Forums / Questions and Answers / Magic Questions
Magic Questions | ||||
---|---|---|---|---|
I have a few questions about magic, I never really learnt how to do magic well... | ||||
There is no set number for anything you asked for. Everything has variables, Magic Casting Success rate = Your Magic power + your magic science level - Your opponets magic defense (and a bigger bonus if they are dwarves) If you want your % to get higher, Usually Let the enemy get closer, Upgrade your magic science, Build ALOT more mages and magic towers(for distance casting)
You will only know how long your effect will last after you caste it, any other questions?
-BL | ||||
So basically you didnt say anything in your response... | ||||
20-30k power will likely get you 5-6 ticks of freeze. For 10 days you'll need about 60k + power.
In my experience with locust, doesnt matter of the power, 1 cast = 1 day. Could be wrong though I've never had it cast on me with more than 1 day taken per cast. | ||||
Woops, I did brainfart there. lol Actually, the lowest I got for a successful 10 tick cast is 59k power, any lower and it went to 58k. (not sure what I was doing when I typed 29, Drako is right there) 29-30k will get you a 5-6 tick freeze, which often ends up being cheaper to caste two or more times than 1 ten tick freeze, if you have the luxury of fighting enemies with little or no magic protection. (and the activity) As for 1 tick, I'd suggest 2-2.5 k still. Haven't tested lower. --- Anyhow, might force tyrin to help me test the locust thing sometime. :P I've seen it knock out 2-3 per cast before, but never though to record it, since I couldn't find out the power the enemy used. The % factor is less noticeable with low prep times, but it's there. Edit- <3 spellcheck | ||||
I got for a successful 10 tick cast is 59k power, any lower and it went to 58k. | ||||
BL's post was the most helpful here. | ||||
We have 528 magic power from this range. One thing I forgot to mention. If you're "stretching" your range, you'll end up getting less power than your mu should give with higher costs. You should getting .2 power per mu per magic level. Towers give a bonus up to 50%, depending on how much of the town being casted from is comprised of them. | ||||
I have a couple of questions: 1) Is 'Bless' additive? Meaning do multiple casts create a strength that is an addition of all casts or is it just the most recent? 2) Is there still a 'Summon Dragon' spell? If so at what Magic Level? | ||||
1. It's not additive. Most recent one count. 2. Yes, Level 9 | ||||
[Top] Pages: 1 |
Forum bookmarks Reset views