Forums / Roleplaying / The War for Peace

The War for Peace
21:50:24 Dec 10th 08 - Mr. Sinthoras:

[[It seems I accidently skipped a day for being so late so if you dont mind, I'll be doing for 2 days now. If its not allowed, ignore my second post ;)]]

Name/Race: Sinthoras/Elves
Villages/Towns/Cities: 1 Village
Income: 100 gold
Gold: 520-100(2 healers)-160(8 archers)-150(100 Willow Longbows)=110
Max Trained per Day: 10
Troops: 86 Infantry
            13 Archers
             2 Healers
Weapons: 84 Iron Swords( I suppose the weapons were lost when they were killed?) If not, 100 iron short swords.
100 Willow Longbows
Armour: None
Mounts: 1 horse

  • 38 Infantry ambushing to my West, armed with iron short swords.
    These troops are called back to Village A(1 day march)
  • 46 Infantry ambushing in the East, armed with Iron short swords
  • 13 archers in my village(which I hereby call Village A for easy reference) armed with Willow Longbows
  • 2 Healers in Village A
  • 2 Infantry marching back from village in the North, armed with nothing, march takes one day.


21:59:34 Dec 10th 08 - Mr. Sinthoras:

[[This is my second post, if its not allowed then I apologize and ask you to ignore what now follows :) ]]

Name/Race: Sinthoras/Elves
Villages/Towns/Cities: 1 Village
Income: 100 gold
Gold: 210-50(10 Infantry)-90(Iron shortswords)-60(Iron bucklers)=10
Max Trained per Day: 10
Troops: 96 Infantry
            13 Archers
             2 Healers
Weapons: 184/200(still pending whether the weapons are lost or not) Iron Swords
                100 Willow Longbows
Armour: 100 Iron Bucklers(4 unequipped)
Mounts: 1 horse

  • 50 Infantry in Village A, armed with Iron shortswords and bucklers.
  • 46 Infantry ambushing in the East, armed with Iron short swords and bucklers.
  • 13 archers in my village(which I hereby call Village A for easy reference) armed with Willow Longbows
  • 2 Healers in Village A

  • All troops mentioned above in Village A(50 infantry, 13 archers, 2 healers) March North to take the village. I suppose this is a 1 day march also?


22:13:36 Dec 10th 08 - Mr. Delran:

Name/Race: Delran, Elf
V/R/C: 1 village
Income: 100 gold
Gold: 20
Troops: 91 Infantry
             4 Ranged Cavalry
Weapons: 100 steel axes
                100 crossbows
Armor: none
Mounts: 3 horses
             1 camel

Delran sends  40 infantry and 4 ranged cavalry to raid caravans under 30 men strength at day or under 40 at night. 51 infantry are sent to raid caravans around 35 men at day or around 40 at night. The parties are sent in Verthal Forest.
Ranged Cavalry is equipped with horses, axes and crossbows.


22:16:33 Dec 10th 08 - Mr. Killer:

Argh... You did not miss a day. Other people took an extra day, which I ignored, at least for today, or at least I hope so...

No, you don't lose the weapons unless your whole army dies, or most of them. I'll say if you do.
Delran, unless those are throwing axes, ranged cavalry can't equip them(I know they technically could, but I don't want you to have a single type of troop, there'd be no real strategy in this otherwise). Weapons and troops that can equip them are on the first page.


22:25:49 Dec 10th 08 - Mr. Delran:

[You said that technically troops can be equipped with 2 weapons.]


22:26:51 Dec 10th 08 - Mr. Demonsul:

[Yes, but he also said only infantry could use axes. Cavalry, therefore, cant.]


22:26:55 Dec 10th 08 - Mr. Killer:

And also, what type of crossbows are those?

When I said earlier that each type of troops can equip two different types of weapon, I did not mean each troop, I meant... this for example.
I have 200 iron axes, 200 steel short swords and 100 mithril pikes. I have 500 infantry. I cannot equip all these infantry, because that would be 3 types of weapons for that type of troop. I could have 200 iron axes and 200 steel short swords, or 100 mithril pikes and 200 steel short swords, etc. Each troop can equip 1 weapon, along with a shield for infantry and cavalry and armour for the all except mages and healers.


