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mine production | ||||
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I don't understand how my city which is next to a mine is producing so little gold and producing stone every 25th tick. I have 891 mines Each mine produces around 2 gold per day and 18 stone every 25th day. Updated info Each mine produces around 2 gold per day and 71 stone every 100th day. | ||||
Not enough peasant. Increase the workers which will increase the production of u gold | ||||
Production is declining and have 1600 pez currently out of needing 2795 Our production rate is at 54% and going down. | ||||
Put more peasant in and wait for the production rate to raise up. | ||||
Okay thanks. | ||||
My productivity has increased to 58 percent and rising. Yet the numbers keep fluctuating and at thus point revenue won't make up for income. My pez generate more wealth at this point and im making only 750 stone for 1100 mines. Also another member in my kingsom is having the same issue it seems Each mine produces around 2 gold per day and 19 stone every 25th day. | ||||
No other option now but to wait for peasants to fill or inflate it by taking out peasants from other cities e.g. your armory. 58 percent is still too low, its a good idea not to make it drop below 70 percent at any time. Basically dont build too much mines or any other resource buildings at one time (unless a land drop), you should keep the balance between population/workers and resource buildings, peasants not having jobs is better than low productivity. If you find yourself not being able to build anymore resource buildings in a city because of productivity getting low, do something else e.g. build homes, upgrade sciences or train troops but don't build anymore resource buildings in that city during that time. A certain player from the past once said that "productivity is everything" in this game. And yes, you guessed it, he's a farmer. | ||||
Gotcha. I will update on the city progress in 24 ticks and see if production per mine change. Also thanks everyone for your assistance. | ||||
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