Forums / In game politics / Fantasia Age 5
Fantasia Age 5 | ||||||||||||||||
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04:24:17 Jan 1st 11 - Mr. Barny: Oops, edit time ran out. Obviously Hex has less players than the enemies that they are fighting, but it is balanced out by the fact that they have been able to allow 3 players who spawned far away to farm through OOP. Whether or not they win or lose will come down to how these players time their attacks, if at all. If Hanky/Fordius/Zondervan play well and get enough feeders positioned in time, than they will be able to make a huge impact on the war and could easily win it for their kingdom. If they play foolishly and do nothing at all, than Hex will surely lose. Hex has also been taking in players who abandoned their former kingdoms throughout the era. I'm not saying that to be insulting, but it's worth noting. They might even out on numbers if this drags on long enough. | ||||||||||||||||
04:34:58 Jan 1st 11 - General Who: As you can see, and you can get our kds members (should be able with a brain). | ||||||||||||||||
05:40:08 Jan 1st 11 - Mr. Barny: Short Version: I am not trying to be hostile, but I have to correct you- pretty much all of Hex has either been farming in preparation to fight Dark Side or fighting Dark Side since OOP. Long Version: It has always been extremely rare to find 2 kingdoms that are ONLY fighting one another. Making a statement like "MAD + Dark Side vs Hex" basically words the situation to suggestion that MAD and Dark Side are fighting Hex, while Hex is fighting both MAD and Dark Side. In reality, MAD and Dark Side are both fighting other enemies as well, which helps to balance the fight. Overall, EVERYONE in Hex either spawned far away and is farming, or spawned by Dark Side and has been fighting them since OOP. Any battles against MAD have been small token battles at best. I won't list what members of my kingdom are doing, because doing so doesn't help my kingdom to be more successful, it does just the opposite. I will look at your list, and make some edits: Mr. Sleeping Rabbit - Dark Side/MAD -Lets be honest, the extent of your confrontations with MAD have been a few small fights here and there, like in your western core where 1 guy hit a soft spot. I doubt someone could do magic AND outpump multiple dedicated MAD players. Mr. Fredo - Dark Side -Focused 100% on Dark Side, but he has made foolish plays to benifit himself at the cost of his kingdom. Mr. Lowgray - Dark Side -Former KH member, focused 100% on Dark Side. Ms. Troublemaker - Dark Side -Focused 100% on Dark Side, but this player has not commited too much to the fight as of yet. The Shh Iit - One tiny army against MAD -I haven't seen much from this player, this player has been farming through OOP. I don't mean that as an insult- it's a valid tactic and he did a pretty damn good job farming effectively. It is too early to say where this player has committed to fight, but I will assume it will be Dark Side due to urgency. His land count stopped rising recently and I don't see him with cities/armies near Dark Side, it is highly likely that he has committed to fight elsewhere. Mr. Hanky Spanky - MAD -I have yet to see anything from this player. Due to the fact that he has 0 city captures and 0 battle wins, I assume he has also been farming. Again, I suspect he will commit to a fight against Dark Side as opposed to MAD. Mr. Aeas of Arunun - Neither atm. -Same as above Mr. Brick - Dark Side -100% focused on Dark Side, this player has played his hand quite well and committed a lot to a fight against Dark Side. Mr. Aussie - Dark Side -100% focused on Dark Side, played his hand reasonably well and committed quite a lot. Mr. Hanky Panky - Tiny army against MAD - 2 battle wins and 2 city captures, and a massive amount of land. It goes without saying that he has also been farming and not REALLY fighting MAD. He has settled cities by the Hex players who are near Dark Side, so it goes without saying that he has been farming and intends to pump a lot of troops very soon. Mr. Timmiev IX - Neither atm. - Started out in KH and kd-hopped to Hex. He fought Dark Side 100% in the north, and lost. He is now dead. Mr. Fordius Revived - Neither atm. - Farming/STGing. He has yet to commit to any front, like most of Hex's farmers. When and if he does will make a big impact. I can look at Hex's roster of players and quantifiably say that every single one of it's 12 members has either been fighting Dark Side since OOP, or farming in preparation to fight Dark Side. Any fights against MAD have been small skirmishes as opposed to a fully committed, all out war. Whether or not Hex's farmers start to appear with large armies in the near future will determine whether or not they win or lose. | ||||||||||||||||