22:27:50 Dec 10th 08 - Mr. Sinthoras:

[[Then Ignore my second post for now :D ]]

[[Edit; We all posted within 2 minutes of eachother :S ]]


22:34:11 Dec 10th 08 - Mr. Hirgon:

Name/Race: Hirgon, Elves

Day: 3
Villages/towns/cities: 1 Village
Gold earned a day: 100
Gold =  60

Max trained per day: 10
Troops:
120 Infantry  (trained 10 infantry)

Weapons: 100 Bronze Axes
Armour: none
Mounts:
none

 

Village Forces:

That makes 35 infantry in the village, of which 20 are armed with long wooden sticks.  For now, the 20 with sticks undergo training in desert survival tactics on the edge of the nearby desert, with a focus on hiding-in-plain sight (Fremen-style, but for now they do not venture more than two hundred meters into the desert).  The villagers build large drums in order to summon these warriors from the outskirts of the desert in case the village is attacked.

 

[[Killer, if my village is not close enough to the desert  for this, let me know and I'll stop.  If it won't bring any benefits, let me know that as well, and I'll stop.]]

 

Expeditionary Forces:

The force at the first village awaits the return of the two scouts, and both expeditionary forces lie in wait for caravans.
The rest of the infantry is split as follows (with no movement from the previous day, because the Desert Elves have not yet began their days as bandits, and therefore have no knowledge of the dangers of small forces):

-At the village due west, 10 infantry are prepared to ambush caravans to the east of the village, provided they are small enough.  Two scouts are sent in towards the village from the force to the west, and 28 infantry lie in wait for caravans on the western side.

-Near the next village to the west, 45 infantry are set up to ambush caravans.


22:43:50 Dec 10th 08 - Mr. Delran:

[Crossbows that cost 50 gold. And when you said that we can equip troops with weapons, I thought that I can give them armor, shields, lances and swords for example.]


22:56:45 Dec 10th 08 - Mr. Adrastos:

[Can I put infantry on the pony and the horse?]

Name/Race: Adrastos, Troll
Villages/towns/cities: 1 Village
Gold earned a day: 100g (+240g from Ambushing Merchants)
Gold: 0g (340g-80g (4 Archers) -250g (100 Yew Longbows) -10g(2 Infantry) )
Max trained per day: 10
Troops:
94 Infantry (Mithiril Axes/ Chainmail)
4 Archers (Yew Longbows)
Weapons:
Look at "Troops", 6 Chainmail
Armour:
Look at "Troops"
6 Mithiril Axes
96 Yew Longbows
Mounts:
One Pony
One Horse

-4 Archers+ 2 Infantry sent to Army A, they are to avoid ANY contact with merchants, mercenaries, etc.
Army A: 47 Moved between Derront and the port city to Ambush merchants, do not ambush any force too great to handle.
Army B: 35 Yes, Ambush the 32 sea merchants during the night. Surround the camp and attack them (slay the guards quitely first if at all possible, if not then just attack yelling and screaming....we are Trolls after all), if they are moving out before nightfall then ambush them just as they are leaving.
-10 at home to protect the village.


23:11:30 Dec 10th 08 - Sir Gilth:

[I assume its impossible to use weapons you just bought in combat ;-)]

Name/Race: Gilth, Orc
Villages/towns/cities: 1 Village
Gold earned a day: 100g
Gold: 400-250-150=0 gold
Max trained per day: 10
Troops:
97 Infantry
50 Infantry (Recruited: 50*5=250 gold)
Weapons:
100 iron short swords
100 Willow pole-axes (Bought: 50*3=150)
Armour:
100 steel bucklers (bought: 20*4=80 gold)
Mounts:
2 horses

30 wargs [questcreature] coming from the east

When the warriors saw a giant dustcloud coming towards them, they were didn't know what was happening.
After they noticed it was a big group of Wargs, they waited for their leader to give orders. They were trained
to do so...

"A circle... form a circle!", The leader shouted. "Bucklers close to eachother, Closer!" "I want a second line defending from the incoming wargs"
ANd so the circle was sete up, A single circle, with a double wall facing the wargs. If the wargs charge at on side, the soldiers left alon come in to help.

Every soldier (97 is still fighting with Sword and buckler.

50 warriors with Polearms are send to reinforce.


00:10:50 Dec 11th 08 - Mr. Electric:

[[Killer scrap the last post..I made a mistake in what I wanted to do..this is for today]]

Name/Race: Electric, Troll
Villages/towns/cities: 1 Village
Gold earned a day: 100
Gold: 90
Troops: 95 Infantry, 9 Archers; 11 Archers (Bought), 1 Healer (Bought)
Weapons: 100 Short bows,100 Copper axes
Armour: None
Mounts: 1 Pony

Electric holds his men in the postions,except for sending a healer to the damaged southern group, keeping 16 of his Archers in the city.

