Forums / Miscellaneous Discussions / Tick Time
Tick Time | ||||||||||||||||||
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Vu Admins Can you make the game Tick every 30 mn instead of 1 h we are getting bored moving our armies for 2-3-4 real days, to prep on a city for also 1-2 real days!! and max training time should be 24 h!!!, not 40... most of old players left this game cz it s too slow, make it faster (we are in 2022 !!) and for sure new players will join | ||||||||||||||||||
I actually like the fact when I go to sleep I know in morning I am alive because nobody can travel huge distances over night. It is supposed to take time traveling. Split up your armies they will move faster if they are smaller. I would support idea of one map going 30 minute days, it would be quick world. Maybe open one of the closed worlds for that. | ||||||||||||||||||
yeah, even if you want to test it on half the worlds first, this would be a huge quality of llife improvement. or make maps smaller to accomodate lack of people | ||||||||||||||||||
^ this. There’s no reason maps that once supported hundreds are still used for ~50 tops. That would resolve a majority of it. Timing changes wouldn’t be an ideal change, as it currently strikes a solid balance between delayed progression to keep things alive when away, and allowing for things to move quick overall and keep era time relatively short. Fant is an oddball that rarely happens, so don’t take that as the norm. (Though a single map that operates faster wouldn’t be a bad idea, same as we have a map for Great Walls, new player, etc). As for movement, troop counts between 7600 and 178k all move at the same speed. Anything above 178k-ish (exact cutoff is in the 178-179k range, don’t have the data in front of me currently) moves at the same speed all the way up to an infinitely sized army. Use that to your advantage. Except for Dwarf, all T3 and T5 count as 2 troops for movement. This is how people move quickly across the map is using that knowledge to your advantage. | ||||||||||||||||||
I think both map size and speed of the game is just fine. It makes you plan things out better or face the consequences of your lack of planning. | ||||||||||||||||||
Make Mantrax a 30 mins tick world then! But implement it! He's right. Game is really slow compared to other online games. | ||||||||||||||||||
true the game will be more offensive and more fun if u want ur cities to be safe when u sleep, than train more and make blockers, work as team | ||||||||||||||||||
Then bug abusers like Fred or Jasper walk over mountain and take your cities while you sleep. This update (which will never happen anyways) would just make few semi active people quit. | ||||||||||||||||||
What makes you so sure! This is 2022 & speed worlds are in demand in all mmos. Unless ZeTa wants to keep this game alive for few more years with old vets... then it's up to him. But if he wishes to increase the community & bring more players from those other games to keep his pocket not empty, this will be a great step. Make at least 1 world 2x more speedy but still stable & not too fast. Many new players will love it as many cannot suit with this super slow environment. So Valhalla could be an option too. This is the evidence how it's killing vu. The worlds
ZeTa as you can see, your fav vets are holing the main world for +3 months & still want another month. Its definitely not newbie friendly or even worth the time for players come from outside. 2x speed/ 30 mins tick can save it whether it's Val or Mant, not Zetamania of course as no one really play there except few casual players. | ||||||||||||||||||
On the contrary, I find it is fairly newbie friendly. Granted, I'm in a kingdom that let's the newbs play and doesn't kill them off. One of the biggest draws for me is actually how slow it is. I came upon this game and have been pleased with how I can live my life and play the game in a way that I'm not sacrificing too much of my daily business. Now, I'm new so I'm not trying to argue that this game is perfect the way it is. Just, the slowness is what's got me playing it. I was also picked up by one of the vets here that has guided me through a lot of things. Without the guidance, I may have quit before I started. | ||||||||||||||||||
Sorry I didn't realise it went by the character name. I'm newb, nice to meet you all 😁 | ||||||||||||||||||
I would enjoy 1 world with faster tic changes but not all the world. The best thing about this game is what Dark said. I can sleep without stressing if I'll have major losses when I wake. Turn Zeta into a faster world. | ||||||||||||||||||
Jarl Eivor: That's what we're saying. I bet Fred meant the same or similar. | ||||||||||||||||||
I think a micro map would be cool too. | ||||||||||||||||||
@Kahn i don't think zeta has ever cared abouot market demands... | ||||||||||||||||||
Of course he did. There was a time we posted "gorilla links" to other web forums to bring people in. ZeTa was also in Live chat asking "how did you find the game, who invited you, is this game good, what would improve the game,..." etc. So he did care. | ||||||||||||||||||
