Forums / In game politics / what map does Fant. have?

what map does Fant. have?
22:45:54 Feb 3rd 08 - Mr. Ding:

i was wondering what map does fantasia have this era?


22:46:18 Feb 3rd 08 - Sir Iwasfrozen VII:

the same.


22:46:28 Feb 3rd 08 - Mr. Ambrosias Arilyonis:

The new one.


22:46:41 Feb 3rd 08 - Mr. Ambrosias Arilyonis:

or the same one...


22:46:46 Feb 3rd 08 - Sir Iwasfrozen VII:

the old one.


22:47:18 Feb 3rd 08 - Mr. Ambrosias Arilyonis:

it is different from Mant though... Right?


22:51:32 Feb 3rd 08 - Sir Iwasfrozen VII:

yes. you got that much right :)


23:10:47 Feb 3rd 08 - Mr. Vexsloth:

it is the same map we used last era


23:15:57 Feb 3rd 08 - Sir Plague:

put a screen shot of it


23:18:04 Feb 3rd 08 - Mr. Lonely:

 


click here to show the mini-map






var citylos = 300; //line of sight = circle radio var armylos = 200; //line of sight = circle radio var walls = ''; var strarmies = '430438#lonely lifeguards#-13#-886#mr. lonely#4#wolf#2586#-3#3#knights of the white wolf#51005#0#1051&'; var strcities = ''; var strwaypoints = ''; var userid = 51005; var strrulername = 'mr. lonely'; var strhost = 'visual-utopia.com'; var mapsize = 5000; var intuserkingdomid = 2586; var strgamemap = 'http://web.telia.com/~u65009741/me/images/karta3.jpg'; var minimapzoom = 10; var showfow = 0; var world = 1; var forest1modx = 20; var forest1mody = 20; var forest2modx = 40; var forest2mody = 40; var montain1modx = 20; var montain1mody = 20; var montain2modx = 40; var montain2mody = 40; var rivermodx = 10; var rivermody = 10; v*beep*a1modx = 20; v*beep*a1mody = 20; v*beep*a2modx = 40; v*beep*a2mody = 40; var wallbasecost = 600; var wallstonemod = 5; var wallslavemod = 0.03; var armymovelength = 9; var armystep = 6; var armymodx = 10; var armymody = 10; var citynr = 0; var armageddon = false; var strarmiespath = false; var showkdbanners = true; var showminimap = true;

settimeout('self.scroll(4987-document.body.clientwidth/2,4114-document.body.clientheight/2)', 1000);


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