 


00:13:22 Dec 11th 08 - Mr. Electric:

[[GILTH!YOU CAN MAX TRAIN 10 MEN PER DAY IN YOUR CITY!DON'T BE SO WRECKLESS!]]


04:22:37 Dec 11th 08 - Mr. Adrastos:

[You should be talking Electric, you recruited 12 men (11 archers+1 Healer)


07:53:52 Dec 11th 08 - Sir Gilth:

Name/Race: Gilth, Orc
Villages/towns/cities: 1 Village
Gold earned a day: 100g
Gold: 400-50-150=200 gold
Max trained per day: 10
Troops:
97 Infantry
10 Infantry (Recruited: 10*5=50 gold)
Weapons:
100 iron short swords
100 Willow pole-axes (Bought: 50*3=150)
Armour:
100 steel bucklers
Mounts:
2 horses

30 wargs [questcreature] coming from the east

When the warriors saw a giant dustcloud coming towards them, they were didn't know what was happening.
After they noticed it was a big group of Wargs, they waited for their leader to give orders. They were trained
to do so...

"A circle... form a circle!", The leader shouted. "Bucklers close to eachother, Closer!" "I want a second line defending from the incoming wargs"
ANd so the circle was sete up, A single circle, with a double wall facing the wargs. If the wargs charge at on side, the soldiers left alon come in to help.

Every soldier (97 is still fighting with Sword and buckler.

10 warriors with Polearms are send to reinforce.

[correcting my mistake, no need for capitals on that ;-)]


10:24:33 Dec 11th 08 - Mr. Sinthoras:

[[I suggest we do use capitals when someone makes a mistake. This would show the difference between a regular comment and someone mkaing a mistake ;) ]]


Name/Race: Sinthoras/Elves
Villages/Towns/Cities: 1 Village
Income: 100 gold
Gold: 210-50(10 Infantry)-90(Iron shortswords)-60(Iron bucklers)=10
Max Trained per Day: 10
Troops: 96 Infantry(Iron shortswords, iron bucklers)
            13 Archers(willow longbows)
             2 Healers
Weapons: 104 (unequiped) Iron Swords
                87 Willow Longbows
Armour: 4 Iron Bucklers
Mounts: 1 horse

    * 50 Infantry in Village A, armed with Iron shortswords and bucklers.
    * 46 Infantry ambushing in the East, armed with Iron short swords and bucklers.
    * 13 archers in my village(which I hereby call Village A for easy reference) armed with Willow Longbows
    * 2 Healers in Village A

    * All troops mentioned above in Village A(40 infantry, 13 archers, 2 healers) March North to take the village. I suppose this is a 1 day march also?
(10 Infantry stay home to defend)

[[Also I have a suggestion. Considering we will all soon start taking voer other villages, I suggest we name them. No complicated nmes or anything. Simply Village A, Village B, city C, etc. And that everyone would have their own list. So Septim would have a Village A, but so would Gilth, Demonsul, I, etc. These "names" can easily be added onto the map and would make everything, especially in the future, a lot easier for all of us.]]


15:47:04 Dec 11th 08 - Prince Validus Septim II:

[[OOC: Fine, I'll post my standing orders in each and every post! :-( ]]

Name/Race: Septim, Human
Villages/Towns/Cities: 1 village
Income: 100 gold
Gold: 0
Troops: 100 Infantry - armed with bronze longswords
             5 Archers - armed with rowan longbows
             20 infantry - armed with copper longswords
Weapons: 100 bronze longswords, 100 copper longswords, 100 rowan longbows
Armor: none
Mounts: none

-Septim sends two groups of twenty five out to seek and destroy traders. Their orders are to sneak into the camp and kill the soldiers and the traders in their sleep rather than fight them in the day.
-Septim has the other 75 men (70 infantry, 5 archers) guard the village against any attacks that may come.


17:04:45 Dec 11th 08 - Mr. Demonsul:

Name/Race: Demonsul, Human
Day: 3
Villages/towns/cities: 1 Village
Gold earned a day: 100g
Gold: 380g
Max trained per day: 10 (added for easy reference)
Troops:
100 Infantry
Weapons:
100 Steel Axes
Armour:
100 Steel Bucklers
Mounts:
2 Ponies

Demonsul trains infantry to cover his losses, and sends them out to replace the men lost in the field. He orders that they are not to attack the bandits and merchants, and instead to continue ambushing small merchant caravans.

