Forums / Miscellaneous Discussions / New Map needed
New Map needed | ||||
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One thing I would change about the map, there are too many areas that are too easy to block off. E.g. The top left corner would only need one blocker down by the river to block of that whole area. There should be at least another gap at the top. | ||||
You need to update and float some of these ads around. http://static.visual-utopia.com/images/banner3.jpg http://static.visual-utopia.com/images/banner6.jpg http://static.visual-utopia.com/images/logo2.jpg http://static.visual-utopia.com/images/logo_01.gif http://static.visual-utopia.com/images/scr6.jpg Also why were these maps taken away? http://static.visual-utopia.com/images/bigsnowmap_HQ.jpg http://static.visual-utopia.com/images/mogrox.jpg How would you go about fixing these maps?(river jumping and blocker placement) Any specific program or will something like paint work? http://static.visual-utopia.com/images/karta3.jpg http://static.visual-utopia.com/images/manxmap_HQ.jpg http://static.visual-utopia.com/images/vuQ.jpg And for Shyers, http://static.visual-utopia.com/images/toss_salad_wooden_bowl_md_clr.gif Use as a new image for food :P | ||||
Can you make all chokepoints the exact size for a blockable cities of different sizes? | ||||
Back to the drawing board after a chat with ZeTa but we're going to get this map down! | ||||
That's a really cool looking map Arkan, keep up the good work! | ||||
It is very nice indeed. Some cool labirynths also. | ||||
http://visual-utopia.com/forum.asp?f=Guides%20and%20Articles&t=Making%20a%20new%20map&page=1 | ||||
Progress report: ![]() | ||||
Lookin' good, | ||||
I will be lightening the water later in the process but.. Progress Report:![]() | ||||
May want to widen these two points I circled a bit to prevent river jumping http://imgur.com/juk4wfn | ||||
I think he's placing bridges there, | ||||
There will be bridges in those positions, correct | ||||
Oh. Well there gos my vision for the perfect solo core if this was the top right corner tile >:) | ||||
If only dynamic fog ![]() | ||||
Looks great, Arkan! | ||||
There will be indeed! I'm naming that section Elf Isle (work in progress) ;) | ||||
How many cities can fit there? | ||||
Opinions? ![]() | ||||
@Theo As long I scaled the city image correctly it should look like this: ![]() | ||||
That's beautiful. Allows for an armory/blocker on either side of it. | ||||
This is looking beautiful man. I can't wait to try it out! | ||||
Beautiful map. I like it :) | ||||
ZETA IMPLEMENT THIS PLEASE!!!! | ||||
I actually had a dream last night that incorporated VU. It means I've been playing too much. | ||||
Can you elaborate on "unique carve out type of type things along the edges"? | ||||
I think he means like a mountain range all the way around the edge of the map. Which would be nice seeing how hard is to to build blockers near the map edge as it is. And that walls don't work and just go on forever on some map edges. If maps don't have to be tiled then a border would work well. It's not like the worlds are connected anymore anyway (although it could be fun if they were.) | ||||
Nice progress! The fog is awesome! It is really amazing!! Very cool map! :D | ||||
Mr. Necro got it right, Zeta. No blank space on the edges. It was more channeled, as far as valleys and such. | ||||
can you make a desert map please with very few features and massive distances between the mountains. thanks. | ||||
But Bran, We already have one of those god awful desert map!!! :D | ||||
bran is being bran, binh, dont pay attention ;) | ||||
Need to work a bit on the scaling. Wont fit any cities in the top left and the 90k between 2 bridges will be 56k max. Got to keep the box around a city in mind to know if a city will fit and you can guess the size it can grow. In the current game almost all possible spots can get scoutblocked during an oop war. Maybe resize 1 or 2 of the lakes and show us a map full size so basically 4 tiles together so it's easier to see possible issues. I like the looks and it's refreshing. Good job. If u dont mind can u explain to me how u made the mountain ranges? (Pm me) | ||||
AWESOME Map Arkan. Keep it up. :D | ||||
Rivers! It needs rivers! Idea: If you make the clouds a tiled 50x50 we can replace the fog of war with clouds. | ||||
No need, save the problem of River Jumping. | ||||
Wide rivers fix the problem with jumping. | ||||
ZeTa, I've received an auto reply email from admin@visual-utopia.com It's saying I've exceeded the size limit. Any other way I can attach the map easily to send to you? | ||||
you can use WeTransfer...up to 10GB | ||||
It's okay, ZeTa set up a write only directory for me and I uploaded it. The map should be in rotation some time whenever! | ||||
I found an awesome tool that may expidite the process of map creation! | ||||
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