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Cavemaster
05:54:23 Jun 9th 15 - Mr. Big Weapon IV:

Does the cave master actually boost mine production....or does he only work the mines like a filthy peasant and waste my hard earned tax dollars on all that training?


07:57:04 Jun 9th 15 - Kobuskan (Sir Kobuskan):

Yes it does


15:26:35 Jun 9th 15 - HorusPanic (Mr. Pol Pot):

yes, build enough homes to house 5 peasants and 1 caver for every mine


17:51:36 Jun 9th 15 - Mr. Force II:

Yes you should always train Cavers if you play dwarves.
There is even a guide, might be outdated, but do something like this and you will be fine:




1 Cavemaster Per Mine.

Max size // Homes // Mines // Total

400 // 72 // 300 // 372

6400 // 1236 // 5150 // 6386

14400 // 2784 // 11600 // 14384

25600 // 4950 // 20625 // 25575

40000 // 7740 // 32250 // 39990

57600 // 11148 // 46450 // 57598

78400 // 15174 // 63225 // 78399

90000 // 17418 // 72575 // 89993



18:08:05 Jun 9th 15 - HorusPanic (Lord Horus):

the ratio is 6:25 homes to mines with one caver per mine and full peasant employment


18:19:57 Jun 9th 15 - Bran (Mr. Sly Sloth):

dont 'always' do anything. adjust your strategy to suit your needs for the era.
ie. if the era is likely to end before too long then what benefit are cavers to you? it can take weeks to begin getting back the gold you paid to train them


03:32:32 Jun 10th 15 - Micwu (Mr. Zanneiros Hollysword):

Do we know how much they boost income by? Is there a formula?


10:56:20 Jun 10th 15 - Bran (Mr. Sly Sloth):

there will be a formula since it is a computer, but i dont know what it is.
youll probably spend up to 100mil in gold to gain a few hundred thousand per tick.
wouldnt you be better off making an earlier hammer or axer spam and fighting someone?
by the time youve made your money back from your caver investment, any elf on the map will wipe the floor with you


11:09:57 Jun 10th 15 - Mr. Zealot:

from my experience of being a dwarf last age on zetamania, the cavers doubled the production of my 90k, they are very usefull and act as a defense force


11:52:09 Jun 10th 15 - Mr. Big Weapon IV:

I guess the formula has an S curve because I have 1 for every 3 mines and the boost seem non-existent.


15:52:23 Jun 10th 15 - HorusPanic (Lord Horus):

the thing with cavers is its hard (and misleading IMO) to look at ROI by only looking at their mining bonus. after all, its a 6/3 troop with special attack features as well. consider an army with hammers and cavers 1:1, thats an 11/9 unit for 1900 gold - pretty decent cost considering axemen are 2500 g for a 10/8.



16:06:28 Jun 10th 15 - Mr. Todd L Fondler:

I always use cavers in my armies they bring alot of loot! 50% axes 25%hammers and 25% CAVERS!!!


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