16:58:35 Jan 1st 11 - Mr. Aloysius: General... I can also say... Hex + Relentless + NomNom vs MAD. :)) | ||||||||||||||||
17:10:19 Jan 1st 11 - General Who: The Shh Iit - You didnt post my victories and battles wins >.> | ||||||||||||||||
18:41:55 Jan 1st 11 - Mr. Fordius Revived: Lol so to be honest Barny. means 6 guys from our kd that is pretty much fighting ur kd and lil bit of mad. Is enough to hold you + lil of mad down ? The other part of Hex used the tactic to whore/farm whateva you say once again that's a solid tactic to use :) See them as reinforcement. But what I was wondering now is are you scared of 6 members fighting effectively or something cause I don't know why you had to make such a summary? --- Ofc Dark Side currently only fighting HEX 1 vs 1. or Dark Side can show me who they are warring else besides us as they are in the southern corner. Hex also fights with MAD but not on a large scale at the moment just a lil bit of feeling eachother out. What the rest do I can't judge I'm to inactive for that :P | ||||||||||||||||
19:59:29 Jan 3rd 11 - Mr. Soda Popinski: Hex and Mad feeling each other out....... | ||||||||||||||||
21:03:21 Jan 3rd 11 - Ms. Barbie Pants: sounds hot right? | ||||||||||||||||
06:44:43 Jan 4th 11 - Mr. Luispocho: and what about nom nom nominus and relentless? :O i dont know anything about them... i am so alone :( | ||||||||||||||||
07:56:04 Jan 4th 11 - Mr. Godzilla: kicking my ass, Relentless anyhow :) | ||||||||||||||||
14:28:14 Jan 4th 11 - Mr. Knigh: relentless + nom vs mad...... mad not having much success jus yet | ||||||||||||||||
14:49:12 Jan 4th 11 - Mr. Knigh: thats cos mad is fighting nom and relentless, and even with alllll the hex on u, u still out number then barny | ||||||||||||||||
15:11:44 Jan 4th 11 - Mr. Fordius Revived: Yes those are uber skills. | ||||||||||||||||
15:14:58 Jan 4th 11 - Dark Prince Stirlin: i think ford is upset | ||||||||||||||||
15:35:50 Jan 4th 11 - Mr. Fordius Revived: Upset with what :P Im somewhere else on the map :P Whoring pretty much :P So how would I be upset :P I just was admiring the greatness or whateva :D Awh well :P must be sad indeed :( | ||||||||||||||||
16:06:53 Jan 4th 11 - Mr. Barny:
Alright, sure thing! | ||||||||||||||||
16:39:05 Jan 4th 11 - Mr. Knigh: lol nice sig | ||||||||||||||||
16:39:36 Jan 4th 11 - Mr. Fordius Revived: Lol barny :P Besides that I didn't see nobody die :P only thing I saw dieing was my building button :( Never really looked anywhere further than that :P Binh knows exactly how I feel about vu lol :P I'm just a friendly dude that wants to whore peacefully :P I'm praying for peace within the world of vu !!! rawr | ||||||||||||||||
20:03:04 Jan 4th 11 - Mr. Teirdel: im looking forward to this late era :). | ||||||||||||||||
12:41:24 Jan 11th 11 - Mr. Hanky Spanky: Dark side scared of Aby/Hex? Already casting arma when the era is just 2 weeks old... Come on you don't even want a fight this era? Go Ford you can do it... Or Wilber you may also win :P Everything besides Dark :P Show Dark Side that fast arma that it doesn't give them the era win. | ||||||||||||||||
12:46:16 Jan 11th 11 - Mr. Fordius: I don't care about the win. But I'm sick of vu already to have this casted within even the first week of fantasia ( figure of speech ) to have passed by. When the era is over I will be gone again. Cheers | ||||||||||||||||
13:02:20 Jan 11th 11 - Mr. Stumpy: It does seem to make it very pointless, Fant will have no one left to play on it, if this Arma finishes it i certainly wont be playing this Map again as it just makes a joke of the whole game :( Oops wrong character - Von Darkmoor | ||||||||||||||||
13:51:56 Jan 11th 11 - Mr. Smexy Mongrel: Hmm, if everyone leaves Fanta, I will go there. Farm all era and still win. *evil grin | ||||||||||||||||
15:03:20 Jan 11th 11 - Mr. Magic Warrior: Hmmm. Bug-abuse (exp. feeding, Mantrax), gaming-obstruction (casting Arma after only 17 days, here Fantasia), no active admin and no development (all worlds)...... I must say I understand Fordius. Maybe it is time to saddle the horse and leave - to see what's hiding behind the horizon.