ZeTa as you can see, your fav vets are holing the main world for +3 months & still want another month. Its definitely not newbie friendly or even worth the time for players come from outside. | ||||||||||||||||||
wasn't there a period of time where eras were 50 min ticks? | ||||||||||||||||||
Yup. Implement that instead. | ||||||||||||||||||
How about instead of all of that, stagger ticks on all worlds? That way, if someone is playing multiple worlds, action is more constant for them? Say, Fant remains at the XX:00, Mant at XX:15, Val at XX:30, Zeta XX:45, etc. That way if someone wants action all the time, they’re typically high activity, which means they’re likely playing more than one world anyways. If someone prefers the slower pace, just play one world and enjoy it how it is now. | ||||||||||||||||||
I think its pretty clear Zeta isn't going to make any major staggering changes like this. I'd like a fast world too, but it's just not likely to happen. From what I've seen, the most realistic suggestions are the ones that would be easy for him to implement (like how he buffed dwarf swordsmen). I think saying that Fantasia is being held hostage is kind of unfair as well. With context, it makes perfect sense why. Without context, it looks like the world is being held hostage. Just be patient; the next era is going to be banger too. | ||||||||||||||||||
Ryan is just a good player and if Imperium can’t concede that their kingdom is #1 but another kingdom’s player is #1 individual then you can see how it might be perceived as holding the map hostage. Seems like a recent trend imo so making the tick faster won’t alleviate the boredom of waiting. If both MAD and Imperium are content to battle it out then we the losers just need to deal with waiting. When I first started playing the game I thought the hourly tick and long troop walks slow but now it’s part of the game’s appeal | ||||||||||||||||||
What’s the first thing you see when you look at the era history? The player who “won” and their kingdom. So you’re basically saying they should win... lol? Maybe suggest it shows the winning kingdom on that list rather than the winning player and you won’t have your eras held “hostage”. Also anyone who thinks score reflects skill and value is absolutely clueless, but that’s just how the game works. | ||||||||||||||||||
Top 6 show 1 MAD and 5 Imperium. Pretty sure when anybody looks at the entire top 20 they can understand who farmed, who battled and who holds the majority of era end rankings. If they can’t maybe they need to learn to read stats. It’s not really any different then when I started playing, only difference is I don’t remember eras dragging on because the top kingdom wanted all top placements. Could have happened I just don’t remember it. | ||||||||||||||||||
Endless, we're both old time players, we both know eras are named after the #1 HoH. Sure, it doesn't matter at all, but that sentiment still lives on in atleast me. I specifically remember me starting the era in era 30, the era of lenard (or leonard? can't be bothered to check) If anyone's holding the world hostage, it's Ryan, and nobody else. | ||||||||||||||||||
I believe the two kingdoms should just duke it out. Whom the hostage situation maker is usually depends on perspective and it’s never going to be objective. I always play multiple maps so I’m never really waiting for one to open or end. Perhaps the answer lies in an option of when the world has been open 90 days every player regardless of status on the map votes on whether Zeta should use his god powers to restart the world. Same at 120 days. 150. 180. If there is an absolute timeframe 180 days is a good limit, 1/2 year for one game makes me shudder lol | ||||||||||||||||||
The two kingdoms have been duking it out all era, which is what brings us to this current situation. For the current Fant era, MAD has obviously been beaten, yet Ryan insists on never fighting and just turtling til he eventually gets out-farmed. The current era lasting 3 months is definitely far out of the ordinary, but that doesn't mean the era stagnated or anything. If anything, I'd argue it's been one of the best eras in modern VU history, because of how close all of it has been. I'd personally put it 50:50 between Fred and Konstant for MVP of the era, bc Fred's performance, on his own, brought MAD from being close to dying OOP to being well on their way to winning the era. Konstant's strategising is hard to argue against though, and the hours of thinking and attention it cost him is what managed to turn it all around in Imperium's favour, despite Imperium being pushed back to one small, tiny corner of the map at one point. Big props to MAD (Except Aloy for the childish whining), DR, Big Daddy Trogdar, the newbs in Imperium and everyone else for a very wild and refreshing era. Looking forward to seeing the real Zerkers back again next era <3 | ||||||||||||||||||
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