The Battle of the Towns |
Alright, please include your ranks on your sheety thing(All privates
at the moment). You will get a certain amuont of gold each day
according to your rank, which varies over time.(Warring times, more
money, peaceful times, less money) People have started to fight, so
these ranks can now get gold...
Private - 10 gold Sergeant - 20 gold
Lieutenant - 50 gold
Captain - 100 gold
Major - 150 gold
Colenel - 250 gold
Brigadier - 400 gold
Major General - 750 gold
General - 1000 gold
Field Marshal
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er killer i think metal an timber should be worth more than food...otherwise it works out cheaper to build aloada farms...
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Not really... 10 = 10...
Just the bonuses, that's all. And I'm changing the market now...
Market:Food: 0.9 gold Wood: 1 gold Metal: 1 gold Horses: 90 gold Elephants: 410 gold Griffins: 1,550 gold Ponies: 70 gold Oxen: 220 gold Pegasi: 900 gold Unicorns: 170 gold Deer: 250 gold Giant Eagle: 1,200 gold Dogs: 40 gold Phoenixes: 2,900 gold Ostriches: 160 gold Wolves: 350 gold Wyverns: 1,900 gold Boars: 180 gold Rhinoceri: 1,100 gold Roc: 2,300 gold
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Population: 70 Rank: Private Troops: N/a Items: Gold : 190 + 10=200 Food : 150 - peasant consumption (70) = 80 Wood: 900 Buildings(Including walls): - 3 huts (Houses 15) - 6 shacks (Houses 60) - 2 small crop farms [4] - 2 large crop farms [6+4] - 1 Lumber camp [10] - Level 1 Armoury Total empty land: 27 Animals: N/a
Built : N/a
Sends 5 people out to Countries 12; 12> 11> 21; 13> 14> 90; 13> 14> 90> 91; 5; 9
{I tried to show the paths they take. Please tell me who arrives.}
{{Do we have to pay unit upkeep? Can I buy the weapons and if I send unarmed units to defend my merchants do they help defend?}}
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All are safe for today. Nope, don't have to pay unit upkeep. You can even send the troops as merchants, as well sa for defending.
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Population: 67 Rank:Private Troops: 3 Goblins Items: Resourses
Gold - 4 Food- 23 Metals- 400 er ill send a merchant with 2 goblins as protection to country 17 to sell all my metals (that how it works?)
Buildings(Including walls):
- 5 huts
- 4 shack
- 6 small crop farms[12]
- 1 large crop farm[5]
- 1 mill[5]
- Armory L1
- Mining Camp[10]
Empty land:24 Total Land:50
Animals: N/a
Built: 2 Small crop farms
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Population: 70 Rank: Private Troops: N/a Items: Gold : 72 Food : 150 - peasant consumption (70) = 80 (Sold) Wood: 100 Buildings(Including walls): - 3 huts (Houses 15) - 6 shacks (Houses 60) - 2 small crop farms [4] - 2 large crop farms [6+4] - 1 Lumber camp [10] - Level 1 Armoury - 1 Small Mint [10] Total empty land: 27 Animals: N/a
Built : 1 Small mint
Sold all the food for 72 gold. Sold 800 wood for 800 gold.
Sends 5 people out to Countries 12; 12> 11> 21; 13> 14> 90; 13> 14> 90> 91; 5; 9
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Population: 15 Rank: Private Troops: N/a Items: Gold : 80 Food : 40 - peasant consumption (30) = 80 Ore: 720 Buildings(Including walls): - 3 huts (Houses 15) - 2 small crop farms [4] - Mining camp [6] Total empty land: 10 Animals: N/a
Built :
I went on holiday so i couldn't post i hope i can still do it and i hope it is right.
