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Forums / Guides and Articles / Race Comparison Sheet.

Race Comparison Sheet.
06:16:20 Jul 5th 07 - Mr. Zhange Liao:

well the nazgul can wipe out any advs unless they outnumber the nazgul by 100000

but yeah the ogres suck no question about it the naz and the cheap shamens and infinite gaias  are really the only real good points but let me tell you when you have  3mil gaias and shamens you can't be beat espeally when they are backed up by 100k naz


08:59:02 Jul 5th 07 - Mr. Trynton:

lol. you have no idea what you talking about.

1. im not saying 1 adv can kill 1 nazgul. im saying with the gold it costs to make 1 nazgul you can make enough advs to rival it, and if you add in their ability theyre arguably better

2. if you used 3m gaia youd drown in your own upkeep. and backed by 100k nazgul? if you had 100k nazzies why the hell would you be using gaia?

3. and orc mus arent cheap, thats trolls


19:40:28 Jul 5th 07 - Mr. Evans:

lmao trynton thanks for helping me in this arguement i aggree, the amount of halfers to make on nazzie, so thats 17 against one, not the best but hey once they have the chance of finding sci levels which cost say 20 mill later in game yes they become VERY helpful


21:32:24 Jul 5th 07 - Mr. Zhange Liao:

yeah the reason to use gaia is they are cheap and don't require population or homes plus they are good scouts and suiciders.

the mus are cheap as when you can get a naz for 3000 gold per naz the mus are free


and the upkeep is not bad when most are in your cities as you only have to pay up keep of those in the armys

nazzies for the army and gaias for the home front shamens in both and split your troops in three ways naz and shamens in armys all three for home defense an gaia as scouts


00:04:00 Jul 6th 07 - Mr. Trynton:

lol. learn the game a bit before you try arguing with me

3000 gold per nazgul? please, enlighten me, how did you manage that?

you must have some seriously huge cities with no peasants at all to house 3m gaia


00:09:36 Jul 6th 07 - Mr. Evans:

arent nazzies 17k each normally so even at half that would make....

 

17000/2 = errmm :P (gets calc)... 8500, nowhere near 3000 :P


04:44:26 Jul 6th 07 - Mr. Zhange Liao:

i had about 25000 armoures and the the gaia was placed between all cities i owned which was alot before i quit 10 eras ago and each armourie takes away the cost of each troop by a certain amount (don't know exactly how much)

there might not be exactly 3mil as the population does not count gaias and it was real close i had them spread out in scouts suicide troops and about 20 towns and i had town with 30k houses 30k farms and 30k armourys


07:00:05 Jul 6th 07 - Mr. Trynton:

lol, youve been playing for ten eras and you dont know the max discount armories give? o wow, this is good. i was having a bad day, thanks for cheering me up


07:04:34 Jul 6th 07 - Mr. Zhange Liao:

has it changed or somthing? well any way your welcome


09:09:29 Jul 6th 07 - Mr. Trynton:

nope, hasnt changed at all


09:49:23 Jul 6th 07 - Mr. Evans:

lmao yeah its changed :P maximum discount is 50% now


17:27:02 Jul 6th 07 - Mr. Zhange Liao:

dang


08:48:11 Jul 15th 07 - Mr. Iokane:

hehe *beep*. and i should know. it takes one to know one.


14:51:14 Jul 15th 07 - Mr. Iwasfrozen IV:

oh oh can i make one??

pretty please?



Military

Magic

Economy

Human

****

***

***

Elf

***

*****

**

Dwarf

****

*

*****

Halfling

*

***

****

Orc

****

***

**

Troll

*****

****

***



14:59:46 Jul 15th 07 - Mr. Iwasfrozen IV:

no wait that ones crap



Military

Magic

Economy

Human

****

***

***

Elf

***

*****

**

Dwarf

****

*

*****

Halfling

*

***

****

Orc

****

***

**

Troll

*****

****

***


there that my opinion ;-)


16:52:14 Jul 15th 07 - Dark Lord Finwe:

you think dwarves suck at magic?


18:06:51 Jul 15th 07 - Mr. Iwasfrozen IV:

well now that their magic sci is double the price,yes ;-)


18:28:22 Jul 15th 07 - Dark Lord Finwe:

and yet large dwarves are still the best mages in our kd <3


03:48:48 Jul 16th 07 - Mr. Iokane:

well if you look at these graphs ther are some clear choices. for instance troll is clearly better than human in mil and magic and same econ so y bother with humans?? and yet you can still find human players.


05:42:00 Jul 16th 07 - Sir Bruto Cikayson:

The chart basically says Trolls beat Orc, everytime.  Though the races aren't balanced, given, try to keep a constant number of st*beep*ach race earns in all the catagories together.


20:41:18 Jul 16th 07 - Mr. Iwasfrozen IV:

Trolls are better mages and fighters than humans

but humans have cheaper sci.

witch is a BIG advantage


05:55:07 Jul 17th 07 - Sir Grim Darkhammer:

Ya know, I have watched this same discussion pop up from time to time ever since I started playing VU. No matter how you look at it, it's a vast combination of factors that determine what race is best. And, mostly it depends on the players style of playing that makes that race work for them. All veteran players know which race works best for them. Thats why we have kingdoms, so players can work together  with the pros & cons of each race. Zeta keeps changing the parameters of the game enough to keep it interesting but the race styles remain the same.

