Forums / Questions and Answers / Bless and MP merging
Bless and MP merging | ||||
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Mage casts bless and magic protection on allied army called "Army1". | ||||
nope | ||||
Different situation: One army has 10 exp - lets say army 1 Second army has 0 exp - army 2 I merge army 1 into army 2 What happens? Exp is lost? | ||||
the army exp of both army is combined into one using some unknown formula. Let's just say that if both army have same amount of troops, then your xp will be around half after merging. | ||||
It's (troops in army A x XP + troops in B x XP ) / new total troops = xp Aim for 0.49 less exp you have and you keep the XP by rounding back up to nearest number Side note, not sure if higher level troops count as more than 1 as in determining army size. But if you are doing this for advents you will be dealing with the same level troops. | ||||
Too slow to edit. I forgot You always lose 1 exp minimum. So aim for 1.49 exp and you only lose 1 exp. | ||||
"It's (troops in army A x XP + troops in B x XP ) / new total troops = xp" Formula is changed. That's why I said it's unknown until someone discover the new formula :P | ||||
Did two allied kingdoms actually check this loss of bless and mp? Or is that just an oppinion that its lost | ||||
sponsor character can check all active magic effects on all their armies/cities with a click of a button. | ||||
ZeTa why you change everything :( | ||||
Mage casts bless and magic protection on allied army called "Army1". The Kd member adds another army Army2 into the Army1 Does the Army1 keep the bless and magic protection after the merge? ________ Great question. I believe the answer is yes but at a weakened level. You will have to find out for yourself so do this. 1. Put out 2 small armies with 1000 troops (A&B) Put out 1 army with 2000 troops (C). 2. Cast magic protection on A. Note that magic protection protects against your own spells as well as enemies. You will notice now a difference in success% on casting MP again on A and B. 3. Merge B into A. 4. Compare % rate of casting MP on A and C. 5. If you have a lower % to cast on A than you do to cast on c, then some magic protection was retained. | ||||
Post your results. | ||||
If you walk in a city and add more troops, not merge another army, would mp stay? | ||||
yes | ||||
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