|19:02:58 Nov 21st 08 - Mr. Bleddyn:|
can anyone explain this??? I freed all slaves in the city and that made it go to zero, but why was it minus in the first place???
|09:16:23 Dec 4th 08 - Mr. Deadordying:|
Because when you took over the city, the slaves were taken out of the city as "loot" the amount of slaves you had will have gone up by 794 (number above the clock). This happened to me yesterday however as I always keep slaves in a "safe" city I could see that my slave numbers had increased.
|05:16:08 Dec 6th 08 - Mr. Gruto:|
yeah i took a decently sized city and it had -45k slaves.. then i pulled em out (i had 0 above the clock) and it then said i had -45k above it.. eventually i fixed it by taking more cities lol.
|08:45:18 Dec 6th 08 - Mr. Thermite:|
If you have -45k
|08:51:53 Dec 6th 08 - Mr. Bah Humbugs Shiny Balls:|
If you free your negative slaves they them become a negative pezzie number. Then next tick it resets to zero and starts filling with pezzies like normal. At least thats what I did and it worked.
|23:55:07 Dec 6th 08 - Lord Cedric Deallus:|
I simply got mad and burnt the city to the ground that gave me negative slaves...take that!
|17:40:35 Dec 9th 08 - Mr. Killmeeee:|
lol crude but effective
|19:29:29 Dec 15th 08 - Sir Marius:|
hey it works it you have -5mil slaves then build a town burn it and they go away if you put them in there. how do you kill -5 mil slaves anyways??? O.O
|15:29:49 Dec 19th 08 - Sir Wilber:|
You don't kill slaves! If anyone knows who wilberforce is, they will get the joke.
|22:48:32 Mar 25th 09 - Mr. Elsin:|
"how do you kill -5 mil slaves anyways??? O.O"
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