Forums / Roleplaying / School of magic

School of magic
19:01:59 Feb 28th 08 - Mr. Demonsul:

Demonsul knew he was done the moment the creature got close. He was almost out of mana, and the creature was practically almost unharmed by his attacks. But suddenly he fell into a door in the side of the corridor. It lead to a long room. At the end of the room was a glowing sphere of rippling light. He realized that he was in one of the tele-portal rooms, which interlinked the whole school for quick travel to classes. Closing and then setting fire to the door using [Fireball level 1] {1MP}, he hoped he could slow the creature enough to reach the portal...

[arg no, no MP, i started writing this before you posted]


19:05:11 Feb 28th 08 - Mr. Verthias X:

Verthias reached the door, and kicked it open, storming through and ignoring the flames: Protected by his fire shield, they were no threat to him. He saw the student scrabbling towards the portal at the very centre, and laughed out loud. He need not bother killing him. He reached out and [BRR BRR BRR CUSTOM SPELL DETECTED] (5mp) made a slight modification to the portal's energy field.


19:05:13 Feb 28th 08 - Mr. Killer:

Killer

MP - 49/50
Light
- 5
Darkness - 3
Fire - 3
Water - 3
Earth - 3
Wind - 3
Energy - 3
Healing - 21
Mind - 8
Items - Maple wand
Imps/djinni/demons - Level 1 healing imp.
Points left - 3
Job - Farm worker


19:10:46 Feb 28th 08 - Mr. Demonsul:

The portal snapped shut. Demonsul looked behind him and saw the creature, arm outstretched, and surprised at the portals closure. Demonsul had known the schools up-to-date magic defense had been tripped. The portal was extremely sensitive to modification, and once activated, would auto-summon an army of defensive demons of all elements in the summoning room, and they wold rush to the site of the alarm trip with no delay. The system had been built to stop vandalism by the students mostly, so no alarms were going off. The demons were installed simply in case it WAS an emergency, and Demonsul was silently praising this foresight.


19:19:01 Feb 28th 08 - Mr. Verthias X:

Verthias laughed aloud as he realized what had happened. With an arrogant bow to his opponent, he reached out and touched him, pushing the magical residue of his spell onto him. He could see that the student was unable to do anything about removing it: His magical powers were completely wiped out. Using his innate connection to the world of death the planes of shadow, Verthias slipped away, leaving the boy to deal with the demons.

It had all worked out near-perfectly, he mused. The boy would take the blame; at worst, his mad stories about someone attacking him would be taken as lies, and at best, he would be killed by the demons. On his way out, Verthias checked the corridor in which they had fought, and saw that the water had already seeped into the stone. With a quick wave of his hand, and the expenditure of his little remaining magical power, he wiped clean the traces of magic there before vanishing into the growing dusk.


19:23:06 Feb 28th 08 - Mr. Might The God of Cows:

*Might takes out a stick and waves it towards his friends house and goes, " Fireball!" and lanches a fireball at the house.*


"Wow!"


19:23:27 Feb 28th 08 - Mr. Demonsul:

Demons are not *beep*s. Especially the demons hired by the school for defense.
When the demons reached the tele-portal room they found Demonsul there, and instantly recognized him as a pupil, due to the magic tags in his clothes. It would be a hard week of detention for Demonsul, the 'vandal' behind the portal sabotage.
But anything, Demonsul thought, was worse than that creature...

[everyone must ignore might on pain of death]


19:27:48 Feb 28th 08 - Mr. Verthias X:

[Ehm, anything is WORSE than that creature? What, receiving a thousand pounds with no catches is WORSE than being hunted by a rotting, 25,000 year-old dead guy?]