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Population: 80 Rank: Private Troops: N/a Items: Gold : 172-100=72 Food : 150 - peasant consumption (80) = 70 Wood: 250 Buildings(Including walls): - 3 huts (Houses 15) - 7 shacks (Houses 70) - 2 small crop farms [4] - 2 large crop farms [6+4] - 1 Lumber camp [10] - Level 1 Armoury - 1 Small Mint [10] Total empty land: 19 Animals: N/a
Built : 1 Shack
Sends 5 people out to Countries 12; 12> 11> 21; 13> 14> 90; 13> 14> 90> 91; 5; 9
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You're abit.. low on population
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i know i hardly got any gold to build more things because i haven't sold anything.
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Population: 77 Rank:Private Troops: 3 Goblins Items: Resourses
Gold - 4 Food- (53 merchant) Metals- (100 merchant)
Buildings(Including walls):
- 5 huts
- 4 shack
- 6 small crop farms[12]
- 1 large crop farm[5]
- 1 mill[5]
- Armory L1
- 2 Mining Camp[20]
Empty land:19 Total Land:50
Animals: N/a
Built: 1 Mining camp
Merchant Journeys:
- 2 Goblins + 1 merchant heading for country 12 with 100 metal and 53 food. (i think this is how the merchant system should work so you dont get the cash for sellin till the next day wen they return)
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1 person of Wraith's is beset by bandits, but luckily escapes, but loses 10 tree. All the rest are fine. Deathuelf, that's fine. You get an extra 50 gold(Sorry, I can't go giving gold to everyone who leaves, so that's all you get)
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Population: 79 Rank: Private Troops: N/a Items: Gold : 172+200=335 Food : 150 - peasant consumption (80) = 70 (Sold) Wood: 40 Buildings(Including walls): - 3 huts (Houses 15) - 7 shacks (Houses 70) - 2 small crop farms [4] - 2 large crop farms [6+4] - 1 Lumber camp [10] - Level 1 Armoury - 1 Small Mint [10] Total empty land: 19 Animals: N/a
Built : 1 Shack Sold : 200 wood 70 food
Sends 5 people out to Countries 12; 12> 11> 21; 13> 14> 90; 13> 14> 90> 91; 5; 9
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Population: 15 Rank: Private Troops: N/a Items: Gold : 30 Food : 40 - peasant consumption (30) = 80 Ore: 720 Buildings(Including walls): - 3 huts (Houses 15) - 3 small crop farms [6] - Mining camp [6] Total empty land: 10 Animals: N/a
Built : 1 small crop farms
i would of waited for a merchant to come Killer.
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Population: 15 Rank: Private Troops: N/a Items: Gold : 30 Food : 60 - peasant consumption (30) = 110 Ore: 810 Buildings(Including walls): - 3 huts (Houses 15) - 3 small crop farms [6] - Mining camp [6] Total empty land: 10 Animals: N/a
Built :
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Yesterday Population: 89 Rank: Private Troops: N/a Items: Gold : 172+10=182 (+ Sales ?) - Shack = Food : 150 - peasant consumption (90) = 60 (Sold) Wood: 190 Buildings(Including walls): - 3 huts (Houses 15) - 8 shacks (Houses 80) - 2 small crop farms [4] - 2 large crop farms [6+4] - 1 Lumber camp [10] - Level 1 Armoury - 1 Small Mint [10] Total empty land: 19 Animals: N/a
Built : 1 Shack Sold :
Sends 5 people out to Countries 12; 12> 11> 21; 13> 14> 90; 13> 14> 90> 91; 5; 9
Population: 99 Rank: Private Troops: N/a Items: Gold : 182+10=192 (+ Sales ?) - Shack = Food : 150 - peasant consumption (100) = 50 (Sold) Wood: 340 Buildings(Including walls): - 3 huts (Houses 15) - 9 shacks (Houses 90) - 2 small crop farms [4] - 2 large crop farms [6+4] - 1 Lumber camp [10] - Level 1 Armoury - 1 Small Mint [10] Total empty land: 19 Animals: N/a
Built : 1 Shack Sold :
Sends 5 people out to Countries 12; 12> 11> 21; 13> 14> 90; 13> 14> 90> 91; 5; 9
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eh sry i cant be bovered to post in this anymore, deathuelf can have my stuff if its allowed since hes been inactive so long...
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