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Productivity and Productivity | ||||
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Recently I noticed just how important a high productivity is for a city... and it had not been stated on the forums that I had seen.. | ||||
Go figure. 40% means you only get 40%. | ||||
yes but more homes = more pezzies = more tax | ||||
Only pezzies who are employed pay taxes, so unless you're frequently carting out extra pezzies from the city to a nearby armory city or such, the extra houses do nothing | ||||
yes but more than 5 peezzie can be employed in a mine (I am fairly certian) | ||||
no they cant be antman. but if you are dwarf cavers can be employed. 1 caver per mine. the unemployed pezzies take up available jobs at taverns, armories, GTs, MTs. dunno if warehouses give jobs. | ||||
oh ok
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warehouses give jobs also, thats why your warehouse cities give gold in the form of tax. | ||||
I currently have a 1 to 5 city, but it has 52% population (rising slightly) and 79% productivity (dropping slightly). Would the best thing to do be to wait for population to rise? | ||||
Buy slaves Slaves are good :P Freeing Slaves = You get a certain random % of the slaves turned into peasents Slaves work at like 3 or 4 Pessies = 1 Slave Try that :D | ||||
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