19:29:09 Feb 28th 08 - Mr. Demonsul:

[er...i mean better...sorry]


20:30:12 Feb 28th 08 - Sir Revenge:

Light

Level 1 -Light shield(Creates a shield to defend against light) - 5 mp
Level 2 - Light spell, level 1(Creates a small light) - 1 mp
Level 3 - Travelling light spell, level 1(Creates a small light which you can move about, for around 50 metres) - 2 mp
Level 5 - Illusion, level 1(Creates a blurry white outline, isn't very convincing of anything) - 1 mp
Level 10 - Light spell, level 2(Creates a fairly strong light) - 2 mp
Level 15 - Travelling light spell, level 2(Creates a fairly strong light which you can move about the place, for about 200 metres) - 3 mp
Level 20 - Illusion, level 2(Creates an image of one colour, useful for producing ghosts, but flickers a bit) - 3 mp
Level 30 - Light spell, level 3(Creates a strong light) - 3 mp
Level 40 - Travelling light spell, level 3(Creates a strong light which you can move around, for about 500 metres) - 5 mp
Level 45 - Ray of Light, level 1(Creates a fairly strong light which you can aim at an enemy and perhaps temporarily blind them) - 5 mp
Level 50 - Illusion, level 3(Creates a steady illusion with two colours) - 6 mp
Level 60 - Ray of Light, level 2(Creates a strong light which you can aim at an enemy, and temporarily blind them) - 7 mp
Level 65 - Illusion, level 4(Creates a steady image of 3 colours of one or two images, with different shades) - 8 mp
Level 75 - Ray of Light, level 3(Creates a very strong light which you can aim at an enemy, with a slim chance of permantently blinding them) - 10 mp
Level 90 - Illusion, level 5(Creates a steady image of any colour, and up to 10 images) - 20 mp
Level 100 - Blast of Light(Sends a strong blast of light all around you, while protecting you yourself from it, has a chance of permantently bliding any around you) - 15 mp


Darkness


Level 1 - Darkness shield(Defends against darkness) - 5 mp
Level 2 - Darkness spell, level 1(It makes everything go a bit dark near you, not much) - 1 mp
Level 5 - Blind, level 1(It creates some darkness around a person, but not very dark) - 1 mp
Level 10 - Necromancy, level 1(You can raise something small from the dead for a very short period of time) - 3 mp
Level 20 - Darkness spell, level 2(It makes everything go fairly dark
 for a range of 100 metres, but can be penetrated by light, electicity and fire spells.) - 3 mp
Level 25 - Blind, level 2(It creates a darkness around a person or two, fairly dark, but can be penetrated by light, electricity and fire spells) - 3 mp
Level 30 - Necromancy, level 2(Raises a dead body about the size of a man for a short period of time) - 5 mp
Level 40 - Darkness spell, level 3(Creates a very dense darkness for a range of 500 metres, and can only be penetrated by strong light spells.) - 7 mp
Level 50 - Blind, level 3(Creates a dense darkness around one or two persons, and can only be penetrated by very strong light spells) - 8 mp
Level 60 - Necromancy, level 3(Raises a dead body up to the size of a bear for a longish period of time) - 10 mp
Level 70 - Necromancy, level 4(Raises up to 5 daed bodies the size of a man for a longish period of time) - 15 mp
Level 75 - Darkness spell, level 4(Creates a dense darkness for a range of 1 km, and can't be penetrated) - 12 mp
Level 85 - Blind, level 4(Cretes a dense darkness around up to 3 people and can't be penetrated) - 14 mp
Level 100 - Necromancy, level 5(Raises up to 5 dead bodies the size of a bear for a long period of time) - 25 mp

Fire

Level 1 - Fire shield(Defends against fire) - 5 mp
Level 2 - Flicker of Flame(Creates a small flicker of fire) - 1 mp
Level 3 - Fireball, level 1(Creates a small weak, dying fireball to send at someone) - 2 mp
Level 5 - Increase heat, level 1(Increases the heat by up to 5 degrees Celsius) - 2 mp
Level 10 - Firewall, level 1(Creates a wall of fire around you, 1/2 metre high) - 4 mp
Level 15 - Fireball, level 2(Creates a warm fireball to send at someone) - 5 mp
Level 20 - Increase heat, level 2(Increases the heat by up to 10 degrees Celsius) - 5 mp
Level 25 - Firewall, level 2(Creates a wall of fire around you, 1 metre high) - 5 mp
Level 40 - Fireball, level 3(Creates a hot fireball to send at someone) - 7 mp
Level 50 - Increase heat, level 3(Increases the heat by up to 20 degrees Celsius) - 8 mp
Level 60 - Firewall , level 3(Creates a wall of fire around you, 4 metres high) - 10 mp
Level 70 - Fireball, level 4(Creates a flaming hot fireball to send at one or two people) - 12 mp
Level 80 - Ignite(Makes something go up into flames(Not living things) if it is easily flammable) - 15 mp
Level 90 - Heat wave(A wave of heat is sent out, increasing the temperature by up to 70 degrees Celsius. Be sure to be well protected) - 25 mp
Level 100 - Fireball, level 5(Creates a burning white hot fireball to send out at up to five people) - 20 mp

