School of magic |
*The Fireball*beep* the girl and her robes catch fire. She uses Water Squirt, level 2, 3 times to try put out the fire.* Water Squirt Level 2 x3 [6 mp] [Mp: 19/50]
*Wraith then uses this chance to his advantage. He casts Strong Breeze and she has to get out of the ring for a professor to put out the intensified heat.
Wraith follows her off the ring and asks her if she is ok. She nods and says 'Good match'.*
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<OUT OF SYNC>
<POINT VALUE=???>
<SHUTTING DOWN>
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Deathuelf
MP - 30 / 50 Light - 10 Darkness - 10 Fire - 40 Water - 10 Earth - 10 Wind - 10 Energy - 10 Healing - 28 Mind - 10 Items - apple tree wand Imps/djinni/demons - level 1 fire imp, level 30 fire imp(?)
points remaining :10
Job: farmer
deathuelf hung his head in shame as he didnt take part in the duel tournament because his opponant locked him in a cupboard.
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Wraith
MP: 50 / 50 Light - 6 Darkness - 3 Fire - 32 Water - 3 Earth - 3 Wind - 30 Energy - 30 Healing - 6 Mind - 3 Items - Yew Wand, 20 gold Imps/djinni/demons - Fire Imp lvl 1, lvl 19 Job: Baker Points Remaining- 20 Summon Points Remaining - 130
200-28-29-30-30=83 83-31-32=20
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(can i do special evennts?)
Ireland School Visits.
They bring a whole lot of irish gold to give to the student (aka 50 gold)
The yalso bring some special creatures to the school, that loves gold, and they get free during the night and take the gold, set up camp at the school lake, and no one has been able to get it back...
Can anyone guess what haoppened...
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Wraith
MP: 50 / 50 Light - 6 Darkness - 3 Fire - 35 Water - 3 Earth - 3 Wind - 30 Energy - 30 Healing - 6 Mind - 3 Items - Yew Wand, 20 gold Imps/djinni/demons - Fire Imp lvl 1, lvl 19 Job: Baker Points Remaining- 18 Summon Points Remaining - 130
120-33-34-35=18
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*Gary walks in.
"Who is this Gary?"
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Deathuelf
MP - 30 / 50 Light - 10 Darkness - 10 Fire - 40 Water - 10 Earth - 10 Wind - 10 Energy - 10 Healing - 31 Mind - 10 Items - apple tree wand Imps/djinni/demons - level 1 fire imp, level 30 fire imp(?)
points remaining :20
Job: farmer
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OH NO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Deathuelf
MP - 30 / 50 Light - 10 Darkness - 10 Fire - 40 Water - 10 Earth - 10 Wind - 10 Energy - 10 Healing - 34 Mind - 10 Items - apple tree wand Imps/djinni/demons - level 1 fire imp, level 30 fire imp(?)
points remaining :21
Job: farmer
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<UN-STICKY IMMINENT>
<ABANDON THREAD>
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Deathuelf
MP - 30 / 50 Light - 10 Darkness - 10 Fire - 40 Water - 10 Earth - 13 Wind - 10 Energy - 10 Healing - 39 Mind - 10 Items - apple tree wand Imps/djinni/demons - level 1 fire imp, level 30 fire imp(?)
points remaining :0
Job: farmer
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Wraith
MP: 50 / 50 Light - 6 Darkness - 3 Fire - 40 Water - 3 Earth - 3 Wind - 32 Energy - 32 Healing - 6 Mind - 3 Items - Yew Wand, 20 gold Imps/djinni/demons - Fire Imp lvl 1, lvl 19 Job: Baker Points Remaining- 2 Summon Points Remaining - 130
318-36-37-38-39-40= 128 128-31-31-32-32=2
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Deathuelf
MP - 50 / 50 Light - 10 Darkness - 10 Fire - 40 Water - 10 Earth - 16 Wind - 10 Energy - 10 Healing - 40 Mind - 10 Items - apple tree wand Imps/djinni/demons - level 1 fire imp, level 30 fire imp(?)
points remaining :15
Job: farmer
deathuelf gets in to the advanced fire class.
