Forums / Roleplaying / The Wall of Knowledge
The Wall of Knowledge | ||||
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As you walk into the Roleplayers Academy, you notice a very large magical wall in the main room. Upon it are words of wisdom and aid to those who need help in the area of roleplaying. Lessons from teachers such as Scientist, Deallus, or even Shezmu are there. Old lessons from Septim and also the passing advice from students and visitors. The magical wall records only roleplaying knowledge and cannot be tampered with in any way. This is the Wall of Knowledge. All teachers of the Academy are encouraged to give their own advice and impart some knowledge onto the other people visiting the Academy. 1)Character Development - Characters do not always stay the same throughout a roleplay. They have mental and physical improvements due to the things they do. It is also helpful to describe the physical characteristics of your characters. Height, build, hair color, eye color, armor, weapons, or even scars. These things make your character appear in the readers mind and can make them much more interesting than a generic warrior who seems to be faceless due to the lack of work put into them. You can describe your character's personality. The choices are endless. It is best not to make your character godlike and unbeatable as this takes away from how "real" they can seem. Characters who can suffere defeat, require help from others, or become wounded are ones that are more readily believeable. Those that somehow can slaughter numerous enemies in an instant and never recieve a scratch are frowned upon. I tend to refer to this type of character as having godmode characteristics. This also applies for characters who can use many weapons with master skill. It simply hurts roleplaying in my honest opinion and the character should be changed. Pets are another fun thing you can join up with your character. They can be used for combat, scouting, or just for companionship. As stated above, it is not always in the best interest to have a pet that is far superior to anything else. Equality and balance are key things to look for. ~Deallus
Septims Tips
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*Septim decides to add more due to his newly reassigned posts as Game Mastery Professor and Good Character traits Professor. He writes up a list in his office and copies it to the Wall of Knowledge. People of the Roleplaying Forums, I am Professor/Prince/Barkeep Tiberius Calus Pelagius Tiber Cephorus Gaius Salius Pelagius Gaius Tiber Lucias Aesius Cephorus Calus Gorris Bertilius Bertus Waldorfius Wallace Wallus Tiberus Validus Valus Valan Septim, but most people seem to call me Septim. I will now share with you the knowledge I have gained as a roleplayer, but not as a cloner, if I told you those secrets I would have to kill you... Game Mastery
1. Make him selfless. When he has a choice between saving a city and a mountain of gold, save the city. 2. Make him kind...this one explains itself...don't be an @$$. 3. Make him pure and uncorruptable. Promises of wealth and power mean nothing to you! 4. Don't kill unless it is required. When a man begs for mercy, give it to him, even if he's killed your wife and son. 5. Last, but not least, make him brave. Bravery is a trait of heroes, while being a coward (which is smart...;)) is the sign of villains. That is all for now, good day! Signed, | ||||
*Hirgon wanders in, reads the wall, and scratches his head for a moment. He goes off for a while, and then comes back in and tacks a post-it note amendment up on the wall next to Septim's description of a "Good Character"* | ||||
Unstickied due to lack of use. | ||||
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