Water

Level 1 - Water shield(defends against water attacks) - 5 mp
Level 3 - Water squirt, level 1(Squirts a bit of water at someone) - 1 mp
Level 5 - Freezing spell, level 1(Makes it up to 5 degrees colder) - 2 mp
Level 10 - Water squirt, level 2(Squirts some more water at someone) - 2 mp
Level 20 - Freezing spell, level 2(Makes it up to 10 degrees colder) - 4 mp
Level 30 - Water blast, level 1(Blasts some water at someone) - 5 mp
Level 40 - Freezing spell, level 3(Makes it up to 20 degrees colder) - 8 mp
Level 50 - Water bubble(Keeps all water out for a longish time, is burst by dryness) - 10 mp
Level 55 - Water blast, level 2(Blasts water at two people) - 7 mp
Level 60 - Icicle shot(Sends an icicle at someone) - 7 mp
Level 75 - Water blast, level 3(Blasts water at 3 people) - 9 mp
Level 80 - Ice breath(Sends a cold blast of water/ice, making everything it goes past and near 0 degrees celsius. As for living creatures, it just makes their skin/fur cold, but they'll still be quite cold...) - 15 mp
Level 90 - Water blast, level 4(Blasts water at 5 people) - 12 mp
Level 100 - Tidal wave(Sends a huge amount of water all around the place
 at a collosal speed, with no direction, so beware) - 30 mp

Earth

Level 1 - Earth shield(Protects against earth attacks) - 5 mp
Level 3 - Earth strike, level 1(Raises a small amount of earth and hurls it at someone) - 1 mp
Level 5 - Earthquake, level 1(Makes the earth rumble a tiny bit) - 1 mp
Level 10 - Earthwall, level 1(Creates a small mound around you, 1/2 metre high) - 2 mp
Level 20 - Earth strike, level 2(Raises a medium amount of earth and hurls at someone) -  4 mp
Level 30 - Earthquake. level 2(Makes the earth tremor) - 5 mp
Level 40 - Earthwall, level 2(Creates a highish mound around you, 2 metres high) - 5 mp
Level 50 - Earth strike, level 3(Raises a large amount of earth and hurls it at two targets) - 6 mp
Level 55 - Landslide(Moves a hilly area at a slow moving rate) - 8 mp
Level 60 - Earthwall, level 3(Creates a high mound around you, 5 metres high) - 10 mp
Level 70 - Earth strike, level 4(Raises a large amount of earth and hurls it at 5 people) - 9 mp
Level 75 - Mudflow(Moves a hilly area at a fast moving pace) - 12 mp
Level 85 - Mud-bank(Creates a deepish moat, around 5 metres deep around you) - 11 mp
Level 90 - Earthquake, level 3(Makes the earth tremor very noticibly, might damage poorly made stone buildings and wooden buildings) - 15 mp
Level 100 - Earth strike, level 5(Raises a very large amount of earth and hurls it at up to 10 people)

