Forums / The hangaround / aoe ii question

aoe ii question
17:33:48 Aug 20th 13 - Polydeuces (Konig Polydeuces):

I've recently started playing AoE 2.  I've made a custom scenario, 4 way free for all.  The three computers aren't really doing anything.  I continuously scout their areas and the most they had built even after a half hour were a few homes and a mill.  I've started each player with 6 villagers, a town center and a house.  I play it on 4/5 difficulty, and I don't understand why the computers won't really do anything.  Is there anyone that knows how I can make them more aggressive?


17:38:04 Aug 20th 13 - Mr. Paperthickk:

I do not play AoE 2. However I will assume it is something like Starcraft custom scenarios. After placing their units for them, you have to code each opponent to act.

I dont know if thats true in AoE, but you can check on google, im sure there will be an answer there.


17:55:06 Aug 20th 13 - Arkantos (Mr. Vivi):

google knows everything lol


18:08:37 Aug 20th 13 - Polydeuces (Mr. Soulshaker):

I tried using google, could only find shit about that situation for AoE3 and they aren't alike.


18:30:24 Aug 20th 13 - Sir Dark Side Ofthe Moon:

Try this out:

http://gaming.stackexchange.com/questions/77890/what-are-the-differences-between-the-difficulty-levels-in-the-campaign-and-skirm


18:44:00 Aug 20th 13 - Mr. Bad Bell Mate:

what paper said




18:47:18 Aug 20th 13 - Polydeuces (Sir Valkyros XVII):

Like using a trigger type deal?  I mean, they build and have trained and sent a couple units to scout me but they never really advance throughout the ages or even bother trying to attack...


20:40:05 Aug 20th 13 - Tyr (Mr. Tyrminator):

Ahhh good old age of empires 2 :)


23:27:59 Aug 20th 13 - Mr. Freely Bored:

You should consider enhancing the difficulty settings and ensuring that the settings placed on your enemies pits them against you militarily instead of economically. 


00:18:47 Aug 21st 13 - Polydeuces (Mr. The Real Valhalla):

I can increase it by one, but according to that chart it won't change much...  I tried giving everyone a barracks as well to start with, and they trained a few but still didn't advance in age and never attacked.  I set them to enemy, and I tried to change the personality type to aggressive for each computer player but it just stays at "standard".


00:22:22 Aug 21st 13 - Ms. Alith:

That sucks. I don't think I can help you. 


01:19:42 Aug 21st 13 - Arkantos (Mr. Vivi):

no one can "help" him lol


01:20:44 Aug 21st 13 - Polydeuces (Sir Valkyros XVII):

Yeah it's too bad... I even tried making a trigger for them to advance to an age when they had accrued a certain amount of resources but it never worked lol.


02:30:11 Aug 21st 13 - Ms. Alith:

I recall having so many issues with their systems. 


03:37:50 Aug 21st 13 - Polydeuces (Konig Polydeuces):

Haha, maybe... The game seems to play fine, but it's hard as hell lol  I was playing on the hardest for a while but I just couldn't even barely defend myself.. so I went to moderate, and was too lax so I got overrun by higher tiered units because I couldn't get to the damn imperial age for some reason lol.


09:54:10 Aug 21st 13 - Mr. Borgius:

Even the most difficult AoE2 setting is really easy to beat if you build quickly and attack them first.


10:13:37 Aug 21st 13 - Polydeuces (Mr. Soulshaker):

Show off, lol


13:58:24 Aug 21st 13 - Tyr (Mr. Tyrminator):

Or you just suck at AoE2 :P

Its not that hard imo.


14:08:19 Aug 21st 13 - Binh (Mr. Binh The Watcher):

My achievement in aoe II: survive the early period with no military troops. Only militia and towers. Afterward, build a Great wall of china with walls/gates and around 10-15 castles mixed in with hundreds of different towers behind the great wall.

Hundreds or even thousands of troops meet their death at the sight of the wall :P Only those long range catapults manage to hurt it a bit. Until I sent out the cavalry :D


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