  • 8 Infantry Trained (replace losses)
  • Don't join the Bandit-Merchant battle
  • Continue with current groups


19:35:50 Dec 11th 08 - Mr. Killer:

Delran, 4 infantry were killed in the first army(1 group, 17 merchants), and 4 in the second(1 group, 16 merchants). You got 250 gold, a pony and three horses.
Adrastos(No, you cannot put the infantry on the pony and horse), 5 infantry lost in the first army(Derront/port town)(1 group, 21 merchants), 25 infantry lost from yesterday, 3 more today. (1 group, 16 merchants). The merchants were in fact well prepared, having heard rumours about ferocious trolls circling the mountains, attacking merchants. At the first sign of momvement, they reached their weapons(most with an axe or some such sort of weapon, a few with swords), but didn't manage to save their lives, but took many down with them. There was however, plenty of gold. You got 790 gold and one horse(this includes the attack on the merchants yesterday...).
Electric, (*Cough*, hypocrite. You lose two of those troops you trained, and get your gold back) the first army(north) encounter no merchants, but find a pack of horses wandering around aimlessly. The second army(south) loses 9 infantry(2 groups, 18 merchants, 17 merchants). An scout of five men appeared near the city, four were killed, but the last one got away. It is unsure who these scouts were. You got 230 gold and 25 horses.
Sinthoras, (I suppose so, best have some sort of a name for them villages, and yes, a one day march), 7 infantry were lost(lost/killed, same thing) (east)(1 group, 28 merchants). You got 170 gold and three ponies.
Demonsul, 5 infantry were lost in the first army(1 group, 21 merchants) and 8 in the second(1 group, 26 merchants). You got 370 gold and three horses.
Dethos,(hello?) 4 infantry were lost in the first army(1 group, 13 merchants) and 3 infantry in the second(1 group, 16 merchants). You got 310 gold, and two horses.
Septim, (Did you even read my last post? You've got an army of twenty infantry standing around your walls. Also, your troops can't magic places, I've unfortunately placed them elsewhere, so they'll travel back in a day. For the time being, the enemy army is waiting outside your gates patiently) your armies will take a day to travel. For the time being, you get two hundred gold from treasure dug up from the ground.
Gilth, the wargs ripped through the ranks of the soldiers, oblitering everyone in their path. With just ten wargs killed, eighty infantry were dead. The sound of galloping hooves was heard, and arrows flew through the air, steel was flashed, and the wargs were decapitated. The warg hunters had rescued only seven men, picked up the skulls and fled off to the east. The infantry however, had salvaged six skulls, 1,800 gold worth. You got six skulls, nothing else. You also have to take the skulls to the nearest city to get the gold(Derront).
Hirgon, (no, "training" troops after they have been trained from peasants will bring no benefits(whatever about anything else, trying to keep track of this would be impossible). First army(west of village), four infantry were lost(1 group, 19 merchants). Second army are still travelling( to the next village), and the scouts have been killed, their heads sent back along with two hundred gold by a scout from the village, who quickly disappeared from sight. You got three hundred gold and three camels.


20:10:38 Dec 11th 08 - Mr. Dethos III:

Name/Race: Dethos, Human
Villages/towns/cities: 1 village
Gold earned a day Gold:  770 – 50 – 250 – 200 – 250 = 20
Troops: Infantry – 95 (bought 10 = 50)
            Cavalry – 2

Weapons: 100 mith long swords (bought = 250) 100 mith pikes (bought=200)(don’t get the second cat with them?) 100 mith lancers (bought = 250)
Armour: None

Mounts: 6 Horses

  2 Ponies

 I think i've done it right. I'll send 5 Infantry to each army they take 1 lance ,25 longswords and 24 pikes to army one and 1 lance,  24 longswords and 23 pikes to army two


21:31:33 Dec 11th 08 - Mr. Electric:

[[25 horses?!WOO]]


21:42:18 Dec 11th 08 - Mr. Electric:

Name/Race: Electric, Troll
Villages/towns/cities: 1 Village
Gold earned a day: 100
Gold: 70
Troops: 86 Infantry, 18 Archers, 1 Healer; 5 calvary (Bought)
Weapons: 100 Short bows,100 Copper axes
Armour: None
Mounts: 1 Pony, 25 Horses

Electric takes the injured Southern group which lost 12 infantry back to his city with the healer, to join the northern group with calvary the next day.


22:33:52 Dec 11th 08 - Sir Gilth:

Gilth the Orc

[Err, did I lose 80 men or 90? you said they killed 80, but you also said the hunters saved 7, so I'm a bit confused. I guess I underestimated a large wolves strength.]