Wind

Level 1 - Wind Shield(Protects against wind attacks) - 5 mp
Level 3 - Gentle Breeze(A slight breeze blows) - 1 mp
Level 5 - Tornado, level 1(A spinning coloumn of air, a small one, about the size of an average-szed dog) -2 mp
Level 15 - Strong Breeze(Trees sway slightly) - 4 mp
Level 20 - Tornado, level 2(A spinning column of air, small, about as high as a man) - 4 mp
Level 30 - Gale(Hard to walk against, trees sway a lot) - 5 mp
Level 40 - Tornado, level 3(A spinning column of air, about the size of two men up) - 8 mp
Level 45 - Teleport, level 1(Teleports you to another place, range of 50 metres.) - 7 mp
Level 50 - Storm(impossible to walk against, damage to poorly made buildings) - 9 mp
Level 60 - Tornado, level 4(A spinning column of air, about 10 metres high) - 14 mp
Level 65 - Transport, level 1(Teleports a medium-sized object elsewhere, range of 100 metres) - 10 mp
Level 75 - Teleport, level 2(Teleports you to another place, range of 100 metres) - 11 mp
Level 85 - Transport, level 2(Teleports a large object elsewhere, range of 300 metres) - 13 mp
Level 90 - Teleport, level 3(Teleports you and another(has to be with you though, at fairly near places to each other) to another place, range of 250 metres) - 17 mp
Level 95 - Tornado, level 5(A spinning column of air, about 20 metres high) - 20 mp
Level 100 - Hurricane(Huge gusts of wind, very powerful, damages buildings, uproots trees and causes serious damage) - 30 mp

Energy

Level 1 - Energy shield(Protects from energy attacks) - 5 mp
Level 3 - Increase Energy, level 1(Increases energy slightly) - 1 mp
Level 5 - Electric Shock, level 1(Gives another person a tiny electric shock if you touch them) - 2 mp
Level 10 - Electric Conductor(Makes a person more likely to get struck by lightning for a while, so it's easier to use electrical magic on them) - 5 mp
Level 20 - Increase Energy, level 2(Increases energy a bit) - 3 mp
Level 25 - Electric shock, level 2(Gives another person a fairly decent electric shock if you touch them) - 4 mp
Level 40 - Thunderbolt, level 1(Gives a person a number of small electric shocks) - 5 mp
Level 50 - Increase Energy, level 3(Increases energy quite a lot) - 6 mp
Level 60 - Electric Shock, level 3(Gives another person a bad electric shock without touching them) - 6 mp
Level 65 - Thunderbolt, level 2(Gives a person a number of electric shocks) - 7 mp
Level 75 - Increase Energy, level 4(Increases energy by a huge amount) - 8 mp
Level 80 - Mana Regain(Increases your mana by 20, leaving you a bit weak, but you can't cast it more than once a day) - 0 mp
Level 90 - Thunderbolt, level 3(Gives up to 3 people a number of fairly bad electric shocks) - 10 mp
Level 100 - Lightning(Strikes someone with lightning, capable of killing them) - 25 mp

Healing

Level 1 - Healing Shield(A shield which slowly heals you(not much) throughout the day, more your energy and strength towards anything else)
Level 3 - Minor Heal, level 1(Heals a small cut or along those lines) - 1 mp
Level 5 - Minor Antidote(Heals from very weak posions) - 1 mp
Level 10 - Mana Revival, level 1(Gets 1 extra mp, can only use once a day) - 0 mp
Level 15 - Minor Heal, level 2(Heals a smallish cut) - 2 mp
Level 25 - Protection Shield, level 1(Defends yourself from any attacks slightly) - 3 mp
Level 35 - Antidote(Heals from stronger posions, but not too strong) - 3 mp
Level 45 - Mana Revival, level 2(Gets 5 extra mp, can only use once a day) - 0 mp
Level 50 - Heal(Heals cuts and cures very minor diseases) - 5 mp
Level 60 - Protection Shield, level 2(Defends yourself from any attacks slightly better) - 6 mp
Level 70 - Major Antidote(Cures from almost all posions) - 6 mp
Level 80 - Mana Revival, level 3(Gets 20 extra mp, can only be used once a day) - 0 mp
Level 90 - Protection shield, level 3(Defends yourself from any attacks a bit better(Even this isn't great, but can stop most weak spells and weak physical attacks)) - 10 mp
Level 100 - Major Heal(Heals almost all cuts and diseases, even internal cuts) - 20 mp