Humans have an overall balance for everything but aren't best at anything.
Elves are great for magic & defense.
Dwarves are the money makers and with enough money you can do anything.
Halflings do good with overall economy and invisible scouts are very useful.
Orc's are hard to beat for military power, just gotta get the economy going.
Troll's are a good balance of military & magic but like Orc you gotta get the economy going,

I think the science costs for individual races are setup pretty good. Much better than distant past era's where one race or another could dominate the map.

Of course this is just my opinion and like that other thing everyone has one.


17:05:04 Aug 9th 07 - Mr. Everscape:

Just looking at attack strength and cost, using simple math (cost/attack) to determine the cost per point attack per unit:

HUMAN
Swordsman 100 - Archers 130 - Knights 136 4/11 - Catapults 125

ELF
Ghosts 100 - Archers 325 - Riders 183 1/3 - Archmages (min) 866 2/3 (max) 86 2/3

ORC
Gaia 90 - Hammerthrowers 93 1/3 - Ogres 125 - Nazguls 113 1/3

DWARF
Swordsman 95 - Hammerthrowers 144 - Axemen 150 - Cavemasters 300

TROLL
Hobgoblins 53 1/3 - Rockthrowers 90 - Warlords 110 - Berserkers 100

HALFLING
Farmers x - Slingers 75 - Pony Riders 83 1/3 - Adventurers 125


These numbers don't include any unit bonuses or upkeep costs, but they give a rough idea.

For halflings, I used to think that Adventurers were the best, but I am beginning to think that an army consisting of mostly Pony Riders and a contingent of Adventurers for their bonus would be most efficient.


17:46:59 Aug 9th 07 - Mr. Aben II:

but you must take into a/c mill sci.


09:40:26 Aug 11th 07 - Mr. Everscape:

the only one I did that for was archmages, since their strength is entirely dependant on military science.  in general, all it does is provide a performance boost across the board, so this is still pretty accurate (would you want me to factor in the mil science cost too?  it gets pretty heady very quickly!).


10:14:02 Aug 11th 07 - Sage Trynton:

these numbers are nothing new. anyone whose been playing for more than 10 minutes can figure them out


21:08:48 Aug 11th 07 - Mr. Everscape:

Of course they aren't, but I find most of these tables in this thread useless as they are very prone to favoritisms and bias, esp. with regard to attack units.


21:43:49 Aug 11th 07 - Sage Trynton:

all the units ratio shows is which units are most efficient. if you look at a chart made by someone who knows what theyre doing, itll show a lot more than just the ratios as it takes all the races special abilities and such into account. if you just look at the ratios, dwarves are pathetic and trolls are rigged as hell


11:08:13 Aug 12th 07 - Sir Scientist:

the only one I did that for was archmages, since their strength is entirely dependant on military science.

I presume that you mean that their strength is entirely dependant on Magic Science :P


17:39:46 Aug 12th 07 - Mr. Ithakan:

for ghosts 100/2= 100?

seems like some flawed maths.....


06:26:59 Aug 14th 07 - Mr. Kaiser:

yeah and the nazies would be worth alot more then that anyways


19:49:35 Aug 14th 07 - Wolflord Karac:

Military

Magic

Economy

Human

****

***

***

Elf

***

*****

**

Dwarf

***

**

*****

Halfling

**

***

****

Orc

****

**

**

Troll

*****

***

**

 

Humans mil is good, ok magic if needed, economy average.

Elf military is weak for attacking, great for defence, magic unbeatable, economy, no gains due to no attacking.

Dwarf mil is ok due to economy, large amounts of troops, magic weak but doable, economy unmatched.

Halfling mil ok, but cannot compete with Orc, troll, or human, magic decent, economy stronger than elves, aided by adventurers.

Orc mil good, nazzie costs keep it lower than troll however, magic is terrible, economy weak due to no free upkeep.

Troll military undoubtedly the best, magic--cheap units, expensive science, you decide, i say weak, economy bad, but the mass number of towns with attacking helps make up for it.