/McMax | ||||||||||||||||
15:09:58 Jan 11th 11 - Mr. Barny: I would argue that it makes perfect sense to cast Armageddon as soon as you possibly can, even if you don't intend to end the era. Last era it Abydos cast Armageddon when they had finished with all of their own wars, but for all other kingdoms it was a premature ended to the era. The game's current state and game mechanics are still pretty new. I doubt the game will be change too much these days, so over time I am sure that kingdoms will recognize that being the kingdom to cast the spell and thus taking Armageddon control is a resource in and of itself. Due to the sheer size of Fantasia Armageddon is extremely difficult to stop and there has yet to be an era that didn't get ended prematurely by an Armageddon. If anything, this is the most important world to control the spell on. Note that this post is not pertaining to the current Armageddon (I wouldn't say anything that compromised my kingdom), but it is simply my opinion on the matter. | ||||||||||||||||
15:31:09 Jan 11th 11 - Mr. Magic Warrior: Now if - IF because I do not know - it is possible for another kingdom to cast Armageddon now and kind of "steal" the ownership of Armageddon, then I would tend to give you right. It's a "ressource" you can use or let go. But if it is, so the only way to stop Armageddon either is to conquer the city on which the spell is casted or that the owner destroys the city, then it's kind of obstruction to cast the spell this early in the game. I - being in a kingdom already warring another and therefore not (probably not) going to war against your kingdom too - feels right now: Well 10 days left. How much time should I use here now? Is it worth playing on? My "inner feelings" tells me: Scr.w it!
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16:23:15 Jan 11th 11 - Mr. Santas Large Sack: you know, initially i was pissed, but now i just shake my head. tbh its not surprising, vu is well past its prime. I keep trying to find reasons to play this game but crap like this is just another nail in the coffin of my vu hobby. casting arma after that kingdom has fought its wars is one thing, casting arma after a period of several weeks when battles are far from being decisive is ridiculous. I am with darkmoor on this one. Used to be Fant mattered in the game, it was the ultimate goal, now its just an afterthought.
~Stormy | ||||||||||||||||
16:56:59 Jan 11th 11 - Mr. Barny:
I will admit that my knowledge of the specific Armageddon mechanics are horribly outdated, I haven't tested this in a very long time because it is one of those things that is not only difficult to test due to the need for magic 9 and a costly spell, but also because it requires 2 people to get magic 9 to test it. I know little recent/new information beyond the spell's new Difficults/Loss modifiers. The last time I tested this was months (maybe years?) ago, but back when I did test it the Armageddon spell had no affect when it was already active on a different city. | ||||||||||||||||
17:34:47 Jan 11th 11 - General Who: I would like to point out something. | ||||||||||||||||
18:56:53 Jan 11th 11 - Mr. Warsonworf: I'm rather new to VU. I don't play to win, just to have fun in a KD and be able to support a KD. I don't care about old relations or whatever, I just support the KD I end up with; mostly this has been Nom Nom Nominion and RoC, who'm both have been superb people in educating, being active and a general great bunch of people to play with. | ||||||||||||||||
22:41:54 Jan 11th 11 - Mr. Knigh: totaly agree, wat a waste of 3 weeks for it to be ended by some guy so far away that even if i straight walked through every blocker untill i got to him, i'd still struggle to get there in time, u guys really ruin the game to extreme levels, i dont care if ur inactive and thats why u do it, u ruin it and for that reason im outta fant also, shame its been a gd long time here. | ||||||||||||||||
22:55:32 Jan 11th 11 - Mr. Barny: I agree with most of the sentiments posted in this thread. That said, there is a solution: Why doesn't the leadership of ALL of the top kingdoms agree not to cast Armageddon until the era on Fantasia is at least 40 days in? We all know that the mechanics behind the spell make it near impossible to stop, and it isn't very well balanced and drastically affects the game. For refrence, the era is about 17 days in at the moment. If MAD, Hex, Dark Side, Relentless, Nomination, and Abydos agreed on this it would really improve gameplay. I am just speaking theoretically here, but we might be able to even reach an agreement for putting this in during this era as well. What do you guys think about this idea? | ||||||||||||||||