Mind

Level 1 - Mind Shield(Protect from mind attacks) - 5 mp
Level 3 - Empathy(Makes you be able to read a persons feelings, nothing more, anger, sadness, fear, etc. You do not experience the feelings yourself) - 1 mp
Level 5 - Telekinesis, level 1(Moves a small object around without touching it) - 1 mp
Level 10 - Aura Reading(Sees a persons aura, telling you how they feel, but better than Empathy as you sort of see a meaure of their feelings...) - 2 mp
Level 15 - Precognition, level 1(Enables you to see near future events. Doesn't work very well) - 3 mp
Level 25 - Telekinesis, level 2(Moves a medium sized object around without touching it) - 4 mp
Level 35 - Mind Control, level 1(Takes control of a very weak mind) - 5 mp
Level 45 - Telepathy, level 1(Sees thoughts of others very faintly) - 6 mp
Level 50 - Precognition, level 2(Enables you to see near future events. Works okily...) - 6 mp
Level 60 - Telekinesis, level 3(Moves a large object around without touching it) - 7 mp
Level 70 - Mind Control, level 2(Takes control of a weak mind) - 8 mp
Level 75 - Telepathy, level 2(Sees thoughts of others faintly) - 9 mp
Level 80 - Precognition, level 3(Enables you to see near future events. Works well) - 10 mp
Level 90 - Telepathy, level 3(Sees thoughts of others strongly) - 10 mp
Level 95 - Telekinesis, level 4(Moves up to three large objects around without touching them) - 13 mp
Level 100 - Mind Control, level 3(Takes control of a slightly less than  average mind) - 20 mp
------------------------------------------------------------------------------
Re-cap


20:40:17 Feb 28th 08 - Mr. Verthias X:

[*instantly gains level 100 darkness* Muahahahah!]

Verthias paced back and fowards in his lair, deep beneath the school. He could come here more and more now that anyone had stopped checking up on his room, and he'd disposed of the merchant who had been arrogant enough to think that he could be controlled, contained, in a way that ensured his body wouldn't be found for weeks, if ever. He liked it down here, as far as his emotions went anymore. The stalagmites and stalagtites, formed by millenia of the constant drip...drip...drip... of mineral-rich water gently pattering down from the ceiling were comforting, something to compare himself to. The utter pitch blackness of the cave, a hundred meters beneath the ground, did not bother him in the slightest, of course. Best of all, he felt the magical residue seeping down from the school: Every spell, every casting, every drawing of magical power dropped a fraction of the energy down here, coagulating in the pools of strange minerals with odd properties as solid mana. The air was thick with charged magical energy, and being a being of magic himself, he healed quickly down here.

Verthias sat and meditated on his powers, and how to improve them; alone in the darkness, but unafraid. He knew he was the worst damn thing in the darkness, after all...

[Evil Secret Lair Established. Bleep Bleep Bleep]


20:57:35 Feb 28th 08 - Mr. Zryike:

Can i join?


21:00:03 Feb 28th 08 - Mr. Verthias X:

[....The Evil Secret Lair or the RP? Ask Revenge for the latter, maybe for the former]


21:00:36 Feb 28th 08 - Mr. Zryike:

the rp


21:03:25 Feb 28th 08 - Mr. Demonsul:

ask revenge then
this used to be killers rp but he quit

...he still plays though


21:08:40 Feb 28th 08 - Mr. Zryike:

well i just asked right now


21:14:11 Feb 28th 08 - Mr. Demonsul:

so how many points have we all amassed now? just so the new pupil gets a chance to learn the same as everyone else


21:18:16 Feb 28th 08 - Mr. Verthias X:

Around 250. Killer has 267.


21:40:28 Feb 28th 08 - Mr. Might The God of Cows:

*Might stumbles around and falls down a hole. Might looks up as Verthias looks at Might.*


"Oh....hello!"


21:41:46 Feb 28th 08 - Mr. Killer:

[Is Killer not right?  +he has three more, making it 270, which is a multiple of ten at any rate... I'll check...]


21:45:25 Feb 28th 08 - Mr. Killer:

260... Hmmm... I reckon I skipped one though...


21:56:03 Feb 28th 08 - Mr. Verthias X:

[Maybe the Light. But anyway, around 260.]

[Studiously ignores might]


22:02:12 Feb 28th 08 - Mr. Might The God of Cows:

*Might sits there and stares at Verthias.*


"Hello?"

[How do I pick my stats and etc?]


22:09:41 Feb 28th 08 - Mr. Zryike:

What are my stats?


22:52:09 Feb 28th 08 - Mr. Plato:

Sorry...