 

All in all, we all know you have to play dwarf to win ;)


20:00:44 Aug 14th 07 - Mr. Kassius Xxi:

that actually seems like a good one but i believe troll economy is better than orc but thats just a personal thing, its hard to get a good one as its all subjective but i like that


20:55:45 Aug 14th 07 - Mr. Strike Zakira:

what do you mean orc magic or other science is terrible then troll? troll got the highest cost for science then any other race but you guys only thinks about the cheap mage unit,pfft just when it come to research troll lose ,. and there is nothing about orc that give them a disadvantage in science it the same with halfing and elf(but magic).  and economic is great same as halfing(but food) elf and troll(but tree). Orc is great for major impact at close range since there units produce fast then any other race. But everyone think about the no free upkeep orc are born to attack not to defend dispite of that orc economic are good


12:59:23 Aug 15th 07 - Mr. Dragonboy:

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1. Mr. Dark Orion Abydos Dwarf 6857673
2. Dark Lord Finwe Abydos Dwarf 6728280
3. Mr. Dudewhostolemynamecondinho Abydos Dwarf 5462932
4. Mr. Diplomat The Weirdgrivi Legacy Dwarf 5143491
5. Ms. Tuguinha Abydos Dwarf 4970909
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7. Mr. Messiah ZEON Dwarf 4924961


13:01:12 Aug 15th 07 - Mr. Dragonboy:

lots of dwarves


05:52:07 Aug 16th 07 - Mr. Soccer:

human econ is better. karac, halfling econ isnt bad, but if u take into account the market discount and extra 10% tax of humans, i say they are as good, if not better, than halfers.


07:25:16 Sep 12th 07 - Mr. Patrik:

Don't forget about human science it gives an advantage in many things.


18:35:52 Sep 13th 07 - Sir Jack Frost:

and their market discount helps with StG ;-))


02:24:32 Dec 5th 07 - Mr. Ctopha:

Dwarf military is usually low ranked, with magic also low ranked.  Their economy though is the best of any race, which can allow you to produce more troops faster.  Also, they're best unit (axemen 8/6) can be decreased to 600 ea, and a good dwarf can pump out 2-5k axemen easy a tick.  I've seen dwarf military range from 1-3 stars, probebly because of this fact. 

 In addition, many players play as dwarves (well in Starta they do =/), thus it isn't as strong an opposition, and dwarfs are usually very high ranked in overall scores at the end of an era.  Taken this into account, a dwarf may have low military (some new players may see this and thats the only reason they don't play as dwarves), but at the end their economy usually makes their military stronger.  I've seen a dwarf conquer a troll or a orc many times by sheer numbers alone.  If a dwarf can make 50k troops to a troll or orcs 5-10k (sometimes, factoring Nazguls for orcs, less then that, or even at regular times, alot less then that, I've seen dwarfs pump out 50k axes to a troll/orcs 1 or 2k troops) then the battle should be easily won for the dwarf. (Note: note all the time, variaions in troops or other factors can affect this). 

 I personally have a dwarf army of 35k axemen (not alot, but its sufficent to take over enemy core) and I have captured 3 cities that have added 700k or more to my economy, while a troll or orc (previous owners =D) would have been signifigantly less (I have 5 mining)     

This may be contreversial, but that is my opnion on the subject. 

Regards, Ctopha


02:54:44 Dec 5th 07 - Mr. Doggy:

Well, the dwarf military is low ranked because it is incredibly inefficient. As Trynton said though, there are tons of other factors involved. See, to use the numbers of troops necessary to compete you end up paying too much initially and WAY too much in upkeep plus lost pessies who were used in the training which has lots of effects.

Essentially, the dwarf econ bonus disappears when it starts to field troops in numbers high enough to compete with others' lv 5's. Now, when your total holdings are taking in 40 mil per tick and paying out 10 in market food, army wages and building upkeep, you see that the dwarf econ is also really fragile. One wrong move or one lost city and the whole system collapses (yunno, like what happened to the US military =p). The dwarf military being dependant on what is supposed to be it's special advantage ($$$) makes it's power kind of like an illusion, dig?


03:06:59 Dec 5th 07 - Mr. Sigheart:


Military

Magic

Economy

Human

****

**

***

Elf

***

*****

**

Dwarf

**

*****

*****

Halfling

***

***

****

Orc

*****

***

**

Troll

****

**

**


Feel free to flame me.


19:00:16 Dec 5th 07 - Mr. Aben V:

How in the name of God is Hum mil the same as Troll ?


19:00:25 Dec 5th 07 - Mr. Aben V:

How in the name of God is Human mil the same as Troll ?


19:08:05 Dec 5th 07 - Mr. Sun:

how in the name of Sun can human's magic be worse than halfling and orc?

and for that matter, troll's cheap MU should put them above halfling and orc in magic as well.


20:49:46 Dec 5th 07 - Mr. Sigheart:


Military

Magic

Economy

Human

****

***

***

Elf

***

*****

**

Dwarf

**

*****

*****

Halfling

***

***

****

Orc

*****

***

**

Troll

****

****

**


Err sorry about the magic thing forgot.


21:54:24 Dec 5th 07 - Mr. Lenard:

What stupid charts, economy basically means the same thing as military and magic. It should be military-economy, reliability, and points scoring.


22:05:51 Dec 5th 07 - Mr. Sun:

One man dare to speak the truth!


22:07:40 Dec 5th 07 - Mr. Lenard:


Military-Economic

Reliability

Points Scoring

Human

****

*

*

Elf

*

**

*

Dwarf

****

*****

****

Halfling

*****

*

*****

Orc

**

***

*

Troll

**

***

**

Roughly.


22:14:39 Dec 5th 07 - Mr. Sun:

The man speaks the truth again :(

 

p.s colorful ;p


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