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questions and help requested | ||||
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^^ Likely because of the halfer morale ability. It'll bounce back to 50% morale the next tick, no matter what it was at previously. :P You should know this, Wilbur! | ||||
Sorry, as I said to you in skype, I was only 98% sure of that, so I'd rather give out maybes and "I thinks" rather than false information :P | ||||
I just like hasslin' ya, bud. <3 | ||||
yes i see it already happening yes i am gonna destroy you next turn your armory revolts with 85% morale -_- and then next turn you say oke i am doomed ^^ | ||||
"yes i see it already happening yes i am gonna destroy you next turn your armory revolts with 85% morale -_- and then next turn you say oke i am doomed ^^" Would basically means luck really really reaheeeaallly hates you. lol (I've only seen a town with decent morale revolt a handful of times and only once at over 85%. lol) | ||||
lol oh well i am just gonna set the minimum at 90% just to be sure :P its not like i have 2 of the strongest armies right in front of my new captured cities 30% morale all of them (4) XD i am just happy i set up blockers city with the bad luck of waiting 32 days for 1 wall so i can close the doors :P | ||||
hell this is not funny just took a city over 90% morale so i think should be fine next turn it revolts -_- | ||||
O.o Zeta just hates you.... you hath been forsaken. | ||||
lol oh well i took it over again but still that was no fun lol 91% i am gonna let my army stay there till its 100% for sure! dont wanna lose a 60k city that i just took thoh no mines only farms and woodcutters. (human anyway idc) | ||||
I'd take your town revolting bs over my spellcasting dice problem. lol My bad luck just will not relent. :( | ||||
Puppy you never had luck with magic... | ||||
What do you know?!?!?!?! | ||||
I know what I just said.. | ||||
i have had some luck with magic thoh 5 times in a row 50% did not work -_- | ||||
50% is pretty low, no luck happens alot on that percentage :) | ||||
and soul most people will tell you that 2-500 taverns works for the mobilize i usually get around 800-1k cause then I'm sure my morale isn't gonna get smashed on and can support long periods of dumping out troops i wouldn't go over a thousand cause there's really no point to it but i play human constantly and there 200k cities rock and so do knights | ||||
if i attack and take over a city the armies in there gets bounced away but if i am prepping on the closest city will it then bounce away to the second closest or will the army go in the closest one that i am prepping on (what happens with siege) | ||||
It will always go to closest... Siege makes the enemy not able to escape, they dont get food in the town, so they starve... Its good if you siege them, you get them trapped and dead soon :) | ||||
Depends on what you mean. If an army/troops ditch a town, then they got to the nearest town of their owner. If an army on the field gets bounced, then it's just the nearest allied town. | ||||
k thanks | ||||
oke new questions :P | ||||
-It favors peasants first. I've observed about all of them will go poof, when troops need to be housed. ______ - I'd have to say, it depends on starting conditions. Is an OOP war imminent, do you have decent time to farm, are you halfer or not, etc. I personally like to go with a 25ker, at the beginning, for economy, if an OOP war is imminent. Then just wing it from there. ______ - The income per prod structure starts off at insane amounts, for your first few mines and then quickly goes down, so I've not noted it closely, but mines tend to be around 100ish? lol ______ - Another race-defendant question, to be honest. For human, I'd put in 1k taverns for mobilize, in emergencies. I'd put in about 2k gt's for line of sight and maybe 2-4k mt's. Completely up to you. Just fill in homes with mu or regular troops, if you need more magic protection/fighting power later. ______ - It means all your cities combined. (good stgers make pure warehouse towns, when possible for casting ease) 1 warehouse for every 100 mines is useful, for stg. Also good to note, each warehouse has an absolute holding limit of 30k of each resource. ______ - Depends on Size. If you've got a 40k sized blocker, then yeah, it's alright to have it as an armory as well. personal opinions; no such thing as perfect for every situation and race | ||||
thanks for the info 3 more questions. | ||||
Sonofabich.... I posted the answers and it got wiped the other night. lol | ||||
i know i read them thoh. | ||||
Just fill in homes with mu or regular troops, if you need more magic protection/fighting power later. | ||||
I updated it myself when someone asked me. | ||||
And i also have a version thats updated | ||||
you gave that one got it on desktop for comparison | ||||
yeah, pretty good ;) | ||||
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