*gets a healer to get the bullet out of his head*

Plato:

Light - 15

Darkness - 2

Fire - 5

Water - 5

Earth - 5

Wind - 5

Energy - 5

Healing - 6

Mind - 6

Items - Yew Wand

Imps/djinni/demons - None

Points Left: 4 points

Job: Carpenter

[Can there be some events going on inside too?  Like an army of skeletons?]


22:54:42 Feb 28th 08 - Mr. Verthias X:

[That would be a good idea.. target practice, as it were]

Verthias, searching through his Necromatic spells, fixes on one that he likes the look of especially. It seemed that it raised as many a few hundred undead in the area: It wasn't a particularly skillful spell, as the skeletons were mindless... but the raw magical energy made it, normally, a purely theoretical spell.

He looked around him, and at the vast energies contained within the cavern, and laughed. Theoretical, riiight.

[So, should I do it?]


23:01:31 Feb 28th 08 - Mr. Plato:

The teachers told all the students that were skilled at magic were to come down the the hall.  He was at the door when a scream was heard.  He went in.  The teachers were explaining that an army of undead was attacking the school.  The sent groups of 7 out into the grounds...


23:06:11 Feb 28th 08 - Mr. Zryike:

What are my stats and how to i distribute points?


23:07:21 Feb 28th 08 - Mr. Verthias X:

Zryike - you have 260 points. You have to spend the number of skill points of the level that you want to get to in that magic discipline to increase it: E.g say I wanted to get level 15 in darkness from 14, I would need to spend 15 points. Level 4 from 3? 4 points. Level 5 from 3? 4+5 = 9 points.


23:11:02 Feb 28th 08 - Mr. Zryike:

alright thank you so i start out with lvl 1?


23:12:13 Feb 28th 08 - Mr. Plato:

light has 2 and dark has 2, everything else has 1


23:26:24 Feb 28th 08 - Mr. Zryike:

Zryike

Light - 5

Darkness - 5

Fire - 1

Water - 12

Earth - 12

Wind - 5

Energy - 5

Healing - 10

Mind - 1

Items - Cherry Wand

Imps/djinni/demons - None

Points left: 0


23:41:44 Feb 28th 08 - Mr. Killer:

{edit} I pressed the reply button by mistake, again... Sorry.


07:19:06 Feb 29th 08 - Sir Revenge:

You start with 3 points on all of them
So you r-do the stats
Pleae wait until someone has given you info before doing it otherwise it will just sp-m the place up
No, that spell is ar to high lvled but I will write something up soon
I have schcool n 10 mins
Ill cya ^^


07:19:07 Feb 29th 08 - Sir Revenge:

You start with 3 points on all of them
So you r-do the stats
Pleae wait until someone has given you info before doing it otherwise it will just sp-m the place up
No, that spell is ar to high lvled but I will write something up soon
I have schcool n 10 mins
Ill cya ^^


14:39:01 Feb 29th 08 - Mr. Zryike:

they said i started with 1 :(


15:20:53 Feb 29th 08 - Sir Revenge:

Light - 7
Darkness - 6
Fire - 6
Water - 6
Earth - 20
Wind - 5
Energy - 5
Healing - 5
Mind - 13

[[ 100 points today  xD  ]]
Items - Oak wand
Imp/.../- Level 1 Water Imp
Work - Farmer
Points left - 5

Job - Farm worker


15:47:04 Feb 29th 08 - Mr. Zryike:

Light - 3
Darkness - 3
Fire - 15
Water - 12
Earth - 15
Wind - 3
Energy - 11
Healing - 3
Mind - 3
Imp/---/- Level 1 Healing Imp
Points left - 0


what are the jobs?


16:15:10 Feb 29th 08 - Sir Revenge:

Anythign you want in reason really ^^


16:40:53 Feb 29th 08 - Mr. Demonsul:


Demonsul

MP: 50 / 50
Light
- 3
Darkness - 18
Fire - 9
Water - 4
Earth - 6
Wind - 7
Energy - 8
Healing - 3
Mind - 13
Items - Basic Birch Wand
Imps/djinni/demons - None
Job: Carpenter
Points Remaining- 0

In the detention block, Demonsul awaited his punishment...he currently stood at a remaining 2 days of detention, seeing as the staff had been kind on him, due to his battered state and apparent attacked story. They were not, however, making any steps to catch the creature, or void as it had called itself, and were probably reducing Demonsul's sentence just to humor him.


