean, LOW prices. 3 point a day. Eventually, through these jobs, you will become leader of your faction. FOOD - The first two days, food is provided by the military. After that, you have to buy them. Farmers can eat their own food, but lose half their pay. You can go two days without food, but after that, you die and start over as a different person with the same attributes, same description, and same name. You just are broke. Food Packet - 75 credit units. Notice: If you do anything illegal, you have a chance of being caught. Illegal - anything that involves get-rich-quick schemes, corrupting polititians, stealing products to sell, or using other schematics to use for your own good. Estates: You must buy land to establish your foothold. Small house = 300 credits - It has a warm bed, that's it. --- Simply type up your charcter sheet like so: Name: Han Solo --- I haven't decided yet on the factions, but I need people to sign up first. *** holocard 0:00 - 4:12 completed/// file closing/// Factions: The Military of Earth - The majority of soldiers from the major countries, these people hold most of the military power. Due to hard living, they use violence instead of honorable virtue to gain their goods. The University - Most of the scientists from Earth, this is the most technologicaly advanced faction. They are having constant arguements with the zealots. The Believers - Crazed zealots of God, these people take dangerous risks to ensure that everyone believes. The University is their greatest enemy. The Peacekeepers - These people believe in equal rights to everyone, and that everyone should be treated fairly. They are against the Military for their evil ways. The Stock Exchange - Fat CEOs that hold a majority of the money from Earth. Bandits continue to be a plague upon these rich men. Criminals - Theives and killers cleverly disguised as civilians, these ruthless men come to Planet A for no apparent reason, other than the urge to survive. The Merchants are easy game to plunder for them. When more people sign up, I'll make a map of Planet A... which will be renamed soon... file closing/// Stealing - Everyone that does not have an automatic percent has a 50 percent chance of being caught. file closing/// Prestige Points - Throughout the game, you will be awarded points for your deeds. These points can be cashed in for a good amount of credits, or you can use them for skillzers. Point Price - $300 credits [Note: You cannot BUY points, lazy.] Job Levels: Agricultural: Political: Military: Engineering: Econmics: If you would please redo your profiles in the sign-up forum, and then this will be started. system crash, information wiped/// *** "Ohh dammit." | ||||
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