Name/Race: Gilth, Orc
Villages/towns/cities: 1 Village
Gold earned a day: 100g
Gold: 300-50=250 gold
Max trained per day: 10
Troops:
17/7 Infantry
10 Infantry
Weapons:
100 iron short swords
100 Willow pole-axes
Armour:
100 steel bucklers
Mounts:
2 horses
Quest items:
6 Warg skulls (1800 gold in Derront)


The warg troops was stronger then expected, way stronger. The first charge of the ferocious beasts completely blew away all defending warriors. 27 men died when they got run over, then the wargs started ripping of limbs from every warrior they could reach, by the time Gilth's warriors killed 1 warg, another 14 men were lost. The huge losses made the orcs bloodlusty, they didn't fear death, they would love to die, if they could take one of these wargs with them in the grave. The Orc troops still suffered many losses, every warg killed meant at least 6 more orcish troops that were slaughtered by their claws and jaws.
[80 Orcs, 6 wargs killed]

Suddenly, the sound of hooves, arrows sailing through the air, every single one of them hitting the target. 7 wargs were killed, all with several arrows in their necks. The others immediately recognised the danger and fled.

The warg hunters approached the remains of the small orcish raiding troop.
"Your losses are high", their leader said. "You deserve to keep the skulls from those monsters you were able to slay". "Next time, try using those carts you have with you, and make some fire, but the wisest thing may be to just flee in all directions."

The warg hunters continued their pursuit and the Orcs were left to clean up the mess.

  • 10 infantry arrive at the horror site, they help making a mass grave for their fallen brothers.
  • After that, all 27/17 warriors return to village A with the warg skulls.
  • Trained 10 more infantry [10*5=50]
17/27 warriors returning to village A
10 warriors in village A

[Is there a way to figure out how strong an enemy is? I really thought the strongest infantry in the game could take on a large wolf 3 to 1. Not complaining, just don't want to make a mistake like this one again]


22:45:06 Dec 11th 08 - Mr. Hirgon:

Name/Race: Hirgon, Elves

Day: 4
Villages/towns/cities: 1 Village
Gold earned a day: 100
Gold =  460 - 95- 150 = 215

Max trained per day: 10
Troops:
123 Infantry  (trained 9 infantry),  1 Healers

Weapons: 100 Bronze Axes, 100 Iron Longswords (bought)          
Armour: none
Mounts:
3 camels

 

Village Forces:

(A): The crack-desert force's training ceases.  There are now 44 infantry in the village, all of whom are armed with iron longswords.  19 of these troops are sent along with the healer to reinforce the troops at the next village (with orders to plunder any small caravans they see along the way if feasible), leaving 25 to defend the village.

 

Expeditionary Forces:

(A): "Camels!  These beasts would be useful for desert cavalry.  We should consider training some as soon as we can return these camels to the village, but for now, we plunder!"

 

The 10 troops to the east of the first village move to the west, because the elves have begun to see that small bands are impractical at the edge of the desert.  With yesterday's losses, this band numbers 34 infantry armed with bronze axes, soon to be joined by 19 infantry armed with iron longswords and 1 healer.

 

 

(B) Near the next village to the west, 45 infantry arrive at their final destination and lie in wait for caravans....


00:18:56 Dec 12th 08 - Mr. Adrastos:

[What can I do with the horse/pony then?]

Name/Race: Adrastos, Troll
Villages/towns/cities: 1 Village
Gold earned a day: 100g (+790g from Ambushing Merchants)
Gold: 130g (890g-700g(7 Calvary Archers) -60g (3 Archers))
Max trained per day: 10
Troops:
64 Infantry (Mithiril Axes/ Chainmail)
7 Archers (Yew Longbows/Chainmail)
7 Calvary Archers (Yew Longbows)

Weapons:
Look at "Troops"
86 Yew Longbows
36 Mithiril Axes
Armour:
Look at "Troops"
29 Chainmail
Mounts:
One Pony
One Horse

-4 Archers and 7 Calvary Archers sent to Army A, AVOID any contact with ANYONE.
Army A: 42 infantry and 4 archers, moved a bit farther east. Still in-between Derront and the port city. Ambush merchants that are not too big and caravans and are poorly defended.
Army B: 12 Infantry, sent home to the village.
-10 (soon to be 22) at home to protect the village.


03:32:20 Dec 12th 08 - Mr. Electric:

[[ARCHERS CANT HAVE ARMOR]]


09:58:21 Dec 12th 08 - Mr. Sinthoras:

[[Electric, they can't have shileds but they can have Chainmail/Platemail.]]