23:10:54 Jan 11th 11 - Mr. Barny: By the way, I was talking to Fordius and he came up with the idea. I figure that he would probably want credit. | ||||||||||||||||
23:34:54 Jan 11th 11 - Judge Kobuskan: Just make the map smaller, more fighting, less farming (and cheating) | ||||||||||||||||
00:13:58 Jan 12th 11 - Dark Prince Stirlin: dump everyone on fant like the older days | ||||||||||||||||
00:31:39 Jan 12th 11 - General Who: Just don cast it and we wont have a problem. We all were already fighting | ||||||||||||||||
01:03:50 Jan 12th 11 - Mr. Rockstar: aucutally there still is a problem...the map is still way to fcken big | ||||||||||||||||
01:46:04 Jan 12th 11 - Mr. Bromance: 11:34:47 Jan 11th 11 - General Who: I would like to point out something. Unaware that the best way to get something fixed is to abuse the hell out of it. | ||||||||||||||||
02:58:17 Jan 12th 11 - Sir Jondrus Swiper: I would imagine less complaining if this were the old arma spell. | ||||||||||||||||
03:43:01 Jan 12th 11 - Ms. Tress Mayhem: Apparently the old spell drew just as much complaint which was why is was nuked. 17 days and it's cast -- I just got OOP, no mayhem for moi :(
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05:45:39 Jan 12th 11 - Mr. Angry Turtle:
True, but that doesn't really address the underlying issue. If we didn't cast it, Abydos might have if/when they start to lose. The same can be said for anyone, the only option anyone has now to stop that it so control the spell. But I completely agree with you, if no one casted it early than there wouldn't be an issue. The trouble is getting no one to cast it, which is why I would prefer that all the major kingdoms agree not to do so before a certain point. | ||||||||||||||||
09:50:09 Jan 12th 11 - Ms. Tress Mayhem: so you're saying you cast it to control it , not just the spell this era (obviously you could cancel and recast at will) but the issue of casting it itself :| a forcing function? :| | ||||||||||||||||
10:37:55 Jan 12th 11 - Mr. Magic Warrior: Problem is, that if a mage have magic level 9 the spells is so damn cheap to cast that it cries to Heaven. Cast it on a one-building city, use only enough mages to give the spell a 21-25% chance for success, then a failed spell doesn't cost much more than 15-20K mages. Any decent kingdommage can cast that spell 5-10-15-20 times without running dry of mages if he/she uses "buffer-armies" for the surplus of mages - and believe me, one of the attempts will succed. | ||||||||||||||||
11:08:01 Jan 14th 11 - Fire Lord Crazy II: Arm...... 1 Word . BULLSHlTt | ||||||||||||||||
11:56:44 Jan 14th 11 - Mr. Magic Warrior: Agree. Normally I would keep that kind of information for myself, but since some old Vets seems it is "OK" to mis-use the spell, I want as many as possible to know this easy way to cast it. No need to try with a high % for success (and very heavy losses) when you can do it with a much lower % - and get it done both cheaper and faster. | ||||||||||||||||
12:58:32 Jan 14th 11 - Ms. Tress Mayhem: Most mages already know that info (the principle relates to other spells as well) so you're really only informing the ones who couldn't figure it out. I think it's more interesting that Dark Side casts the spell and then wants a moratorium on it lolol | ||||||||||||||||
17:08:13 Jan 14th 11 - Ms. Barbie Pants: its a good way to force people to listen | ||||||||||||||||
17:37:37 Jan 14th 11 - Sir Mcmax The Magic Warrior: -->TM. Proff mages probably knows. But I want as many players as possible to know - to tell them how the future might be. 4 weeks of playing for nothing (2 weeks for a mage to get magic level 9 - and 2 weeks for the spell to destroy all - gameobstrucktion as I call it). | ||||||||||||||||
18:22:16 Jan 14th 11 - Mr. Demandred: you are all very poor quality players | ||||||||||||||||
22:14:42 Jan 14th 11 - Mr. Barny: Most VU players are. Well no one from any kingdom seems interested in agreeing to any type of Armageddon terms, so I suppose that it is a game of "who casts it first" from now on. Also, it seems the standards for the fearsome HoH are pathetically low. Is anyone really fighting this era?
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