Roleplay Re-form |
ok, I dont know about other people on here, but I would like to see these forums start producing quality roleplays again.
so here is a roleplay I set up on a proper roleplaying forum. I want to have a go at doing this on this website also, so people start roleplaying properly again, rather than just creating topics every coupoe of days, rather than making a good one every month or so, and seeing it through.
REBELLION
PROLOGUE:
Efresil looked around, jumping at the slightest sound. He ran his hand through his dark brown hair, sweeping aside the strands that fell in front of his dark green eyes. Footsteps nearby startled him, and he ducked down, concealing his presence behind the wall of a house that had fallen down, only two walls remaining upright. He heard low voices talking, and he strained to hear, but he could decipher nothing.
Once the voices moved on, Efresil made his move. With inhuman speed, he quickly sped down the street of the city, making his way to the exit of that accursed place. With a yelp he jumped back, a soldier had appeared in front of him. He drew his twin elven swords from either side of him, and attacked.
The soldier was well trained, and fought well, parrying Efresils attacks, and attacking himself with controlled fury when he got the chance. Then he made his mistake. He lifted his sword, intending to chop it down towards Armanasks neck. But in doing so, he left his stomach and torso unguarded. Armanask took the opportunity, and the next thing he knew the soldier was lying dead at his feet, a hole through his stomach.
Efresil received no more trouble during his escape. He ran out of the gates of the city. Freedom beckoned. He drew back his hood, revealing pointed ears. He stood and waited, for there were others that had attempted to escape with him. He had gone first, then at five minute intervals so did the others, all taking a different route. Altogether fifty of them were attempting to escape. He hid himself behind a spur of rocks, and wrapped his cloak more tightly around him, pulling the hood back up. Now the wait began.
PLOT:
The lands of Brazeckrel once thrived. The people were happy, and prospered. But this did not last.
Now Brazeckrel has fallen into chaos. Soldiers patrol the streets of every town, city, every single small village that exists. They take what they want, and kill all who attempt to escape. Or at least they try to kill them all. It is said that the one who leads them lives in Armanask, the capital of the human race.
Now a group of five people have decided that enough is enough. They are tired of this, and have passed round the message throughout Brazeckrel that escape has been planned. They are to meet at Racras rocks, deep in the heart of the Mardefrin Mountains. At least ten thousand will attempt to escape, but that is no indication of how many will arrive. Once there they will plan, they will organise themselves. They will plot revenge, and they will teach all to fight. They will start a rebellion.
RULES
1- NO godmodding. 2- Keep swearing to a minimum, none preferably 3- Dont avoid your characters death, if they die then you can come back as another person. 4- Your posts must be two paragraphs of five sentences long each minimum, more expected in most posts. make sure what you post contributes to what is going on, and keeps the roleplay flowing. 5- Check your spelling- write out your reply in Microsoft word, or some other program that has spell check. Also read over what you have written before posting it, to make sure it makes sense. 6- When you post try to think about these things- How your character is feeling, what the surroundings are like, different observations your character may have, things like that. Try to build up your character as we go, so do a brief history, and let it grow throughout the story. 7- Do NOT under any circumstances not read previous posts, you must not skim read them, make sure you have read them carefully and know exactly what is going on. 8- No OCC in the IC thread. 9- If you are going to stop playing this, tell me, and write a post saying how you die, or leave the cause, as I dont want the roleplay disrupted by someone just not posting without telling me.
CHARACTER SHEET
Name Age Gender Race Race description (if another has already used the race you want to use, then use their description, is you are unhappy with their description, either make your character a variation of that race or take it up with the person who wrote the race description. Remember, you can make up a completely new race if you so wish, but make sure the description is very thorough if you do,) Weapons (only medieval style, no guns) Any particular skills Brief history
My character sheet:
Name: Efresil Age: 143 Gender: Male Race: wood elf Race description: The wood elves are much like the normal elf, but are different is some small ways. They love to spend time outdoors, and will often sit in the same place for hours, in a forest, or grassland, anywhere were animal life thrives, and listen to the sounds around them. They are quicker stronger than humans, although not much stronger, a weak wood elf is the same strength as a strong human. They all carry a bow, as it is custom to give a bow to a wood elf when they come of age, at 34. They are long lived, some say immortal. Weapons: Two thin bladed elven swords, and a bow Any particular skills: Is proficient at healing, although he has not had these skills put to the test often enough for him to be considered highly skilled. Brief history: Efresil and his parents lived in peace in a small town of wood folk. It was in the middle of a forest, and few knew of its location. But the soldiers found it, and forced the people there to go and live in Armanask. The forest was in the Madefrin Mountains, and he had suggested the place as the refuge for the people who would escape. His parents are now dead, and h picked a part of the mountains that are a long way from where he had lived.
post your chracter sheet here.