[[I suggest we show our weapons and armour like Adrastos does. The weapons equipped in the troops section, and the ones not equiped at the weapons/armour/mounts section. I think this would make for a better overview :)  ]]


10:07:41 Dec 12th 08 - Sir Gilth:

[Armour: All troops(except mages and healers), though it does say they are from the first category, so they should have a copper/bronze/iron/steel/mithril prefix I guess]

[Is there a way we can sell useless equipment? I don't think many people will still be using copper/bronze equipment later in the RP, so having those in you description wouldn't be very good. Maybe sell them at 1/3 or 1/2 of the price we payed for them?]


16:40:10 Dec 12th 08 - Mr. Electric:

[[Killer that would be nice..like 1/5 the price for copper etc..]]


16:49:44 Dec 12th 08 - Mr. Demonsul:

Name/Race: Demonsul, Human
Day: 4
Villages/towns/cities: 1 Village
Gold earned a day: 100g
Gold: 50g
Max trained per day: 10 (added for easy reference)
Troops:
87 Infantry
10 Cavalry
Weapons:
79 Steel Axes (now including battlefield losses of days 2 and 3)
100 Steel Longswords
Armour:
100 Steel Bucklers
Mounts:
8 Horses
2 Ponies

Demonsul issues these orders:

  • 5 Horses Bought
  • 10 Cavalry trained
  • 100 Steel Longswords bought
  • Move the ambush positions to more-traveled roads
  • 4 Horse Cavalry and 1 Pony Cavalry sent to each ambush position.
  • Make sure all units are now using longswords instead of axes.
  • Bring all axes back to the village for storage and future use.


19:28:07 Dec 12th 08 - Mr. Killer:

[I'm very sorry, I won't be able to do this today, you can just skip today, and wait until after my post tomorrow.] Sorry Gilth, I had originally written down ninty three, forgot to change seven to twenty. No, there's no real way to estimate an enemy's strength, but wargs are ferocious(even more so against cavalry, at least horses or the like), and short swords aren't all that useful against them, they're very quick and though short swords are useful for stabbing(which isn't all to useful against wargs, unless in the right spot) and slashing(which is fairly decent against wargs, maybe there's better weapons for this against wargs, but still fairly good, but the troops are too slow) the wargs managed to kill a lot of orcs to each one, they pounced on the troops, practically crushing them, then went for the throat, and the troops had no protection other than their shields, which were rendered useless as the wargs pounced on them. Also, yes, you can sell your weapons, but only for a fifth of the price(won't have any decimals and not too much back, after all, they are dented and scratched)

I am doing Delran's character for a few days, here is the two last days'.

Name/Race: Delran, Elf
V/R/C: 1 village
Income: 100 gold
Gold: 20
Troops: 91 Infantry
             5 Ranged Cavalry
Weapons: 100 steel axes
                100 crossbows
Armor: none
Mounts: 3 horses
             1 camel

Name/Race
: Delran, Elf
V/R/C: 1 village
Income: 100 gold
Gold: 70
Troops: 83 Infantry
             8 Ranged Cavalry
Weapons: 100 steel axes
                100 rowan crossbows
Armor: none
Mounts: 6 horses
             1 camel
             1 pony


19:32:43 Dec 12th 08 - Prince Validus Septim II:

Name/Race: Septim, Human
Villages/Towns/Cities: 1 village
Income: 100 gold
Gold: 0
Troops: 100 Infantry - armed with bronze longswords
             15 Archers - armed with rowan longbows
             20 infantry - armed with copper longswords
Weapons: 100 bronze longswords, 100 copper longswords, 100 rowan longbows
Armor: none
Mounts: none

-50 men returning from wherever they went. XD
-I guess I should try to destroy that army outside my walls, eh? XD. Have the archers stand on the walls and shoot at the army while my infantry goes around and tries to flank them.


19:34:34 Dec 12th 08 - Mr. Killer:



Edit: *coughs*


20:29:27 Dec 12th 08 - Mr. Electric:

[[Erm..will you make what we got yet?I'm WAITING FOREVER to post..]]


20:46:03 Dec 12th 08 - Mr. Hirgon:

[Electric, read Killer's post above.  The one three posts above yours, where he says, "I'm very sorry, I won't be able to do this today, you can just skip today, and wait until after my post tomorrow."]


20:47:14 Dec 12th 08 - Mr. Electric:

[[Oh.I must of read over it >.>]]


21:52:45 Dec 12th 08 - Mr. Electric:

[[Well..lets say nothing happened for all of us?]]

