Forums / Questions and Answers / Explain reaching native price
Explain reaching native price | ||||
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Someone please explain reaching native price step by step please. If there is foood for 1.7 what would be native price? How is that calculated? | ||||
1) Sell 1 food for 5 gold. Game will usually stop you saying "Cannot sell for 2.48631 above average market price." 3) The native rate for food in this example would be 0.994, or 0.99 gold/food.I personally reduce that by .01 to account for in-game rounding so it natives easier (meaning I would sell at 0.98 in this case). One caveat is the max native rate for food is 1.09, so any value resulting from the above equation that is over 1.09 is flat-lined at 1.09. Meaning if the equation results in 1.11 being an answer, the native rate is still 1.09. If it does not native immediately at that rate, sell 100 of that resource for 1 gold until it sells. This setup is true for all resources, where the max native rate of each is as follows: Food - 1.099 Wood - 1.3499 Stone - 0.5999 Slaves - 99.99 | ||||
note for stone you should sell 1 for 2 to find your number | ||||
Good catch, thanks JD! Cannot ever sell above the max value of a resource, so JD is correct, stone should be 1 stone for 2 to determine max price (or 3 if it somehow lets you sell for 2). Max food: 6.6 Max stone: 3.6 Max wood: 8.1 Max slave: 600 | ||||
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