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Name: Gorris Septim Age: 37 Gender: Male Race: Human Race description: light to dark skinned fellows with four appendages and a head, they, at most, use about ten percent of their brainpower and they breath oxygen. They're average height is around 5' 10" for males and about 5' 5" for females. Weapons: A longsword called Firengard Any particular skills: Master swordsman, knows enought about magic to get by, a good enough smith to fix his weapons when needed, also likes to carve but is really not that good at it. Brief history: Gorris grew up on a ranch with his brothers, Aesius and Pelagius, when he reached the age of eighteen he joined the Armanaskian Grand Army and reached the rank of Major before being honorably discharged at 32. He went on several adventures from thirty-two to now.
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Good idea. I won't join because I'm busy but I have a question or 2...
He lifted his sword, intending to chop it down towards Armanasks neck. Who is Armanask?
What does IC mean?
Why don't you do a minimum of 200 words or something instead of 10 sentences? I can wite 5 sentence easily.... "The wall is big. It is high. I don't like the wall. It is made of bricks." (Just an example...)
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crap, I am geeting mixed up.
let me explain:
on a dif roleplay website I two characters called thosr two names. I am also using about five other ones. I often get them mixed up.
OOOOPS!
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Name - Wraith Age - 107 Gender - Male Race - River Elf Race description - River Elves are tall creatures, not extremely strong but very quick. They are excellent archers and there are some exceptional mages, although not many and mostly using water magic.. They love swimming and all things to do with the sea. Their lifespans are as long as Wood Elves, if not longer. Weapons - A dirk, a longbow and some light, leather armour stained a light blue. Any particular skills - Can use water spells to some degree, an excellent archer. Can defend himself with his dirk but much heavier weapons are too unwieldy. Brief history - Wraith has been travelling since coming of age at 41. He used to live on a River bank but when he left, he decided to journey away from the rivers to see his Wood Elven bretherin and other races. In his time journeying, he has met many people who have thought him different things, such as cooking, better archery skills and a wizened old wizard who taught him the ways in some basic water and ice magic, which Wraith easily picked up due to his race's natural affinity with water.
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Name- Sir Sausage Roll Age -16 Gender -Male Race -Human Race description -Race description: light to dark skinned fellows with four appendages and a head, they, at most, use about ten percent of their brainpower and they breath oxygen. They're average height is around 5' 10" for males and about 5' 5" for females. Weapons - A long grand sword called Ravern Any particular skills - Close combat and Master swordsman Brief history - Son of Revenge , Duke to Emporor Septim Lead many troops and has just recently returned from a long journey across USSR and Poland His hair long and his beard rugged, he stands around 6' 3 and carries a large shiled and long horn
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oh, and didnt see your other question wraith.
IC means in character, OCC is out of character.
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Name- Elfy Age -30 Gender -Male Race -High Elf Race description -Long living, tall, light hair(blonde mostly), strong magic users, heaven-like beings, preferbly live in white cities of marble/limestone.
Weapon: Wooden Magic Staff
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Name: Deathuelf Age: 70 Gender: Male Race: wood elf Race description: The wood elves are much like the normal elf, but are different is some small ways. They love to spend time outdoors, and will often sit in the same place for hours, in a forest, or grassland, anywhere were animal life thrives, and listen to the sounds around them. They are quicker stronger than humans, although not much stronger, a weak wood elf is the same strength as a strong human. They all carry a bow, as it is custom to give a bow to a wood elf when they come of age, at 34. They are long lived, some say immortal. Weapons: A 2 handed elven swords, and a bow Any particular skills: Master archer, a skilled swordsman, knows a little magic but not much. Brief history: Deathuelf's parents were killed by raiders a few days after his 34 birthday. After that day he swore that he would be a master archer and swordsman and he would get revenge. He searched many years for the raiders that killed his parents but couldn't find them. He is still looking for them and is still learning to be a master swordsman.
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all of those are fine, apart from yours elfy. you missed off the last two. please repost your character sheet, with the two last two on the character sheet included, thanks.
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Name: Lord Eriaeus Telcontar Age: 214 Gender: Male Race: Naergothrendarin Elf Race description: Naergothrendarin elves are very similar to High elves. They, however, have a slightly more rugged lifestyle and looks and more affinity to warfare. (Every Naergothrendarin elf serves time in the Naergothrendarin army.) Weapons: Eriaeus carries the Lords Trendarat and armour that is the signature of the house of Telcontar. He also carries a Naergothrendarin longbow. Any particular skills: Eriaeus has served time in the military where he served as a battle mage, becoming skilled in combat-oriented magic and with weapons. Eriaeus has the natural talents in combat and tactics which are common among the Naergothrendarin Nobility. Brief history: The Naergothrendarin commission for exploration had chosen Eriaeus (Grandson of the Duke Erunion Telcontar) and a band of other Naergothrendarins to discover if this was the land that would fulfill the prophecies and allow the Naergothrendarins to settle down once and for all. It wasn't. They were attacked while exploring the land and were unable to form the circle to teleport to safety. Three of the five other scouts are dead.