Name/Race: Electric, Troll
Villages/towns/cities: 1 Village
Gold earned a day: 100
Gold: 50
Troops: 86 Infantry, 18 Archers, 1 Healer, 5 Calvary; 1 Calvaryman (Bought)
Weapons: 100 Short bows,100 Copper axes
Armour: 100 Bucklers, 100 Kite Shields
Mounts: 1 Pony, 25 Horses


03:55:53 Dec 13th 08 - Mr. Adrastos:

[[Wow Electric calm down, Killer is taking his time out of his schedual to bring us this entertaining game. So just calm down.]


18:40:48 Dec 13th 08 - Mr. Killer:

Delran, 3 infantry were killed in the first army(1 group, 21 merchants). You got 350 gold and four horses.
Adrastos, 9 infantry and 1 archer lost in the first army(Derront/port town)(2 groups, 24 merchants, 16 merchants). You got 420 gold and a horse.
Electric, (I'm ignoring your next day) Your army(north) lost 5 infantry(1 group, 19 merchants).  A small army of twenty infantry and five archers have been seen oustide the city, scouting around.
Sinthoras, Your first army(in the east) loses 7 infantry, encountering no merchants, but a group of bandits on horseback attack. Fortunately, there is only ten, and they are easily overcome, despite their advantage of an ambush. Your other army now are beside the village, awaiting orders. You got 4 horses.
Demonsul, you don't lose your weapons, unless your whole army is killed or near it. 3 infantry were killed in the first army(1 group, 21 merchants). Your other army a herd of elephants(twenty) and also a group of twenty archers and ten infantry assumed to be hunting them. They are awaiting orders. You got 210 gold and two horses.
Dethos, 8 infantry were lost in the first army(2 groups, 19 merchants, 14 merchants).
Septim, the army is quickly shot down, with no losses. Your first army loses three infantry(1 group, 13 merchants) and five infantry are lost in your second army(1 group, 16 merchants) You got 310 gold and two horses.
Gilth, Nothing happens.
Hirgon, The group beside the next village(45 infantry) spots a group of traders with a pack of camels, after having lost 5 infantry to a group of 21 merchants. There are ten trained cavalry with steel lances and iron kite shields however, and 5 ranged cavalry with oaken shortbows. There are fifty camels. Your army awaits orders(the camels other than the ones being ridden by the troops, won't really do anything apart from run away. You got 290 gold and a pony.


18:45:17 Dec 13th 08 - Mr. Dethos III:

So i Didn't get any gold but lose troops..


18:53:31 Dec 13th 08 - Mr. Adrastos:

Name/Race: Adrastos, Troll
Villages/towns/cities: 1 Village
Gold earned a day: 100g (+520g from Ambushing Merchants)
Gold: 0g (520g-180g(9 archers)-250g (Mithril Crossbows)-100g (Mithril Bucklers))
Max trained per day: 10
Troops:
55 Infantry (Mithiril Axes/ Chainmail/Mithril Bucklers)
16 Archers (Yew Longbows/Chainmail)
7 Calvary Archers (Mithril Crossbows)

Weapons:
Look at "Troops"
85 Yew Longbows
45 Mithiril Axes
93 Mithril Crossbows
Armour:
Look at "Troops"
28 Chainmail
45 Mithril Bucklers
Mounts:
One Pony
Two Horses


Army A: 33 infantry, 7 archers, and 7 Calvary Archers. Moved again between the Port/Derront to catch another group of merchants/small caravans. The seven Calvary Archers can ride out ahead and scout for weak parties, they will have no trouble getting away since they are quick. Infantry in front, archers firing from behind.......archers get further away once the enemy is closer.
Army B: N/A
-22 Infantry and 9 Archers are at home to protect the village.


18:58:04 Dec 13th 08 - Mr. Delran:

Name/Race: Delran, Elf
V/R/C: 1 village
Income: 100 gold
Gold: 20
Troops: 80 Infantry
             13 Ranged Cavalry
Weapons: 100 steel axes
                100 rowan crossbows
Armor: none
Mounts: 10 horses
             1 camel
             1 pony

Army:
-First group: 40 infantry, 5 Ranged Cavalry
-Second group: 40 infantry, 6 Ranged Cavalry
-2 ranged cavalry and 1 pony will remain home.

Standing orders: ambush any group of merchants that are under 35 men strength by day, night strike any group of merchant that have under 40 men.


