username: password: sign up Lost password?

Forums / The hangaround / The Guide 7202005

The Guide 7202005
19:37:53 Jul 18th 09 - Duke Drakos:

A tween era bored stiff "Blast from the Past" post. The guide and units as they were on 7/20/2005, my first day in VU. :D

Human
Swordsmen

200 2 3
Archers

520 4 5
Knights

1500 10 9
Magicians

100  0 0
Catapults

4000 40 0

Elf
Ghosts

100 2 2
Archers

620 4 8
Riders

1200 8 6
Spellweavers

100 0 0
Archmages

2200 5+Magic Level

Orc
Gaia

25 1 1
Hammerthrowers

320 3 4
Ogres

1200 8 6
Shamans

100 0 0
Nazguls

17000 75 75

Dwarf
Swordsmen

190 2 2
Hammerthrowers

720 5 6
Axemen

1200 8 6
Runemasters

100 0 0
Cavemasters

900 3 3

Troll
Hobgoblins

160 3 3
Rockthrowers

470 5 6
Warlords

1000 11 8
Mages

35 1 0
Berserkers

3600 30 20

Halfling
Farmers

20 0 1
Slingers

150 2 2
Pony riders

600 6 4
Illusionists

100 0 0
Adventurers

1000 8 8

* The power of an archmage is 5+ magic science level.
The Strength of the units are shown as Offence & Defence. Offence is how good the unit is at attacking and killing while defence is how good the unit is at defending(cities). When an army is attacked in the field, half the offense and half the defense is calculated as defence.

Each peasant provides 0.05 defence.


Buildings

Wreckages

When you destroy buildings they will become Wreckages and will disappear over time.

Homes

House 25 people.

Farms

Produce 7+ food each day.

Mines

Produce 3+ gold and 1+ stone each day.

Magic Towers

Will defend your city from magic and make it much easier for your wizards to cast long range spells.

Guard Towers

Each guard tower gives 5  extra defence and increase line of sight.

Taverne

Makes your peasants happier.

Lumber Mills

Produce 1+ tree each day.

Armories

Lower training costs and allows you to train more troops in your colony.

Warehouses

Can hold the same amount of resources as 100 farms/mines/mills.

Walls

Multiplies the defence (max walls gives 100% extra defence) and increase the preparation time when attacking your colony.

+ The buildings can have various bonuses that makes them more effective and can produce more. For example building farms in a city placed near a river will produce more food then a city on the plains/desert.

* All buildings can store an unlimited amount of resources.

Every farm, mine and lumbermill needs 5 workers to operate.

Each man and woman (not in an army) eats 0.25 food each day.

All employed peasants pay 1 gold in taxes each day.


Articles and guides can be found in the forum.



20:27:14 Jul 18th 09 - Lord Bishop:

Put it back to that
^_^


Man that is pretty funny comparing it to now.


20:45:34 Jul 18th 09 - Lord Stewie Griffin:

Lol that woulda been a fun era to play =P


20:54:23 Jul 18th 09 - Lady Jasmina:

Catas with no defense :D
Elves were changed the most... they all got extremelly lots of defense... Archmage at 5+ magic level is fun :D
Naz at 75/75 is the best part :D They must have sucked big time back then
Dwarfs still suck as they used to :D


20:55:59 Jul 18th 09 - Pirate Lewatha:

ahem

dwarfs were the kick-ass race jasmina :P


Dwarves didn't have cost increases and stuff like that... :\


21:15:27 Jul 18th 09 - Lord Bishop:

era 28 there was like 45-48 Dwarfs in the top 50 so yeah dwarves use to rule :P


21:35:22 Jul 18th 09 - Mr. Monkeydust:

era 23, 7 of the top 10 were Dwarfs (the top 4 were dwarfs and the top 3 of them were in Legacy...) 

I placed 37 as a dwarf and it was my first full era ;)


23:06:32 Jul 18th 09 - Sir Santa:

People used to complain how Dwarves ruled the HOH, well...we don't have thát problem anymore :)


23:10:14 Jul 18th 09 - Mr. Gawaine:

LOL I'd like to see a really old player come back and, without knowing, try to play as dwarf this era. He'd/She'd probably get so pissed he would NEVER come back after that. ROFLOL


23:37:16 Jul 18th 09 - Mr. Basio:

thats wut happened to me gawaine , i used to play long time ago and now im back >>> AND i find all this new changes ... but ill try it again for another era and see how its gonna work .


[Top]  Pages:   1 

Login
Username: Don't have an account? Sign up!
Password: Forgot your password? Retrive it!

Forum bookmarks Reset views