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Name-Elfy Age-60 Gender-Male Race-High Elf Race description-Long living, tall, light hair(blonde mostly), strong magic users, heaven-like beings, preferbly live in white cities of marble/limestone.
Weapon-Wooden Magic Staff,Wooden Longbow
Any particular skills-Master at magic,average with a longbow, magic weak only in the Dark arts Brief history-Grew up in a rich home, and wealthy city, father was the cities Arch-mage, in charge of the local guild of wizardry in the area. He learnt everything he knows from his dad, who is now dead after the Great War. Swears to one day avenge his father...
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well, I think we might aswell getr started. I will post the IC [in character] thread in a bit
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Name: Shezmu
Age: 10028
Gender: Male
Race: Carrothian Demon
Race description: The Demonlord Shezmu of Carrothia is known for his brutal way of fighting and dispite his knowledge of the dark arts, he prefers to mutulate his opponents in horrible ways before actually killing them. His appearance is mostly humanlike, though his scalelike darker skin and his eerie looking green eyes give him away, when enranged his eyes flash brightgreen and by then it's mostly too late to retreat.
Weapons: A dark mystical blade inscribed with ancient carrothian runes, these runes glow green once blood has touched the blade, as if the sword is actually absorbing the life-essence of it's victim.
Any particular skills: Trained in the ways of Black Magic and mostly using some sort of Freeze spell to slow down his enemies for the easy slaughter. Shezmu can also control packs of Shadowhounds, though these ferocious beasts are only to be found of the plains of Carrothia itself.
Brief history: Banished from Carrothia by sheer bad luck on his part, Shezmu found himself on another realm. He has sworn to find a way to reawaken the portal leading back to his beloved Carrothia in order to once again rule with an iron fist over the infidels living there...he won't hesitate to make this realm a second Carrothia though...once he has gathered enough power, he will conquer any world he sets foot upon...
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accepted!
please start posting ASAP!
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Name: Xerxus
Age: 260019
Gender: Male
Race: High Demon Race
description: Giant muscular demon preferring using pawns to fight is battles. Master of manipulation and getting people to do what he wants. His true form is a cloud of black that allows him to sneek through any dark area perfectly unseen.
Weapons: His claws.... Any
particular skills: Trained in all forms of magic and can easily summon demons from the lower worlds. Brief
history: Betrayed by the God of the Hells ,but managed to escape to [What is the world called?] to plot his revenge and/or rule this world. Searching for opponents that can actually prove worth the effort to fight.
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might, you better not sp@m......
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You mean I can't.....post?
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Master of manipulation and getting people to do what he wants.
They are the same! xD
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Hey Alban, can you post if I found anything by searching the soldier and do we meet up or go our separate ways?
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we meet up. and you can find things on a soldiers body, but nothing too lavish, the soldiers are not wealthy men
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Ok, some bandages and a couple of silver/gold coins seem right?
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Hmm... I keep saying Erunion instead of Eriaeus... Also, Revenge, Eriaeus isn't a young man, nor would he choke on rum...
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Lol, its the way I talk for soe reason xD And this Rum... Its no ordinary rum!
But yer... =] Ill try and keep off the young man bit lol
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Yeah... The whole young man thing is kind of insulting to an elf who is considerably older than you, but I put it down to the abnormal rum. Which I just disposed of...
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Hey >:( I liked that Rum...
Ima leave the old RPing for a minite
Football is on ^-^
*beep*nal vs Liverpool Champions league
*beep*NAL JUST SCORED :O This is getting interesting Ill pop the next bit on in 22 Mins { Half time! }
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lolz.
please dont force actions on other players, that comes under godmodding
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Bleh, I thought I was doing well...... So do we have to restart now? :(
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it has gone crappy.
I quote from my plot:
Now Brazeckrel has fallen into chaos. Soldiers patrol the streets of every town, city, every single small village that exists. They take what they want, and kill all who attempt to escape
And:
They are to meet at Racras rocks, deep in the heart of the Mardefrin Mountains.
isnt that obvious enough? I think that rules off stopping off in a town, dont you?
I am going to make a new thread for it, please try to keep on track this time
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ok everyone here is the deal:
NO OCC in the IC thread. all OCC is to be posted in this thread
when I restart it, keep to the plot, dont go off to some city that miraculously isnt under the soldier's control.
no pictures please. describe things.
so, come on people, lets make it work
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to make it even clearer:
you all start in the city. you escape into the mountains, where you set up a camp, and wait for everyone else to arrive, once they arrive, you train them all,. create an army, and take over Brazackrel
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Just an FYI on my character, I don't start out as one of you, but I join you guys later on. I'm a fugitive, and you are fugitives, so we all work together...
My goal is to find my friends and then leave.
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