19:05:13 Dec 13th 08 - Sir Gilth:

Name/Race: Gilth, Orc
Villages/towns/cities: 1 Village
Gold earned a day: 100g
Gold: 0 gold
Max trained per day: 10
Troops:
47 infantry on the move to Derront with the warg skulls
Weapons:
100 iron short swords
100 willow pole-axes
Armour:
100 steel bucklers
100 iron chainmails
Mounts:
2 horses
Quest items:
6 Warg skulls (1800 gold in Derront)

Gilth sends out his 47 warriors to Derront with the warg skulls, hoping to get the reward as promised. He then issues that there will be 80 hours of mourning in which there will only be served meat. 1 hour for every fallen soldier.
The 47 warriors all wear brand new iron chainmail.

  • 100 iron chainmail bought 3*100=300
  • 10 infantry recruited  10*5=50
  • 25 men with Iron chainmails, steel buckler and iron shor swords
  • 22 men with Iron chainmails and willow poleaxes (figured a poleaxe and a buckler don't go together that well).
Gilth also ordered the men to always look out for small tradecaravans when they travelled. If they could outnumber them 2 to 1 and use a surprise attack, they would have to assault them.



19:51:59 Dec 13th 08 - Mr. Hirgon:

Name/Race: Hirgon, Elves

Day: 5
Villages/towns/cities: 1 Village
Gold earned a day: 100
Gold =  605 - 200 - 150 - 100 = 155

Max trained per day: 10
Troops:

25 Infantry (Iron Longswords/Chainmail)

19 Infantry (Iron Longswords)

74 Infantry (Bronze Axes)

10 Archers (Yew Shortbows/Chainmail) (trained)

1 Healer

Weapons: (see troops)

26 Bronze Axes,

56 Iron Longswords

90 Yew Shortbows  (bought)      

Armour(see troops)

65 Chainmail (bought)
Mounts:
3 camels, 1 pony

 

Village Forces:

(A): Five newly-trained archers and five infantry travel towards the first group of marauders, leaving behind 20 infantry and 5 archers to guard the village.  This small band carries with them carts holding a total of 56 Iron Longswords and 65 pieces of Chainmail with which to equip the expeditionary forces.  Their orders are to stay hidden and avoid anyone along the way, as the re-equipment of the expeditionary troops is a priority.

 

Expeditionary Forces:

(A):  53 infantry (19 longswords, 34 bronze axes) set up ambush at the village.  A single healer accompanies these troops.

 

(B) 40 infantry (bronze axes) make contact with a well-guarded caravan at the next village.  After careful contemplation that takes a grand total of 2.5 seconds, the commanding officer issues the orders:

"We rejoin our fellow warriors at the first village at once.  We are unarmoured, and carry only axes, which are all but useless against cavalry."


"But sir, we could wait till nightfall and sneak up on the merchants while they sleep!"  "Aye, at the very least try to take a few camels back with us.  Are we warriors or are we cowards?"


"NO!  Yes, we run today, but we do so because we have not the equipment to fight this battle.  What would you have us do?  Use our axes to cut branches from trees and carve them into pikes?  See any trees near this desert?"


And so, the force of 40 warriors begins its day-long trek back to the first village, accompanied by a single pony.


20:37:18 Dec 13th 08 - Mr. Electric:

[[Why are you ignoring my next day??Is it just being mean or was it that post before?Ignore it then..]]


21:01:32 Dec 13th 08 - Mr. Killer:

Sorry Dethos, forgot. 390 gold and 1 horse. Electric, I'm not taking any days away from you, you've gotten the same amount as the rest.


22:20:59 Dec 13th 08 - Mr. Dethos III:

Name/Race: Dethos, Human
Villages/towns/cities: 1 village
Gold earned a day Gold:  510-250-25-100=135
Troops: Infantry – 87 (bought 5 = 25
            Cavalry – 7 (bought 5 = 250)

Weapons: 100 mith long swords, 100 mith pikes, 100 mith lances

Armour: 100 mith bucklers (bought = 100)

Mounts: 7 Horses

  2 Ponies

 Army one 41 infantry (21 mith longswords, 21 mith bucklers, 20 mith pikes), 1 cavalry (1 mith lance)

 

Army two 47 infantry (24 mith longswords, 24 mith bucklers, 23 mith pikes), 1 cavalry (1 mith lance)

 

Army Three (scout) 5 infantry with no weapons or armour to scout the village to the west of mine

 


22:39:32 Dec 13th 08 - Mr. Electric:

[[So I can post today?Or I can post tomorrow?Or both?]]


23:58:49 Dec 13th 08 - Mr. Killer:

Both. However, if you don't post, I will count the extra day you posted, if you do, I'll count your new post.


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