17:19:21 Feb 29th 08 - Mr. Verthias X:

MP: We might want to change the max mp at some point btw/50

Light - 3
Darkness - 15
Fire - 3
Water - 15
Earth - 3
Wind - 3
Energy - 13
Healing - 3
Mind - 10
Items - Weeping Willow Wand
Imps/djinni/demons - None

100-15=85 darkness

85-5-6-7-8-9-10=40 mind

40-11-12-13=4 energy 4 left over

Verthias slipped back into his lair, his very special task for the day complete. He chuckled at the thought of it, and the gains that he would soon gain for it. With little else to do, he simply laid back and basked in the ultra-high magical field that bolsters magical powers of his abode...


17:22:31 Feb 29th 08 - Mr. Wraith:

Mind if I join the RP?


17:57:07 Feb 29th 08 - Mr. Might The God of Cows:

*Might reaches out and pokes Verthias.*


"Hello mister?"


18:19:04 Feb 29th 08 - Mr. Demonsul:

who else wants might to stop sp@mming this thread?


20:13:59 Feb 29th 08 - Mr. Zryike:

I think i do, lol

Light - 3
Darkness - 3
Fire - 15
Water - 12
Earth - 15
Wind - 3
Energy - 11
Healing - 3
Mind - 3
Imp/---/- Level 1 Healing Imp
Items - Cherry wand
Points left - 0
Job: knowledge keeper? (kinda like a librarian)


20:25:38 Feb 29th 08 - Sir Revenge:

Anyone can Join  ^^
Just do your stats
You start with lvl3 stats on them all
Each level increase from lvl 24 to lvl 25 is 25 points, but from level 10 darkness to level 11 is 11 points, from 30 to 31 is 31 points. You get the picture
At this moment in time, you have 360 more points to add
Then you pick which type of wood you want your wand to be
And what Element of Imp you have, the Imp can perform low lvl attacks of its element
You then pick a Job, something in reason like : Grounds Assistant, Farmer etc
You lay your things out like this

Light - <>
Darkness - <>
Fire - <>
Water - <>
Earth - <>
Wind - <>
Energy - <>
Healing - <>
Mind - <>


Items: <> wand
Imp/.../- Level 1 { Element } Imp
Points left -  <>

Job - <>

{ <> = Your thing }

You may duel people, you have mana, each attack you use uses some mana
Once your at 0 Mana you may as well fly the white flag ^^
For eg :

Revenge uses Earthwall { Lvl 10 Earth-Skill, -2mp } he then uses Tornado Lvl1 { -2mp }

{ -2mp,-2mp ............. 46/50mp }


You dont have to include the  -MP part in your thing, just put it after

I hope you understand It a little better now ^^
Now get going!




20:28:09 Feb 29th 08 - Mr. Might The God of Cows:

Light - <>
Darkness - <> How much do they cost?
Fire - <>
Water - <>
Earth - <>
Wind - <>
Energy - <>
Healing - <>
Mind - <>


Items:  wand
Imp/.../- Level 1 Mind Imp
Points left -  <>

Job - Mercenary


20:31:11 Feb 29th 08 - Sir Revenge:

I told you

If you lvl from lvl 4 to 5 that costs 5 points
If you lvl from lvl 6 to 7 that costs 7 points

You get it?
You start with ALL your stats at lvl 3
Then after that you can add your stats, you currently have 360 points to add afterwards
It seems alot but its not   ^.^


20:35:49 Feb 29th 08 - Mr. Demonsul:

i don't think theres a mercenary job, sorry might


20:45:50 Feb 29th 08 - Mr. Zryike:

Im a Knowledge keeper : )


[Top]  Pages:  (back) 1 2 3 4 5 6 7 8 9 10 (next)

Login
Username: Don't have an account - Sign up!
Password: Forgot your password - Retrive it!

My bookmarksOld forum design


- close -
  Copyright © 1999-2024 Visual Utopia. All rights reserved. Page loaded in 0.06 seconds. Server time: 6:42:50 PM