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Deathuelf
MP - 50 / 50 Light - 10 Darkness - 10 Fire - 50 Water - 10 Earth - 16 Wind - 10 Energy - 10 Healing - 40 Mind - 10 Items - apple tree wand Imps/djinni/demons - level 1 fire imp, level 30 fire imp
points remaining :15 ,fire points remaining: 45
Job: farmer
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Deathuelf
MP - 50 / 50 Light - 10 Darkness - 10 Fire - 50 Water - 10 Earth - 16 Wind - 10 Energy - 10 Healing - 40 Mind - 10 Items - apple tree wand Imps/djinni/demons - level 1 fire imp, level 30 fire imp
points remaining :15 ,fire points remaining: 45
Job: farmer
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Are you the only one playing?
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probly but im going to keep it alive.
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Deathuelf
MP - 50 / 50 Light - 10 Darkness - 10 Fire - 59 Water - 10 Earth - 16 Wind - 10 Energy - 10 Healing - 40 Mind - 10 Items - apple tree wand Imps/djinni/demons - level 1 fire imp, level 30 fire imp
points remaining :15 ,fire points remaining: 50
Job: farmer
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Wraith
MP: 50 / 50 Light - 6 Darkness - 3 Fire - 40 Water - 3 Earth - 3 Wind - 36 Energy - 36 Healing - 6 Mind - 3 Items - Yew Wand, 20 gold Imps/djinni/demons - Fire Imp lvl 1, lvl 19 Job: Baker Points Remaining- 26 Summon Points Remaining - 130
302-33-33-34-34-35-35-36-36=26
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Deathuelf
MP - 50 / 50 Light - 10 Darkness - 10 Fire - 67 Water - 10 Earth - 16 Wind - 10 Energy - 10 Healing - 40 Mind - 10 Items - apple tree wand Imps/djinni/demons - level 1 fire imp, level 30 fire imp
points remaining :15 ,fire points remaining: 42
Job: farmer
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*points out that this thread is on life support, and there is nothing we can do to bring it back to full health*
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Deathuelf
MP - 50 / 50 Light - 10 Darkness - 10 Fire - 74 Water - 10 Earth - 16 Wind - 10 Energy - 10 Healing - 40 Mind - 10 Items - apple tree wand Imps/djinni/demons - level 1 fire imp, level 30 fire imp
points remaining :15 ,fire points remaining: 45
Job: farmer
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if this thread doesn't die with the new era then you guys are wasting your lives posting here
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Deathuelf
MP - 50 / 50 Light - 10 Darkness - 10 Fire - 92 Water - 10 Earth - 16 Wind - 10 Energy - 10 Healing - 40 Mind - 10 Items - apple tree wand Imps/djinni/demons - level 1 fire imp, level 30 fire imp
points remaining :15 ,fire points remaining: 42
Job: farmer
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Deathuelf
MP - 50 / 50 Light - 10 Darkness - 10 Fire - 100 Water - 10 Earth - 16 Wind - 10 Energy - 10 Healing - 40 Mind - 10 Items - apple tree wand Imps/djinni/demons - level 1 fire imp, level 30 fire imp
points remaining :15 ,fire points remaining: dont need them
Job: farmer
deathuelf joins the healing advanced class.
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Deathuelf
MP - 50 / 50 Light - 10 Darkness - 10 Fire - 100 Water - 10 Earth - 16 Wind - 10 Energy - 10 Healing - 50 Mind - 10 Items - apple tree wand Imps/djinni/demons - level 1 fire imp, level 30 fire imp
points remaining :15 ,healing points remaining: 45
Job: farmer
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Deathuelf
MP - 50 / 50 Light - 10 Darkness - 10 Fire - 100 Water - 10 Earth - 16 Wind - 10 Energy - 10 Healing - 59 Mind - 10 Items - apple tree wand Imps/djinni/demons - level 1 fire imp, level 30 fire imp
points remaining :15 ,healing points remaining: 50
Job: farmer
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Deathuelf
MP - 50 / 50 Light - 10 Darkness - 10 Fire - 100 Water - 10 Earth - 16 Wind - 10 Energy - 10 Healing - 80 Mind - 10 Items - apple tree wand Imps/djinni/demons - level 1 fire imp, level 30 fire imp
points remaining :15 ,healing points remaining: 81
Job: farmer
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Deathuelf, just stop. Ok?
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I think he likes to see his character grow. Cultivating it, like a plant. I keep plants, especially Venus flytraps.
Fed on miracle-gro.
The cows cost quite a lot, but watching them get eaten never gets old.
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